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Comment fix, remove assert
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c60feef55e
commit
43dc54bc4a
3 changed files with 6 additions and 12 deletions
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@ -653,7 +653,6 @@ void TextureCacheVulkan::BuildTexture(TexCacheEntry *const entry) {
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int scaleFactor = standardScaleFactor_;
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bool hardwareScaling = g_Config.bTexHardwareScaling && uploadCS_ != VK_NULL_HANDLE;
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if (hardwareScaling) {
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_assert_(shaderScaleFactor_ != 0);
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scaleFactor = shaderScaleFactor_;
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dstFmt = VK_FORMAT_R8G8B8A8_UNORM;
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}
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@ -253,17 +253,12 @@ void applyScaling(uvec2 origxy) {
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dst[ 6] = mix(dst[ 6], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.25 : 0.00);
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}
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// Output Pixel Mapping: 20|21|22|23|24|25
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// 19|06|07|08|09|26
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// 18|05|00|01|10|27
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// 17|04|03|02|11|28
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// 16|15|14|13|12|29
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// 35|34|33|32|31|30
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// int order [] = int[16](5, 6, 10, 9, 8, 4, 0, 1, 2, 3, 7, 11, 15, 14, 13, 12);
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// Output Pixel Mapping:
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// 06|07|08|09
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// 05|00|01|10
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// 04|03|02|11
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// 15|14|13|12
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const int order[16] = int[16](6, 7, 8, 9, 5, 0, 1, 10, 4, 3, 2, 11, 15, 14, 13, 12);
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// Write all 16 output pixels.
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ivec2 destXY = ivec2(origxy) * 4;
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for (int y = 0; y < 4; y++) {
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@ -101,7 +101,7 @@ void applyScaling(uvec2 xy) {
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} // F !== D
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} // not constant
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// TODO: Write four pixels at once. For now, 1/4x speed.
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// Write four pixels at once.
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ivec2 destXY = ivec2(xy) * 2;
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writeColorf(destXY, unpackUnorm4x8(J));
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writeColorf(destXY + ivec2(1, 0), unpackUnorm4x8(K));
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