mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Propagate errors from file identification upwards better.
This commit is contained in:
parent
af3ad2ca03
commit
43ba908225
8 changed files with 58 additions and 30 deletions
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@ -59,17 +59,19 @@ FileLoader *ConstructFileLoader(const Path &filename) {
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}
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// TODO : improve, look in the file more
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IdentifiedFileType Identify_File(FileLoader *fileLoader) {
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IdentifiedFileType Identify_File(FileLoader *fileLoader, std::string *errorString) {
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*errorString = "";
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if (fileLoader == nullptr) {
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ERROR_LOG(LOADER, "Invalid fileLoader");
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*errorString = "Invalid fileLoader";
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return IdentifiedFileType::ERROR_IDENTIFYING;
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}
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if (fileLoader->GetPath().size() == 0) {
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ERROR_LOG(LOADER, "Invalid filename %s", fileLoader->GetPath().c_str());
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*errorString = "Invalid filename " + fileLoader->GetPath().ToString();
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return IdentifiedFileType::ERROR_IDENTIFYING;
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}
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if (!fileLoader->Exists()) {
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*errorString = "IdentifyFile: File doesn't exist" + fileLoader->GetPath().ToString();
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return IdentifiedFileType::ERROR_IDENTIFYING;
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}
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@ -82,10 +84,11 @@ IdentifiedFileType Identify_File(FileLoader *fileLoader) {
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// each sector in a mode2 image starts with these 12 bytes
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if (memcmp(sync,"\x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00", 12) == 0) {
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*errorString = "ISO in Mode 2: Not a PSP game";
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return IdentifiedFileType::ISO_MODE2;
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}
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// maybe it also just happened to have that size,
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// maybe it also just happened to have that size, let's assume it's a PSP ISO and error out later if it's not.
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}
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return IdentifiedFileType::PSP_ISO;
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} else if (extension == ".cso") {
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@ -127,7 +130,7 @@ IdentifiedFileType Identify_File(FileLoader *fileLoader) {
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size_t readSize = fileLoader->ReadAt(0, 4, 1, &id);
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if (readSize != 1) {
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ERROR_LOG(LOADER, "Failed to read identification bytes");
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*errorString = "Failed to read identification bytes";
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return IdentifiedFileType::ERROR_IDENTIFYING;
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}
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@ -201,7 +204,8 @@ IdentifiedFileType Identify_File(FileLoader *fileLoader) {
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}
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FileLoader *ResolveFileLoaderTarget(FileLoader *fileLoader) {
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IdentifiedFileType type = Identify_File(fileLoader);
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std::string errorString;
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IdentifiedFileType type = Identify_File(fileLoader, &errorString);
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if (type == IdentifiedFileType::PSP_PBP_DIRECTORY) {
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const Path ebootFilename = ResolvePBPFile(fileLoader->GetPath());
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if (ebootFilename != fileLoader->GetPath()) {
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@ -232,14 +236,15 @@ Path ResolvePBPFile(const Path &filename) {
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bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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FileLoader *&fileLoader = *fileLoaderPtr;
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// Note that this can modify filename!
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switch (Identify_File(fileLoader)) {
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IdentifiedFileType type = Identify_File(fileLoader, error_string);
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switch (type) {
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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{
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// TODO: Perhaps we should/can never get here now?
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fileLoader = ResolveFileLoaderTarget(fileLoader);
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if (fileLoader->Exists()) {
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INFO_LOG(LOADER, "File is a PBP in a directory!");
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IdentifiedFileType ebootType = Identify_File(fileLoader);
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IdentifiedFileType ebootType = Identify_File(fileLoader, error_string);
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if (ebootType == IdentifiedFileType::PSP_ISO_NP) {
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InitMemoryForGameISO(fileLoader);
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pspFileSystem.SetStartingDirectory("disc0:/PSP_GAME/USRDIR");
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@ -249,6 +254,10 @@ bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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*error_string = "PS1 EBOOTs are not supported by PPSSPP.";
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coreState = CORE_BOOT_ERROR;
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return false;
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} else if (ebootType == IdentifiedFileType::ERROR_IDENTIFYING) {
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// IdentifyFile will have written to errorString.
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coreState = CORE_BOOT_ERROR;
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return false;
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}
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std::string dir = fileLoader->GetPath().GetDirectory();
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@ -268,7 +277,7 @@ bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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case IdentifiedFileType::PSP_PBP:
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case IdentifiedFileType::PSP_ELF:
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{
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INFO_LOG(LOADER,"File is an ELF or loose PBP!");
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INFO_LOG(LOADER, "File is an ELF or loose PBP!");
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return Load_PSP_ELF_PBP(fileLoader, error_string);
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}
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@ -282,13 +291,6 @@ bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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*error_string = "PS1 EBOOTs are not supported by PPSSPP.";
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break;
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case IdentifiedFileType::ERROR_IDENTIFYING:
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ERROR_LOG(LOADER, "Could not read file enough to identify it");
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*error_string = fileLoader ? fileLoader->LatestError() : "";
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if (error_string->empty())
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*error_string = "Error reading file";
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break;
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case IdentifiedFileType::ARCHIVE_RAR:
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#ifdef WIN32
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*error_string = "RAR file detected (Require WINRAR)";
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@ -336,9 +338,20 @@ bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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case IdentifiedFileType::UNKNOWN_BIN:
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case IdentifiedFileType::UNKNOWN_ELF:
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case IdentifiedFileType::UNKNOWN:
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ERROR_LOG(LOADER, "Unknown file type: %s (%s)", fileLoader->GetPath().c_str(), error_string->c_str());
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*error_string = "Unknown file type: " + fileLoader->GetPath().ToString();
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break;
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case IdentifiedFileType::ERROR_IDENTIFYING:
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*error_string = *error_string + ": " + (fileLoader ? fileLoader->LatestError() : "");
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if (error_string->empty())
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*error_string = "Error reading file";
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ERROR_LOG(LOADER, "Error while identifying file: %s", error_string->c_str());
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break;
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default:
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ERROR_LOG(LOADER, "Failed to identify file: %s", fileLoader->GetPath().c_str());
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*error_string = "Failed to identify file";
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*error_string = StringFromFormat("Unhandled identified file type %d", (int)type);
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ERROR_LOG(LOADER, "%s", error_string->c_str());
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break;
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}
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@ -347,7 +360,7 @@ bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
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}
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bool UmdReplace(const Path &filepath, std::string &error) {
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IFileSystem* currentUMD = pspFileSystem.GetSystem("disc0:");
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IFileSystem *currentUMD = pspFileSystem.GetSystem("disc0:");
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if (!currentUMD) {
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error = "has no disc";
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@ -364,7 +377,10 @@ bool UmdReplace(const Path &filepath, std::string &error) {
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UpdateLoadedFile(loadedFile);
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loadedFile = ResolveFileLoaderTarget(loadedFile);
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IdentifiedFileType type = Identify_File(loadedFile);
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std::string errorString;
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IdentifiedFileType type = Identify_File(loadedFile, &errorString);
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switch (type) {
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case IdentifiedFileType::PSP_ISO:
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@ -377,7 +393,7 @@ bool UmdReplace(const Path &filepath, std::string &error) {
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break;
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default:
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error = "Unsupported file type:" + std::to_string((int)type);
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error = "Unsupported file type: " + std::to_string((int)type) + " " + errorString;
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return false;
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break;
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}
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@ -144,7 +144,7 @@ FileLoader *ResolveFileLoaderTarget(FileLoader *fileLoader);
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Path ResolvePBPDirectory(const Path &filename);
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Path ResolvePBPFile(const Path &filename);
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IdentifiedFileType Identify_File(FileLoader *fileLoader);
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IdentifiedFileType Identify_File(FileLoader *fileLoader, std::string *errorString);
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class FileLoaderFactory {
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public:
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@ -216,7 +216,7 @@ bool DiscIDFromGEDumpPath(const Path &path, FileLoader *fileLoader, std::string
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}
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}
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bool CPU_Init() {
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bool CPU_Init(std::string *errorString) {
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coreState = CORE_POWERUP;
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currentMIPS = &mipsr4k;
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@ -237,7 +237,8 @@ bool CPU_Init() {
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loadedFile = new RamCachingFileLoader(loadedFile);
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}
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#endif
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IdentifiedFileType type = Identify_File(loadedFile);
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IdentifiedFileType type = Identify_File(loadedFile, errorString);
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// TODO: Put this somewhere better?
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if (!coreParameter.mountIso.empty()) {
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@ -277,6 +278,8 @@ bool CPU_Init() {
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allowPlugins = false;
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break;
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default:
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// Can we even get here?
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WARN_LOG(LOADER, "CPU_Init didn't recognize file. %s", errorString->c_str());
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break;
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}
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@ -413,7 +416,7 @@ bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string) {
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pspIsIniting = true;
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PSP_SetLoading("Loading game...");
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if (!CPU_Init()) {
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if (!CPU_Init(&coreParameter.errorString)) {
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*error_string = coreParameter.errorString;
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if (error_string->empty()) {
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*error_string = "Failed initializing CPU/Memory";
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@ -399,7 +399,8 @@ std::string GameManager::GetGameID(const Path &path) const {
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auto loader = ConstructFileLoader(path);
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std::string id;
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switch (Identify_File(loader)) {
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std::string errorString;
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switch (Identify_File(loader, &errorString)) {
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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delete loader;
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loader = ConstructFileLoader(ResolvePBPFile(path));
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@ -356,8 +356,10 @@ public:
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return;
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}
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std::string errorString;
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info_->working = true;
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info_->fileType = Identify_File(info_->GetFileLoader().get());
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info_->fileType = Identify_File(info_->GetFileLoader().get(), &errorString);
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switch (info_->fileType) {
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case IdentifiedFileType::PSP_PBP:
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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@ -74,7 +74,8 @@ bool LaunchFile(ScreenManager *screenManager, const Path &path) {
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return false;
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}
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IdentifiedFileType type = Identify_File(loader);
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std::string errorString;
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IdentifiedFileType type = Identify_File(loader, &errorString);
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delete loader;
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switch (type) {
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@ -426,7 +426,8 @@ bool SavedataBrowser::ByFilename(const UI::View *v1, const UI::View *v2) {
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static time_t GetTotalSize(const SavedataButton *b) {
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auto fileLoader = std::unique_ptr<FileLoader>(ConstructFileLoader(b->GamePath()));
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switch (Identify_File(fileLoader.get())) {
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std::string errorString;
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switch (Identify_File(fileLoader.get(), &errorString)) {
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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case IdentifiedFileType::PSP_SAVEDATA_DIRECTORY:
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return File::GetDirectoryRecursiveSize(ResolvePBPDirectory(b->GamePath()), nullptr, File::GETFILES_GETHIDDEN);
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@ -449,7 +450,8 @@ static time_t GetDateSeconds(const SavedataButton *b) {
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auto fileLoader = std::unique_ptr<FileLoader>(ConstructFileLoader(b->GamePath()));
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tm datetm;
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bool success;
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if (Identify_File(fileLoader.get()) == IdentifiedFileType::PSP_SAVEDATA_DIRECTORY) {
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std::string errorString;
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if (Identify_File(fileLoader.get(), &errorString) == IdentifiedFileType::PSP_SAVEDATA_DIRECTORY) {
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success = File::GetModifTime(b->GamePath() / "PARAM.SFO", datetm);
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} else {
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success = File::GetModifTime(b->GamePath(), datetm);
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@ -37,13 +37,16 @@ public:
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std::vector<std::string> parts;
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SplitString(components, '/', parts);
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if (parts.size() == 3) {
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// Single file URI.
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provider = parts[0];
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if (parts[1] != "tree") {
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return false;
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}
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root = UriDecode(parts[2]);
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// file empty signals this type.
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return true;
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} else if (parts.size() == 5) {
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// Tree URI
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provider = parts[0];
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if (parts[1] != "tree") {
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return false;
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