Vulkan: We're doing dual src blending wrong (GLSL part, not sure how to do it right) so disable it.

This commit is contained in:
Henrik Rydgard 2016-03-05 01:00:59 +01:00
parent 8950509bc5
commit 432fbe30d1

View file

@ -613,7 +613,7 @@ VkResult VulkanContext::CreateDevice(int physical_device) {
// Enable a few safe ones if they are available.
if (featuresAvailable_.dualSrcBlend) {
featuresEnabled_.dualSrcBlend = true;
// featuresEnabled_.dualSrcBlend = true;
}
if (featuresAvailable_.largePoints) {
featuresEnabled_.largePoints = true;