mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
d3d: Get some initial GE previews working.
Wrong colors.
This commit is contained in:
parent
7b308247f8
commit
42aa494aeb
6 changed files with 118 additions and 13 deletions
|
@ -1062,14 +1062,62 @@ namespace DX9 {
|
||||||
|
|
||||||
|
|
||||||
bool FramebufferManagerDX9::GetCurrentFramebuffer(GPUDebugBuffer &buffer) {
|
bool FramebufferManagerDX9::GetCurrentFramebuffer(GPUDebugBuffer &buffer) {
|
||||||
return true;
|
u32 fb_address = gstate.getFrameBufRawAddress();
|
||||||
|
int fb_stride = gstate.FrameBufStride();
|
||||||
|
|
||||||
|
VirtualFramebufferDX9 *vfb = currentRenderVfb_;
|
||||||
|
if (!vfb) {
|
||||||
|
vfb = GetVFBAt(fb_address);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!vfb) {
|
||||||
|
// If there's no vfb and we're drawing there, must be memory?
|
||||||
|
buffer = GPUDebugBuffer(Memory::GetPointer(fb_address | 0x04000000), fb_stride, 512, gstate.FrameBufFormat());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
LPDIRECT3DSURFACE9 renderTarget;
|
||||||
|
HRESULT hr;
|
||||||
|
hr = pD3Ddevice->GetRenderTarget(0, &renderTarget);
|
||||||
|
if (!renderTarget || !SUCCEEDED(hr))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
D3DSURFACE_DESC desc;
|
||||||
|
renderTarget->GetDesc(&desc);
|
||||||
|
|
||||||
|
LPDIRECT3DSURFACE9 offscreen;
|
||||||
|
hr = pD3Ddevice->CreateOffscreenPlainSurface(desc.Width, desc.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &offscreen, NULL);
|
||||||
|
if (!SUCCEEDED(hr))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
bool success = false;
|
||||||
|
hr = pD3Ddevice->GetRenderTargetData(renderTarget, offscreen);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
D3DLOCKED_RECT locked;
|
||||||
|
RECT rect = {0, 0, vfb->renderWidth, vfb->renderHeight};
|
||||||
|
hr = offscreen->LockRect(&locked, &rect, D3DLOCK_READONLY);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
// TODO: Handle the other formats?
|
||||||
|
// TODO: BGRA.
|
||||||
|
buffer.Allocate(locked.Pitch / 4, vfb->renderHeight, GE_FORMAT_8888, false, true);
|
||||||
|
memcpy(buffer.GetData(), locked.pBits, locked.Pitch * vfb->renderHeight);
|
||||||
|
offscreen->UnlockRect();
|
||||||
|
success = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
offscreen->Release();
|
||||||
|
|
||||||
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FramebufferManagerDX9::GetCurrentDepthbuffer(GPUDebugBuffer &buffer) {
|
bool FramebufferManagerDX9::GetCurrentDepthbuffer(GPUDebugBuffer &buffer) {
|
||||||
|
// TODO: Is this possible?
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FramebufferManagerDX9::GetCurrentStencilbuffer(GPUDebugBuffer &buffer) {
|
bool FramebufferManagerDX9::GetCurrentStencilbuffer(GPUDebugBuffer &buffer) {
|
||||||
|
// TODO: Is this possible?
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1568,12 +1568,70 @@ bool DIRECTX9_GPU::GetCurrentStencilbuffer(GPUDebugBuffer &buffer) {
|
||||||
return framebufferManager_.GetCurrentStencilbuffer(buffer);
|
return framebufferManager_.GetCurrentStencilbuffer(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DIRECTX9_GPU::GetCurrentTexture(GPUDebugBuffer &buffer) {
|
bool DIRECTX9_GPU::GetCurrentTexture(GPUDebugBuffer &buffer, int level) {
|
||||||
if (!gstate.isTextureMapEnabled()) {
|
if (!gstate.isTextureMapEnabled()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
textureCache_.SetTexture(true);
|
||||||
|
int w = gstate.getTextureWidth(level);
|
||||||
|
int h = gstate.getTextureHeight(level);
|
||||||
|
|
||||||
|
LPDIRECT3DBASETEXTURE9 baseTex;
|
||||||
|
LPDIRECT3DTEXTURE9 tex;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
|
bool success;
|
||||||
|
hr = pD3Ddevice->GetTexture(0, &baseTex);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
hr = baseTex->QueryInterface(IID_IDirect3DTexture9, (void **)&tex);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
D3DSURFACE_DESC desc;
|
||||||
|
D3DLOCKED_RECT locked;
|
||||||
|
tex->GetLevelDesc(level, &desc);
|
||||||
|
RECT rect = {0, 0, desc.Width, desc.Height};
|
||||||
|
hr = tex->LockRect(level, &locked, &rect, D3DLOCK_READONLY);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
GPUDebugBufferFormat fmt;
|
||||||
|
int pixelSize;
|
||||||
|
// TODO: These formats are wrong.
|
||||||
|
switch (desc.Format) {
|
||||||
|
case D3DFMT_A1R5G5B5:
|
||||||
|
fmt = GPU_DBG_FORMAT_5551;
|
||||||
|
pixelSize = 2;
|
||||||
|
break;
|
||||||
|
case D3DFMT_A4R4G4B4:
|
||||||
|
fmt = GPU_DBG_FORMAT_4444;
|
||||||
|
pixelSize = 2;
|
||||||
|
break;
|
||||||
|
case D3DFMT_R5G6B5:
|
||||||
|
fmt = GPU_DBG_FORMAT_565;
|
||||||
|
pixelSize = 2;
|
||||||
|
break;
|
||||||
|
case D3DFMT_A8R8G8B8:
|
||||||
|
fmt = GPU_DBG_FORMAT_8888;
|
||||||
|
pixelSize = 4;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
fmt = GPU_DBG_FORMAT_INVALID;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fmt != GPU_DBG_FORMAT_INVALID) {
|
||||||
|
buffer.Allocate(locked.Pitch / pixelSize, desc.Height, fmt, gstate_c.flipTexture);
|
||||||
|
memcpy(buffer.GetData(), locked.pBits, locked.Pitch * desc.Height);
|
||||||
|
success = true;
|
||||||
|
} else {
|
||||||
|
success = false;
|
||||||
|
}
|
||||||
|
tex->UnlockRect(level);
|
||||||
|
}
|
||||||
|
tex->Release();
|
||||||
|
}
|
||||||
|
baseTex->Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -76,7 +76,7 @@ public:
|
||||||
bool GetCurrentFramebuffer(GPUDebugBuffer &buffer);
|
bool GetCurrentFramebuffer(GPUDebugBuffer &buffer);
|
||||||
bool GetCurrentDepthbuffer(GPUDebugBuffer &buffer);
|
bool GetCurrentDepthbuffer(GPUDebugBuffer &buffer);
|
||||||
bool GetCurrentStencilbuffer(GPUDebugBuffer &buffer);
|
bool GetCurrentStencilbuffer(GPUDebugBuffer &buffer);
|
||||||
bool GetCurrentTexture(GPUDebugBuffer &buffer);
|
bool GetCurrentTexture(GPUDebugBuffer &buffer, int level);
|
||||||
protected:
|
protected:
|
||||||
virtual void FastRunLoop(DisplayList &list);
|
virtual void FastRunLoop(DisplayList &list);
|
||||||
virtual void ProcessEvent(GPUEvent ev);
|
virtual void ProcessEvent(GPUEvent ev);
|
||||||
|
|
|
@ -2505,7 +2505,6 @@ bool FramebufferManager::GetCurrentDepthbuffer(GPUDebugBuffer &buffer) {
|
||||||
|
|
||||||
if (!vfb) {
|
if (!vfb) {
|
||||||
// If there's no vfb and we're drawing there, must be memory?
|
// If there's no vfb and we're drawing there, must be memory?
|
||||||
// TODO: Is the value 16-bit? It seems to be.
|
|
||||||
buffer = GPUDebugBuffer(Memory::GetPointer(z_address | 0x04000000), z_stride, 512, GPU_DBG_FORMAT_16BIT);
|
buffer = GPUDebugBuffer(Memory::GetPointer(z_address | 0x04000000), z_stride, 512, GPU_DBG_FORMAT_16BIT);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -131,7 +131,7 @@
|
||||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
<TargetMachine>MachineX86</TargetMachine>
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
@ -165,7 +165,7 @@
|
||||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
|
@ -200,7 +200,7 @@
|
||||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
@ -241,7 +241,7 @@
|
||||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
|
|
|
@ -104,7 +104,7 @@
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;xinput.lib;d3d9.lib;d3dx9d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;xinput.lib;d3d9.lib;d3dx9d.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<BaseAddress>0x00400000</BaseAddress>
|
<BaseAddress>0x00400000</BaseAddress>
|
||||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<FixedBaseAddress>true</FixedBaseAddress>
|
<FixedBaseAddress>true</FixedBaseAddress>
|
||||||
|
@ -128,7 +128,7 @@
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9d.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<BaseAddress>0x00400000</BaseAddress>
|
<BaseAddress>0x00400000</BaseAddress>
|
||||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<FixedBaseAddress>true</FixedBaseAddress>
|
<FixedBaseAddress>true</FixedBaseAddress>
|
||||||
|
@ -156,7 +156,7 @@
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86\lib\avcodec.lib;..\ffmpeg\Windows\x86\lib\avformat.lib;..\ffmpeg\Windows\x86\lib\avutil.lib;..\ffmpeg\Windows\x86\lib\swresample.lib;..\ffmpeg\Windows\x86\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<BaseAddress>0x00400000</BaseAddress>
|
<BaseAddress>0x00400000</BaseAddress>
|
||||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<FixedBaseAddress>true</FixedBaseAddress>
|
<FixedBaseAddress>true</FixedBaseAddress>
|
||||||
|
@ -185,7 +185,7 @@
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>Winmm.lib;Ws2_32.lib;opengl32.lib;dsound.lib;glu32.lib;..\ffmpeg\Windows\x86_64\lib\avcodec.lib;..\ffmpeg\Windows\x86_64\lib\avformat.lib;..\ffmpeg\Windows\x86_64\lib\avutil.lib;..\ffmpeg\Windows\x86_64\lib\swresample.lib;..\ffmpeg\Windows\x86_64\lib\swscale.lib;comctl32.lib;d3d9.lib;d3dx9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<BaseAddress>0x00400000</BaseAddress>
|
<BaseAddress>0x00400000</BaseAddress>
|
||||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
<FixedBaseAddress>true</FixedBaseAddress>
|
<FixedBaseAddress>true</FixedBaseAddress>
|
||||||
|
|
Loading…
Add table
Reference in a new issue