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Delete an unused buffer, saving 0.5MB of RAM.
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2 changed files with 0 additions and 2 deletions
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@ -115,7 +115,6 @@ TextureCacheCommon::TextureCacheCommon(Draw::DrawContext *draw)
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// These buffers will grow if necessary, but most won't need more than this.
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tmpTexBuf32_.resize(512 * 512); // 1MB
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tmpTexBuf16_.resize(512 * 512); // 0.5MB
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tmpTexBufRearrange_.resize(512 * 512); // 1MB
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replacer_.Init();
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@ -331,7 +331,6 @@ protected:
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std::map<u32, int> videos_;
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SimpleBuf<u32> tmpTexBuf32_;
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SimpleBuf<u16> tmpTexBuf16_;
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SimpleBuf<u32> tmpTexBufRearrange_;
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TexCacheEntry *nextTexture_;
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