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Disable debug asserts and logging in Windows release builds
We allowed debug asserts and logging to be enabled in Windows on the assumption of CPU power just always being strong enough. But there are slow x86/x64 devices out there, and we shouldn't slow them down unnecessarily. Can always use debug builds to debug stuff.
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@ -83,7 +83,7 @@ void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type,
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bool GenericLogEnabled(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type);
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#if defined(_DEBUG) || defined(_WIN32)
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#if defined(_DEBUG)
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#define MAX_LOGLEVEL DEBUG_LEVEL
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