Wrap sceKernelExitVSHKernel

This commit is contained in:
sum2012 2020-06-07 10:30:55 +08:00
parent 29cfec9bb3
commit 3f6ec47f18

View file

@ -901,6 +901,7 @@ const HLEFunction LoadExecForKernel[] =
{0x4AC57943, &WrapI_I<sceKernelRegisterExitCallback>, "sceKernelRegisterExitCallback", 'i', "i", HLE_KERNEL_SYSCALL },
{0XA3D5E142, nullptr, "LoadExecForKernel_a3d5e142", '?', "" },
{0X28D0D249, &WrapI_CU<sceKernelLoadExec>, "sceKernelLoadExec_28D0D249", 'i', "sx" },
{0x6D302D3D, &WrapV_V<sceKernelExitGame>, "sceKernelExitVSHKernel", 'v', "" },// when called in game mode it will have the same effect that sceKernelExitGame
};
void Register_LoadExecForKernel()