From 3ede2b69cbdafaf70fbc1ccaf2b8393782db1096 Mon Sep 17 00:00:00 2001 From: Peter Thoman Date: Fri, 3 May 2013 16:25:24 +0200 Subject: [PATCH] Drop std:: from bind in deposterize, I want to avoid breaking builds again if at all possible --- GPU/GLES/TextureScaler.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/GPU/GLES/TextureScaler.cpp b/GPU/GLES/TextureScaler.cpp index 5d92bd7c37..7ac17ba6c5 100644 --- a/GPU/GLES/TextureScaler.cpp +++ b/GPU/GLES/TextureScaler.cpp @@ -445,10 +445,10 @@ void TextureScaler::ScaleHybrid(int factor, u32* source, u32* dest, int width, i void TextureScaler::DePosterize(u32* source, u32* dest, int width, int height) { bufTmp3.resize(width*height); - GlobalThreadPool::Loop(std::bind(&deposterizeH, source, bufTmp3.data(), width, p::_1, p::_2), 0, height); - GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, p::_1, p::_2), 0, height); - GlobalThreadPool::Loop(std::bind(&deposterizeH, dest, bufTmp3.data(), width, p::_1, p::_2), 0, height); - GlobalThreadPool::Loop(std::bind(&deposterizeV, bufTmp3.data(), dest, width, height, p::_1, p::_2), 0, height); + GlobalThreadPool::Loop(bind(&deposterizeH, source, bufTmp3.data(), width, p::_1, p::_2), 0, height); + GlobalThreadPool::Loop(bind(&deposterizeV, bufTmp3.data(), dest, width, height, p::_1, p::_2), 0, height); + GlobalThreadPool::Loop(bind(&deposterizeH, dest, bufTmp3.data(), width, p::_1, p::_2), 0, height); + GlobalThreadPool::Loop(bind(&deposterizeV, bufTmp3.data(), dest, width, height, p::_1, p::_2), 0, height); } void TextureScaler::ConvertTo8888(GLenum format, u32* source, u32* &dest, int width, int height) {