static-ify a bunch of functions

This commit is contained in:
Henrik Rydgård 2025-01-05 23:17:57 +01:00
parent 2edc3085a5
commit 3e98f16e6b
2 changed files with 5 additions and 9 deletions

View file

@ -53,7 +53,7 @@ std::map<int, NpAuthHandler> npAuthHandlers;
// Tickets data are in big-endian based on captured packets
int writeTicketParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) {
static int writeTicketParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) {
if (buffer == nullptr) return 0;
u16_be sz = (data == nullptr)? static_cast<u16_be>(0): size;
@ -65,7 +65,7 @@ int writeTicketParam(u8* buffer, const u16_be type, const char* data = nullptr,
return sz + 4;
}
int writeTicketStringParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) {
static int writeTicketStringParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) {
if (buffer == nullptr) return 0;
u16_be sz = (data == nullptr) ? static_cast<u16_be>(0) : size;
@ -78,7 +78,7 @@ int writeTicketStringParam(u8* buffer, const u16_be type, const char* data = nul
return sz + 4;
}
int writeTicketU32Param(u8* buffer, const u16_be type, const u32_be data) {
static int writeTicketU32Param(u8* buffer, const u16_be type, const u32_be data) {
if (buffer == nullptr) return 0;
u16_be sz = 4;
@ -89,7 +89,7 @@ int writeTicketU32Param(u8* buffer, const u16_be type, const u32_be data) {
return sz + 4;
}
int writeTicketU64Param(u8* buffer, const u16_be type, const u64_be data) {
static int writeTicketU64Param(u8* buffer, const u16_be type, const u64_be data) {
if (buffer == nullptr) return 0;
u16_be sz = 8;
@ -100,7 +100,7 @@ int writeTicketU64Param(u8* buffer, const u16_be type, const u64_be data) {
return sz + 4;
}
void notifyNpAuthHandlers(u32 id, u32 result, u32 argAddr) {
static void notifyNpAuthHandlers(u32 id, u32 result, u32 argAddr) {
std::lock_guard<std::recursive_mutex> npAuthGuard(npAuthEvtMtx);
npAuthEvents.push_back({ { id, result, argAddr } });
}

View file

@ -15,9 +15,6 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// This is pretty much a stub implementation. Doesn't actually do anything, just tries to return values
// to keep games happy anyway.
#include <mutex>
#include <deque>
#include <StringUtils.h>
@ -28,7 +25,6 @@
#include "Core/HLE/sceNp.h"
#include "Core/HLE/sceNp2.h"
bool npMatching2Inited = false;
SceNpAuthMemoryStat npMatching2MemStat = {};