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Only use a separate btnmake.
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parent
43654e2a61
commit
3e5b6e6200
1 changed files with 6 additions and 5 deletions
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@ -74,7 +74,7 @@ static _ctrl_data ctrlCurrent;
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static u32 ctrlBuf = 0;
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static u32 ctrlBufRead = 0;
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static CtrlLatch latch;
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static CtrlLatch sepLatch; // a separate latch for osk dialog
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static u32 dialogBtnMake = 0;
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static int ctrlIdleReset = -1;
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static int ctrlIdleBack = -1;
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@ -115,7 +115,7 @@ void __CtrlUpdateLatch()
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latch.btnBreak |= ctrlOldButtons & changed;
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latch.btnPress |= buttons;
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latch.btnRelease |= (ctrlOldButtons & ~buttons) & changed;
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sepLatch = latch;
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dialogBtnMake |= buttons & changed;
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ctrlLatchBufs++;
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ctrlOldButtons = buttons;
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@ -158,9 +158,8 @@ void __CtrlPeekAnalog(int stick, float *x, float *y)
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u32 __CtrlReadLatch()
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{
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u32 ret = sepLatch.btnMake;
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memset(&sepLatch, 0, sizeof(CtrlLatch));
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__CtrlResetLatch();
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u32 ret = dialogBtnMake;
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dialogBtnMake = 0;
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return ret;
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}
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@ -308,6 +307,7 @@ void __CtrlInit()
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ctrlBufRead = 0;
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ctrlOldButtons = 0;
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ctrlLatchBufs = 0;
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dialogBtnMake = 0;
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memset(&latch, 0, sizeof(latch));
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// Start with everything released.
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@ -338,6 +338,7 @@ void __CtrlDoState(PointerWrap &p)
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p.Do(ctrlBuf);
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p.Do(ctrlBufRead);
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p.Do(latch);
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p.Do(dialogBtnMake);
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p.Do(ctrlIdleReset);
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p.Do(ctrlIdleBack);
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