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Remove references to AudioEngine, which isn't used anyway
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1 changed files with 0 additions and 2 deletions
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@ -6,7 +6,6 @@
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//
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#import "ViewController.h"
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#import "AudioEngine.h"
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#import <GLKit/GLKit.h>
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#include <cassert>
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@ -78,7 +77,6 @@ static GraphicsContext *graphicsContext;
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@property (nonatomic, strong) NSString* documentsPath;
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@property (nonatomic, strong) NSString* bundlePath;
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@property (nonatomic, strong) NSMutableArray<NSDictionary *>* touches;
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@property (nonatomic) AudioEngine* audioEngine;
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//@property (nonatomic) iCadeReaderView* iCadeView;
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#if __IPHONE_OS_VERSION_MAX_ALLOWED > __IPHONE_6_1
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@property (nonatomic) GCController *gameController __attribute__((weak_import));
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