Remove references to AudioEngine, which isn't used anyway

This commit is contained in:
Kentucky Compass 2017-12-30 18:19:01 -08:00
parent 263941e9e0
commit 3e5833843a

View file

@ -6,7 +6,6 @@
//
#import "ViewController.h"
#import "AudioEngine.h"
#import <GLKit/GLKit.h>
#include <cassert>
@ -78,7 +77,6 @@ static GraphicsContext *graphicsContext;
@property (nonatomic, strong) NSString* documentsPath;
@property (nonatomic, strong) NSString* bundlePath;
@property (nonatomic, strong) NSMutableArray<NSDictionary *>* touches;
@property (nonatomic) AudioEngine* audioEngine;
//@property (nonatomic) iCadeReaderView* iCadeView;
#if __IPHONE_OS_VERSION_MAX_ALLOWED > __IPHONE_6_1
@property (nonatomic) GCController *gameController __attribute__((weak_import));