GPU: Avoid some unused var/func warnings.

This commit is contained in:
Unknown W. Brackets 2019-08-17 10:58:19 -07:00
parent b80988a4eb
commit 3e51fc5a89
3 changed files with 9 additions and 4 deletions

View file

@ -44,6 +44,8 @@
// Report the time and throughput for each larger scaling operation in the log
//#define SCALING_MEASURE_TIME
//#define DEBUG_SCALER_OUTPUT
#ifdef SCALING_MEASURE_TIME
#include "base/timeutil.h"
#endif
@ -453,6 +455,8 @@ void bilinearV(int factor, u32* data, u32* out, int w, int gl, int gu, int l, in
#undef B
#undef A
#ifdef DEBUG_SCALER_OUTPUT
// used for debugging texture scaling (writing textures to files)
static int g_imgCount = 0;
void dbgPPM(int w, int h, u8* pixels, const char* prefix = "dbg") { // 3 component RGB
@ -483,6 +487,9 @@ void dbgPGM(int w, int h, u32* pixels, const char* prefix = "dbg") { // 1 compon
}
fclose(fp);
}
#endif
}
/////////////////////////////////////// Texture Scaler

View file

@ -107,7 +107,6 @@ void GLQueueRunner::RunInitSteps(const std::vector<GLRInitStep> &steps, bool ski
}
case GLRInitStepType::TEXTURE_IMAGE:
{
GLRTexture *tex = step.texture_image.texture;
if (step.texture_image.allocType == GLRAllocType::ALIGNED) {
FreeAlignedMemory(step.texture_image.data);
} else if (step.texture_image.allocType == GLRAllocType::NEW) {
@ -1317,9 +1316,8 @@ void GLQueueRunner::PerformReadback(const GLRStep &pass) {
}
void GLQueueRunner::PerformReadbackImage(const GLRStep &pass) {
GLRTexture *tex = pass.readback_image.texture;
#ifndef USING_GLES2
GLRTexture *tex = pass.readback_image.texture;
GLRect2D rect = pass.readback_image.srcRect;
if (gl_extensions.VersionGEThan(4, 5)) {

View file

@ -762,7 +762,7 @@ void GLPushBuffer::Defragment() {
size_ = newSize;
bool res = AddBuffer();
_dbg_assert_msg_(G3D, res, "AddBuffer failed");
_assert_msg_(G3D, res, "AddBuffer failed");
}
size_t GLPushBuffer::GetTotalSize() const {