diff --git a/GPU/Common/GPUStateUtils.cpp b/GPU/Common/GPUStateUtils.cpp index 97f69be509..c0d2df2e5b 100644 --- a/GPU/Common/GPUStateUtils.cpp +++ b/GPU/Common/GPUStateUtils.cpp @@ -1532,7 +1532,8 @@ void GenericMaskState::Log() { } void GenericBlendState::Log() { - WARN_LOG(G3D, "Blend: hwenable=%d readfb=%d replblend=%d replalpha=%d", blendEnabled, applyFramebufferRead, replaceBlend, (int)replaceAlphaWithStencil); + WARN_LOG(G3D, "Blend: hwenable=%d readfb=%d replblend=%d replalpha=%d", + blendEnabled, applyFramebufferRead, replaceBlend, (int)replaceAlphaWithStencil); } void ComputedPipelineState::Convert(bool shaderBitOpsSuppported) { diff --git a/GPU/Common/GPUStateUtils.h b/GPU/Common/GPUStateUtils.h index 23e41eb10f..b91311207d 100644 --- a/GPU/Common/GPUStateUtils.h +++ b/GPU/Common/GPUStateUtils.h @@ -246,7 +246,6 @@ struct ComputedPipelineState { GenericBlendState blendState; GenericMaskState maskState; GenericLogicState logicState; - // TODO: Add logic and possibly stencil here. void Convert(bool shaderBitOpsSupported); };