From 3b7a33ddd8b6a1f11c785ea9585fff3f11417251 Mon Sep 17 00:00:00 2001 From: ANR2ME Date: Sat, 6 Aug 2022 11:04:07 +0700 Subject: [PATCH] Prefer using "%04x" over "%04hx". --- Core/HLE/sceNp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/HLE/sceNp.cpp b/Core/HLE/sceNp.cpp index dbe4c273ad..ac0e29a8cf 100644 --- a/Core/HLE/sceNp.cpp +++ b/Core/HLE/sceNp.cpp @@ -487,7 +487,7 @@ int sceNpAuthGetTicketParam(u32 ticketBufPtr, int ticketLen, int paramNum, u32 b SceNpTicketParamData* ticketParam = (SceNpTicketParamData*)Memory::GetPointer(inbuf); u32 sz = (u32)sizeof(SceNpTicketParamData) + ticketParam->length; Memory::Memcpy(outbuf, inbuf, sz); - DEBUG_LOG(SCENET, "%s - Param #%d: Type = %04hx, Length = %u", __FUNCTION__, i, static_cast(ticketParam->type), static_cast(ticketParam->length)); + DEBUG_LOG(SCENET, "%s - Param #%d: Type = %04x, Length = %u", __FUNCTION__, i, static_cast(ticketParam->type), static_cast(ticketParam->length)); outbuf += sz; inbuf += sz; if (outbuf - bufferPtr >= PARAM_BUFFER_MAX_SIZE || inbuf - ticketBufPtr >= (u32)ticketLen)