mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Add ability to install savedata from GameFAQs-style ZIP files
This commit is contained in:
parent
de29604043
commit
3a047369fd
8 changed files with 243 additions and 120 deletions
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@ -62,24 +62,28 @@ void ParamSFOData::SetValue(const std::string &key, const u8 *value, unsigned in
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int ParamSFOData::GetValueInt(const std::string &key) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || it->second.type != VT_INT)
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if (it == values.end() || it->second.type != VT_INT)
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return 0;
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return it->second.i_value;
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}
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std::string ParamSFOData::GetValueString(const std::string &key) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || (it->second.type != VT_UTF8))
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if (it == values.end() || (it->second.type != VT_UTF8))
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return "";
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return it->second.s_value;
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}
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bool ParamSFOData::HasKey(const std::string &key) const {
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return values.find(key) != values.end();
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}
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const u8 *ParamSFOData::GetValueData(const std::string &key, unsigned int *size) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || (it->second.type != VT_UTF8_SPE))
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if (it == values.end() || (it->second.type != VT_UTF8_SPE)) {
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return 0;
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if(size)
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{
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}
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if (size) {
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*size = it->second.u_size;
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}
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return it->second.u_value;
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@ -35,6 +35,7 @@ public:
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int GetValueInt(const std::string &key) const;
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std::string GetValueString(const std::string &key) const;
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bool HasKey(const std::string &key) const;
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const u8 *GetValueData(const std::string &key, unsigned int *size) const;
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std::vector<std::string> GetKeys() const;
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@ -51,7 +51,7 @@
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GameManager g_GameManager;
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static struct zip *ZipOpenPath(Path fileName) {
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struct zip *ZipOpenPath(Path fileName) {
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int error = 0;
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// Need to special case for content URI here, similar to OpenCFile.
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struct zip *z;
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@ -71,6 +71,10 @@ static struct zip *ZipOpenPath(Path fileName) {
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return z;
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}
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void ZipClose(struct zip *z) {
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zip_close(z);
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}
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GameManager::GameManager() {
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}
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@ -190,17 +194,23 @@ void GameManager::Update() {
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}
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}
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static void countSlashes(const std::string &fileName, int *slashLocation, int *slashCount) {
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*slashCount = 0;
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static int countSlashes(const std::string &fileName, int *slashLocation) {
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int slashCount = 0;
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int lastSlashLocation = -1;
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*slashLocation = -1;
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if (slashLocation) {
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*slashLocation = -1;
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}
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for (size_t i = 0; i < fileName.size(); i++) {
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if (fileName[i] == '/') {
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(*slashCount)++;
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*slashLocation = lastSlashLocation;
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lastSlashLocation = (int)i;
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slashCount++;
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if (slashLocation) {
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*slashLocation = lastSlashLocation;
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lastSlashLocation = (int)i;
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}
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}
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}
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return slashCount;
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}
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bool DetectZipFileContents(const Path &fileName, ZipFileInfo *info) {
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@ -220,6 +230,23 @@ inline char asciitolower(char in) {
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return in;
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}
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bool CanExtractWithoutOverwrite(struct zip *z, const Path &destination, int maxOkFiles) {
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int numFiles = zip_get_num_files(z);
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if (numFiles > maxOkFiles && maxOkFiles >= 0) {
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// Ignore the check, just assume we can't.
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return false;
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}
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for (int i = 0; i < numFiles; i++) {
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const char *fn = zip_get_name(z, i, 0);
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Path p = destination / fn;
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if (File::Exists(p)) {
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INFO_LOG(Log::HLE, "Extract zip check: %s exists, can't extract without overwrite", p.ToVisualString().c_str());
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return false;
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}
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}
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return true;
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}
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void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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int numFiles = zip_get_num_files(z);
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@ -233,7 +260,13 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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int isoFileIndex = -1;
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int stripCharsTexturePack = -1;
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int textureIniIndex = -1;
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int filesInRoot = 0;
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int directoriesInRoot = 0;
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bool hasParamSFO = false;
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bool hasIcon0PNG = false;
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// TODO: It might be cleaner to write separate detection functions, but this big loop doing it all at once
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// is quite convenient and makes it easy to add shared heuristics.
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for (int i = 0; i < numFiles; i++) {
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const char *fn = zip_get_name(z, i, 0);
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std::string zippedName = fn;
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@ -243,20 +276,21 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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if (startsWith(zippedName, "__macosx/")) {
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continue;
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}
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if (endsWith(zippedName, "/")) {
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// A directory. Not all zips bother including these.
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continue;
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}
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int prevSlashLocation = -1;
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int slashCount = countSlashes(zippedName, &prevSlashLocation);
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if (zippedName.find("eboot.pbp") != std::string::npos) {
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int slashCount = 0;
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int slashLocation = -1;
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countSlashes(zippedName, &slashLocation, &slashCount);
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if (slashCount >= 1 && (!isPSPMemstickGame || slashLocation < stripChars + 1)) {
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stripChars = slashLocation + 1;
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if (slashCount >= 1 && (!isPSPMemstickGame || prevSlashLocation < stripChars + 1)) {
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stripChars = prevSlashLocation + 1;
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isPSPMemstickGame = true;
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} else {
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INFO_LOG(Log::HLE, "Wrong number of slashes (%i) in '%s'", slashCount, fn);
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}
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// TODO: Extract icon and param.sfo from the pbp to be able to display it on the install screen.
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} else if (endsWith(zippedName, ".iso") || endsWith(zippedName, ".cso") || endsWith(zippedName, ".chd")) {
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int slashCount = 0;
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int slashLocation = -1;
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countSlashes(zippedName, &slashLocation, &slashCount);
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if (slashCount <= 1) {
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// We only do this if the ISO file is in the root or one level down.
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isZippedISO = true;
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@ -265,6 +299,7 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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INFO_LOG(Log::HLE, "More than one ISO file found in zip. Ignoring additional ones.");
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} else {
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isoFileIndex = i;
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info->contentName = zippedName;
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}
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}
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} else if (zippedName.find("textures.ini") != std::string::npos) {
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@ -274,6 +309,26 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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isTexturePack = true;
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textureIniIndex = i;
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}
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} else if (endsWith(zippedName, "/param.sfo")) {
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// Get the game name so we can display it.
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std::string paramSFOContents;
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if (ZipExtractFileToMemory(z, i, ¶mSFOContents)) {
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ParamSFOData sfo;
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if (sfo.ReadSFO((const u8 *)paramSFOContents.data(), paramSFOContents.size())) {
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if (sfo.HasKey("TITLE")) {
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std::string title = sfo.GetValueString("TITLE") + ": " + sfo.GetValueString("SAVEDATA_TITLE");
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std::string details = sfo.GetValueString("SAVEDATA_DETAIL");
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info->contentName = title + "\n\n" + details;
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info->savedataDir = sfo.GetValueString("SAVEDATA_DIRECTORY"); // should also be parsable from the path.
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hasParamSFO = true;
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}
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}
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}
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} else if (endsWith(zippedName, "/icon0.png")) {
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hasIcon0PNG = true;
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}
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if (slashCount == 0) {
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filesInRoot++;
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}
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}
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@ -283,7 +338,7 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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info->textureIniIndex = textureIniIndex;
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info->ignoreMetaFiles = false;
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// If a ZIP is detected as both, let's let the memstick game interpretation prevail.
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// Priority ordering for detecting the various kinds of zip file content.s
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if (isPSPMemstickGame) {
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info->contents = ZipFileContents::PSP_GAME_DIR;
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} else if (isZippedISO) {
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@ -292,6 +347,9 @@ void DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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info->stripChars = stripCharsTexturePack;
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info->ignoreMetaFiles = true;
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info->contents = ZipFileContents::TEXTURE_PACK;
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} else if (stripChars == 0 && filesInRoot == 0 && hasParamSFO && hasIcon0PNG) {
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// As downloaded from GameFAQs, for example.
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info->contents = ZipFileContents::SAVE_DATA;
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} else {
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info->contents = ZipFileContents::UNKNOWN;
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}
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@ -331,8 +389,6 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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return;
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}
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Path pspGame = GetSysDirectory(DIRECTORY_GAME);
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Path dest = pspGame;
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int error = 0;
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struct zip *z = ZipOpenPath(task.fileName);
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@ -349,48 +405,61 @@ void GameManager::InstallZipContents(ZipFileTask task) {
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// The normal case
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zipInfo = task.zipFileInfo.value();
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} else {
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DetectZipFileContents(task.fileName, &zipInfo);
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DetectZipFileContents(z, &zipInfo);
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}
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switch (zipInfo.contents) {
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case ZipFileContents::PSP_GAME_DIR:
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{
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Path pspGame = GetSysDirectory(DIRECTORY_GAME);
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INFO_LOG(Log::HLE, "Installing '%s' into '%s'", task.fileName.c_str(), pspGame.c_str());
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// InstallMemstickGame contains code to close (and delete) z.
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success = InstallMemstickGame(z, task.fileName, pspGame, zipInfo, false, task.deleteAfter);
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// InstallZipContents contains code to close (and delete) z.
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success = ExtractZipContents(z, pspGame, zipInfo, false);
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break;
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}
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case ZipFileContents::ISO_FILE:
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INFO_LOG(Log::HLE, "Installing '%s' into its containing directory", task.fileName.c_str());
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// InstallZippedISO contains code to close z.
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success = InstallZippedISO(z, zipInfo.isoFileIndex, task.fileName, task.deleteAfter);
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break;
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case ZipFileContents::TEXTURE_PACK:
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{
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// InstallMemstickGame contains code to close z, and works for textures too.
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Path dest;
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if (DetectTexturePackDest(z, zipInfo.textureIniIndex, dest)) {
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INFO_LOG(Log::HLE, "Installing texture pack '%s' into '%s'", task.fileName.c_str(), dest.c_str());
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File::CreateFullPath(dest);
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// Install as a zip file if textures.ini is in the root. Performs better on Android.
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if (zipInfo.stripChars == 0) {
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success = InstallMemstickZip(z, task.fileName, dest / "textures.zip", zipInfo, task.deleteAfter);
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success = InstallMemstickZip(z, task.fileName, dest / "textures.zip", zipInfo);
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} else {
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// TODO: Can probably remove this, as we now put .nomedia in /TEXTURES directly.
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File::CreateEmptyFile(dest / ".nomedia");
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success = InstallMemstickGame(z, task.fileName, dest, zipInfo, true, task.deleteAfter);
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success = ExtractZipContents(z, dest, zipInfo, true);
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}
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} else {
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zip_close(z);
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z = nullptr;
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}
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break;
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}
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case ZipFileContents::SAVE_DATA:
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{
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Path pspSaveData = GetSysDirectory(DIRECTORY_SAVEDATA);
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success = ExtractZipContents(z, pspSaveData, zipInfo, false);
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break;
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}
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default:
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ERROR_LOG(Log::HLE, "File not a PSP game, no EBOOT.PBP found.");
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SetInstallError(sy->T("Not a PSP game"));
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zip_close(z);
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z = nullptr;
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if (task.deleteAfter) {
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File::Delete(task.fileName);
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}
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break;
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}
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if (task.deleteAfter && success) {
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File::Delete(task.fileName);
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}
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g_OSD.RemoveProgressBar("install", success, 0.5f);
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}
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@ -515,6 +584,29 @@ std::string GameManager::GetISOGameID(FileLoader *loader) const {
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return sfo.GetValueString("DISC_ID");
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}
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bool ZipExtractFileToMemory(struct zip *z, int fileIndex, std::string *data) {
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struct zip_stat zstat;
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zip_stat_index(z, fileIndex, 0, &zstat);
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if (zstat.size == 0) {
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data->clear();
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return true;
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}
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size_t readSize = zstat.size;
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data->resize(readSize);
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zip_file *zf = zip_fopen_index(z, fileIndex, 0);
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zip_int64_t retval = zip_fread(zf, data->data(), readSize);
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zip_fclose(zf);
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if (retval < 0 || retval < readSize) {
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ERROR_LOG(Log::HLE, "Failed to read %d bytes from zip (%d) - archive corrupt?", (int)readSize, (int)retval);
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return false;
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} else {
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return true;
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}
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}
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bool GameManager::ExtractFile(struct zip *z, int file_index, const Path &outFilename, size_t *bytesCopied, size_t allBytes) {
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struct zip_stat zstat;
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zip_stat_index(z, file_index, 0, &zstat);
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@ -572,7 +664,8 @@ bool GameManager::ExtractFile(struct zip *z, int file_index, const Path &outFile
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}
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}
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bool GameManager::InstallMemstickGame(struct zip *z, const Path &zipfile, const Path &dest, const ZipFileInfo &info, bool allowRoot, bool deleteAfter) {
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// Doesn't care what it is, just extracts the whole ZIP to the requested location.
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bool GameManager::ExtractZipContents(struct zip *z, const Path &dest, const ZipFileInfo &info, bool allowRoot) {
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size_t allBytes = 0;
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size_t bytesCopied = 0;
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@ -657,10 +750,6 @@ bool GameManager::InstallMemstickGame(struct zip *z, const Path &zipfile, const
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zip_close(z);
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z = nullptr;
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installProgress_ = 1.0f;
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if (deleteAfter) {
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INFO_LOG(Log::HLE, "Deleting '%s' after extraction", zipfile.c_str());
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File::Delete(zipfile);
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}
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InstallDone();
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ResetInstallError();
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g_OSD.RemoveProgressBar("install", true, 0.5f);
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@ -681,7 +770,7 @@ bail:
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return false;
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}
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bool GameManager::InstallMemstickZip(struct zip *z, const Path &zipfile, const Path &dest, const ZipFileInfo &info, bool deleteAfter) {
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bool GameManager::InstallMemstickZip(struct zip *z, const Path &zipfile, const Path &dest, const ZipFileInfo &info) {
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size_t allBytes = 0;
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size_t bytesCopied = 0;
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@ -731,9 +820,6 @@ bool GameManager::InstallMemstickZip(struct zip *z, const Path &zipfile, const P
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}
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installProgress_ = 1.0f;
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if (deleteAfter) {
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File::Delete(zipfile);
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}
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InstallDone();
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ResetInstallError();
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g_OSD.RemoveProgressBar("install", true, 0.5f);
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@ -40,15 +40,18 @@ enum class ZipFileContents {
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PSP_GAME_DIR,
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ISO_FILE,
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TEXTURE_PACK,
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SAVE_DATA,
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};
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struct ZipFileInfo {
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ZipFileContents contents;
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int numFiles;
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int stripChars; // for PSP game
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int stripChars; // for PSP game - how much to strip from the path.
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int isoFileIndex; // for ISO
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int textureIniIndex; // for textures
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bool ignoreMetaFiles;
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std::string contentName;
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std::string savedataDir;
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};
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struct ZipFileTask {
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@ -106,8 +109,8 @@ public:
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private:
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void InstallZipContents(ZipFileTask task);
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bool InstallMemstickGame(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info, bool allowRoot, bool deleteAfter);
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bool InstallMemstickZip(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info, bool deleteAfter);
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bool ExtractZipContents(struct zip *z, const Path &dest, const ZipFileInfo &info, bool allowRoot);
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bool InstallMemstickZip(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info);
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bool InstallZippedISO(struct zip *z, int isoFileIndex, const Path &zipfile, bool deleteAfter);
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bool InstallRawISO(const Path &zipFile, const std::string &originalName, bool deleteAfter);
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void UninstallGame(const std::string &name);
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@ -135,5 +138,11 @@ private:
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extern GameManager g_GameManager;
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struct zip *ZipOpenPath(Path fileName);
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void ZipClose(zip *z);
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void DetectZipFileContents(struct zip *z, ZipFileInfo *info);
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bool DetectZipFileContents(const Path &fileName, ZipFileInfo *info);
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bool ZipExtractFileToMemory(struct zip *z, int fileIndex, std::string *data);
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bool CanExtractWithoutOverwrite(struct zip *z, const Path &destination, int maxOkFiles);
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@ -21,9 +21,12 @@
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#include "Common/StringUtils.h"
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#include "Common/Data/Text/I18n.h"
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#include "Core/System.h"
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#include "Core/Util/GameManager.h"
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#include "UI/InstallZipScreen.h"
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#include "UI/MainScreen.h"
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#include "UI/OnScreenDisplay.h"
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#include "UI/SavedataScreen.h"
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|
||||
InstallZipScreen::InstallZipScreen(const Path &zipPath) : zipPath_(zipPath) {
|
||||
g_GameManager.ResetInstallError();
|
||||
|
@ -37,12 +40,13 @@ void InstallZipScreen::CreateViews() {
|
|||
|
||||
auto di = GetI18NCategory(I18NCat::DIALOG);
|
||||
auto iz = GetI18NCategory(I18NCat::INSTALLZIP);
|
||||
auto er = GetI18NCategory(I18NCat::ERRORS);
|
||||
|
||||
Margins actionMenuMargins(0, 100, 15, 0);
|
||||
|
||||
root_ = new LinearLayout(ORIENT_HORIZONTAL);
|
||||
|
||||
ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
|
||||
ViewGroup *leftColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f, Margins(12)));
|
||||
ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
|
||||
root_->Add(leftColumn);
|
||||
root_->Add(rightColumnItems);
|
||||
|
@ -50,46 +54,71 @@ void InstallZipScreen::CreateViews() {
|
|||
std::string shortFilename = zipPath_.GetFilename();
|
||||
|
||||
// TODO: Do in the background?
|
||||
DetectZipFileContents(zipPath_, &zipFileInfo_); // Even if this fails, it sets zipInfo->contents.
|
||||
struct zip *z = ZipOpenPath(zipPath_);
|
||||
|
||||
if (zipFileInfo_.contents == ZipFileContents::ISO_FILE || zipFileInfo_.contents == ZipFileContents::PSP_GAME_DIR) {
|
||||
std::string_view question = iz->T("Install game from ZIP file?");
|
||||
leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE)));
|
||||
bool showDeleteCheckbox = false;
|
||||
returnToHomebrew_ = false;
|
||||
installChoice_ = nullptr;
|
||||
doneView_ = nullptr;
|
||||
installChoice_ = nullptr;
|
||||
|
||||
doneView_ = leftColumn->Add(new TextView("", new AnchorLayoutParams(10, 120, NONE, NONE)));
|
||||
progressBar_ = leftColumn->Add(new ProgressBar(new AnchorLayoutParams(10, 200, 200, NONE)));
|
||||
if (z) {
|
||||
DetectZipFileContents(z, &zipFileInfo_); // Even if this fails, it sets zipInfo->contents.
|
||||
if (zipFileInfo_.contents == ZipFileContents::ISO_FILE || zipFileInfo_.contents == ZipFileContents::PSP_GAME_DIR) {
|
||||
std::string_view question = iz->T("Install game from ZIP file?");
|
||||
|
||||
installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
|
||||
installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
|
||||
backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
|
||||
rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file")));
|
||||
leftColumn->Add(new TextView(question));
|
||||
leftColumn->Add(new TextView(shortFilename));
|
||||
|
||||
returnToHomebrew_ = true;
|
||||
} else if (zipFileInfo_.contents == ZipFileContents::TEXTURE_PACK) {
|
||||
std::string_view question = iz->T("Install textures from ZIP file?");
|
||||
leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE)));
|
||||
doneView_ = leftColumn->Add(new TextView(""));
|
||||
|
||||
doneView_ = leftColumn->Add(new TextView("", new AnchorLayoutParams(10, 120, NONE, NONE)));
|
||||
progressBar_ = leftColumn->Add(new ProgressBar(new AnchorLayoutParams(10, 200, 200, NONE)));
|
||||
installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
|
||||
installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
|
||||
returnToHomebrew_ = true;
|
||||
showDeleteCheckbox = true;
|
||||
} else if (zipFileInfo_.contents == ZipFileContents::TEXTURE_PACK) {
|
||||
std::string_view question = iz->T("Install textures from ZIP file?");
|
||||
leftColumn->Add(new TextView(question));
|
||||
leftColumn->Add(new TextView(shortFilename));
|
||||
|
||||
installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
|
||||
installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
|
||||
backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
|
||||
rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file")));
|
||||
doneView_ = leftColumn->Add(new TextView(""));
|
||||
|
||||
returnToHomebrew_ = false;
|
||||
installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
|
||||
installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
|
||||
backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
|
||||
|
||||
showDeleteCheckbox = true;
|
||||
} else if (zipFileInfo_.contents == ZipFileContents::SAVE_DATA) {
|
||||
std::string_view question = iz->T("Install savedata?");
|
||||
leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
leftColumn->Add(new TextView(zipFileInfo_.contentName));
|
||||
|
||||
// Check for potential overwrite at destination, and ask the user if it's OK to overwrite.
|
||||
Path saveDir = GetSysDirectory(DIRECTORY_SAVEDATA);
|
||||
if (!CanExtractWithoutOverwrite(z, saveDir, 50)) {
|
||||
leftColumn->Add(new NoticeView(NoticeLevel::WARN, di->T("Confirm Overwrite"), "", new AnchorLayoutParams(10, 60, NONE, NONE)));
|
||||
leftColumn->Add(new SavedataButton(GetSysDirectory(DIRECTORY_SAVEDATA) / zipFileInfo_.savedataDir));
|
||||
}
|
||||
|
||||
installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install")));
|
||||
installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall);
|
||||
|
||||
doneView_ = leftColumn->Add(new TextView(""));
|
||||
showDeleteCheckbox = true;
|
||||
} else {
|
||||
leftColumn->Add(new TextView(iz->T("Zip file does not contain PSP software"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
}
|
||||
} else {
|
||||
leftColumn->Add(new TextView(iz->T("Zip file does not contain PSP software"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
doneView_ = nullptr;
|
||||
progressBar_ = nullptr;
|
||||
installChoice_ = nullptr;
|
||||
backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
|
||||
leftColumn->Add(new TextView(er->T("Error reading file"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
||||
}
|
||||
|
||||
// OK so that EmuScreen will handle it right.
|
||||
backChoice_ = rightColumnItems->Add(new Choice(di->T("Back")));
|
||||
backChoice_->OnClick.Handle<UIScreen>(this, &UIScreen::OnOK);
|
||||
|
||||
if (showDeleteCheckbox) {
|
||||
rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file")));
|
||||
}
|
||||
}
|
||||
|
||||
bool InstallZipScreen::key(const KeyInput &key) {
|
||||
|
@ -120,17 +149,10 @@ void InstallZipScreen::update() {
|
|||
|
||||
using namespace UI;
|
||||
if (g_GameManager.GetState() != GameManagerState::IDLE) {
|
||||
if (progressBar_) {
|
||||
progressBar_->SetVisibility(V_VISIBLE);
|
||||
progressBar_->SetProgress(g_GameManager.GetCurrentInstallProgressPercentage());
|
||||
}
|
||||
if (backChoice_) {
|
||||
backChoice_->SetEnabled(false);
|
||||
}
|
||||
} else {
|
||||
if (progressBar_) {
|
||||
progressBar_->SetVisibility(V_GONE);
|
||||
}
|
||||
if (backChoice_) {
|
||||
backChoice_->SetEnabled(true);
|
||||
}
|
||||
|
|
|
@ -40,7 +40,6 @@ private:
|
|||
|
||||
UI::Choice *installChoice_ = nullptr;
|
||||
UI::Choice *backChoice_ = nullptr;
|
||||
UI::ProgressBar *progressBar_ = nullptr;
|
||||
UI::TextView *doneView_ = nullptr;
|
||||
Path zipPath_;
|
||||
ZipFileInfo zipFileInfo_{};
|
||||
|
|
|
@ -192,45 +192,6 @@ void SortedLinearLayout::Update() {
|
|||
UI::LinearLayout::Update();
|
||||
}
|
||||
|
||||
class SavedataButton : public UI::Clickable {
|
||||
public:
|
||||
SavedataButton(const Path &gamePath, UI::LayoutParams *layoutParams = 0)
|
||||
: UI::Clickable(layoutParams), savePath_(gamePath) {
|
||||
SetTag(gamePath.ToString());
|
||||
}
|
||||
|
||||
void Draw(UIContext &dc) override;
|
||||
bool UpdateText();
|
||||
std::string DescribeText() const override;
|
||||
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override {
|
||||
w = 500;
|
||||
h = 74;
|
||||
}
|
||||
|
||||
const Path &GamePath() const { return savePath_; }
|
||||
|
||||
uint64_t GetTotalSize() const {
|
||||
return totalSize_;
|
||||
}
|
||||
int64_t GetDateSeconds() const {
|
||||
return dateSeconds_;
|
||||
}
|
||||
|
||||
void UpdateTotalSize();
|
||||
void UpdateDateSeconds();
|
||||
|
||||
private:
|
||||
void UpdateText(const std::shared_ptr<GameInfo> &ginfo);
|
||||
|
||||
Path savePath_;
|
||||
std::string title_;
|
||||
std::string subtitle_;
|
||||
uint64_t totalSize_ = 0;
|
||||
int64_t dateSeconds_ = 0;
|
||||
bool hasTotalSize_ = false;
|
||||
bool hasDateSeconds_ = false;
|
||||
};
|
||||
|
||||
void SavedataButton::UpdateTotalSize() {
|
||||
if (hasTotalSize_)
|
||||
return;
|
||||
|
@ -288,8 +249,9 @@ void SavedataButton::UpdateText(const std::shared_ptr<GameInfo> &ginfo) {
|
|||
title_ = CleanSaveString(currentTitle);
|
||||
}
|
||||
if (subtitle_.empty() && ginfo->gameSizeOnDisk > 0) {
|
||||
std::string date = GetFileDateAsString(ginfo->GetFilePath() / "PARAM.SFO");
|
||||
std::string savedata_title = ginfo->paramSFO.GetValueString("SAVEDATA_TITLE");
|
||||
subtitle_ = CleanSaveString(savedata_title) + StringFromFormat(" (%lld kB)", ginfo->gameSizeOnDisk / 1024);
|
||||
subtitle_ = CleanSaveString(savedata_title) + StringFromFormat(" (%lld kB, %s)", ginfo->gameSizeOnDisk / 1024, date.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -105,3 +105,43 @@ private:
|
|||
int textureWidth_ = 0;
|
||||
int textureHeight_ = 0;
|
||||
};
|
||||
|
||||
class SavedataButton : public UI::Clickable {
|
||||
public:
|
||||
SavedataButton(const Path &gamePath, UI::LayoutParams *layoutParams = 0)
|
||||
: UI::Clickable(layoutParams), savePath_(gamePath) {
|
||||
SetTag(gamePath.ToString());
|
||||
}
|
||||
|
||||
void Draw(UIContext &dc) override;
|
||||
bool UpdateText();
|
||||
std::string DescribeText() const override;
|
||||
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override {
|
||||
w = 500;
|
||||
h = 74;
|
||||
}
|
||||
|
||||
const Path &GamePath() const { return savePath_; }
|
||||
|
||||
uint64_t GetTotalSize() const {
|
||||
return totalSize_;
|
||||
}
|
||||
int64_t GetDateSeconds() const {
|
||||
return dateSeconds_;
|
||||
}
|
||||
|
||||
void UpdateTotalSize();
|
||||
void UpdateDateSeconds();
|
||||
|
||||
private:
|
||||
void UpdateText(const std::shared_ptr<GameInfo> &ginfo);
|
||||
|
||||
Path savePath_;
|
||||
std::string title_;
|
||||
std::string subtitle_;
|
||||
uint64_t totalSize_ = 0;
|
||||
int64_t dateSeconds_ = 0;
|
||||
bool hasTotalSize_ = false;
|
||||
bool hasDateSeconds_ = false;
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue