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SoftGPU: Fix separate mipmap cluts.
These should only be used for CLUT4.
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parent
f5dd3b9716
commit
3944a07bf7
1 changed files with 4 additions and 3 deletions
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@ -386,7 +386,7 @@ inline static Nearest4 SampleNearest(int level, int u[N], int v[N], const u8 *sr
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for (int i = 0; i < N; ++i) {
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const u8 *src = srcptr + GetPixelDataOffset<32>(texbufwidthbytes, u[i], v[i]);
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u32 val = src[0] + (src[1] << 8) + (src[2] << 16) + (src[3] << 24);
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res.v[i] = LookupColor(gstate.transformClutIndex(val), level);
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res.v[i] = LookupColor(gstate.transformClutIndex(val), 0);
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}
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return res;
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@ -394,7 +394,7 @@ inline static Nearest4 SampleNearest(int level, int u[N], int v[N], const u8 *sr
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for (int i = 0; i < N; ++i) {
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const u8 *src = srcptr + GetPixelDataOffset<16>(texbufwidthbytes, u[i], v[i]);
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u16 val = src[0] + (src[1] << 8);
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res.v[i] = LookupColor(gstate.transformClutIndex(val), level);
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res.v[i] = LookupColor(gstate.transformClutIndex(val), 0);
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}
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return res;
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@ -402,7 +402,7 @@ inline static Nearest4 SampleNearest(int level, int u[N], int v[N], const u8 *sr
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for (int i = 0; i < N; ++i) {
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const u8 *src = srcptr + GetPixelDataOffset<8>(texbufwidthbytes, u[i], v[i]);
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u8 val = *src;
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res.v[i] = LookupColor(gstate.transformClutIndex(val), level);
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res.v[i] = LookupColor(gstate.transformClutIndex(val), 0);
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}
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return res;
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@ -410,6 +410,7 @@ inline static Nearest4 SampleNearest(int level, int u[N], int v[N], const u8 *sr
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for (int i = 0; i < N; ++i) {
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const u8 *src = srcptr + GetPixelDataOffset<4>(texbufwidthbytes, u[i], v[i]);
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u8 val = (u[i] & 1) ? (src[0] >> 4) : (src[0] & 0xF);
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// Only CLUT4 uses separate mipmap palettes.
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res.v[i] = LookupColor(gstate.transformClutIndex(val), level);
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}
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return res;
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