Always optimize zlib, we're not debugging it.

This improves x64 release performance as well.
This commit is contained in:
Unknown W. Brackets 2013-04-28 21:42:09 -07:00
parent 31f9d69e5a
commit 379db49e69

View file

@ -98,8 +98,14 @@
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -111,8 +117,15 @@
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -132,6 +145,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -150,6 +164,11 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BufferSecurityCheck>false</BufferSecurityCheck>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>