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Silence an initialization warning.
Pretty sure it's wrong but this isn't that hot anyway.
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1 changed files with 1 additions and 1 deletions
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@ -242,7 +242,7 @@ void _SplinePatchFullQuality(u8 *&dest, u16 *indices, int &count, const SplineP
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if (u < 0.0f)
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u = 0.0f;
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SimpleVertex *vert = &vertices[tile_v * (patch_div_s + 1) + tile_u];
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Vec4f vert_color;
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Vec4f vert_color(0, 0, 0, 0);
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vert->pos.SetZero();
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if (origVertType & GE_VTYPE_NRM_MASK) {
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vert->nrm.SetZero();
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