Merge pull request #19716 from hrydgard/more-debugger-work

More debugger code cleanup
This commit is contained in:
Henrik Rydgård 2024-12-10 16:28:17 +01:00 committed by GitHub
commit 2e39a88397
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GPG key ID: B5690EEEBB952194
16 changed files with 554 additions and 537 deletions

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@ -48,6 +48,7 @@ enum class Log {
HTTP,
Printf,
TexReplacement,
GeDebugger,
sceAudio,
sceCtrl,

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@ -89,21 +89,21 @@ static const char * const g_logTypeNames[] = {
"HTTP",
"PRINTF",
"TEXREPLACE",
"SCEAUDIO",
"SCECTRL",
"SCEDISP",
"SCEFONT",
"SCEGE",
"SCEINTC",
"SCEIO",
"SCEKERNEL",
"SCEMODULE",
"SCENET",
"SCERTC",
"SCESAS",
"SCEUTIL",
"SCEMISC",
"DEBUGGER",
"SCEAUDIO",
"SCECTRL",
"SCEDISP",
"SCEFONT",
"SCEGE",
"SCEINTC",
"SCEIO",
"SCEKERNEL",
"SCEMODULE",
"SCENET",
"SCERTC",
"SCESAS",
"SCEUTIL",
"SCEMISC",
};
void LogManager::Init(bool *enabledSetting, bool headless) {

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@ -533,7 +533,7 @@ bool GEExpressionFunctions::parseReference(char *str, uint32_t &referenceIndex)
// For now, let's just support the register bits directly.
GECmdInfo info;
if (GECmdInfoByName(str, info)) {
referenceIndex = info.reg;
referenceIndex = info.cmd;
return true;
}
@ -599,8 +599,8 @@ bool GEExpressionFunctions::parseFieldReference(const char *ref, const char *fie
}
for (const auto &entry : fieldNames) {
if (entry.fmt == info.fmt && strcasecmp(field, entry.name) == 0) {
referenceIndex = (info.reg << 12) | (uint32_t)entry.field;
if (entry.fmt == info.cmdFmt && strcasecmp(field, entry.name) == 0) {
referenceIndex = (info.cmd << 12) | (uint32_t)entry.field;
return true;
}
}
@ -624,7 +624,7 @@ bool GEExpressionFunctions::parseSymbol(char *str, uint32_t &symbolValue) {
uint32_t GEExpressionFunctions::getReferenceValue(uint32_t referenceIndex) {
GPUgstate state = gpu_->GetGState();
if (referenceIndex < 0x100) {
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex)).fmt;
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex)).cmdFmt;
uint32_t value = state.cmdmem[referenceIndex];
if (fmt == GECmdFormat::FLOAT)
return value << 8;
@ -633,7 +633,7 @@ uint32_t GEExpressionFunctions::getReferenceValue(uint32_t referenceIndex) {
if (referenceIndex >= (uint32_t)GEReferenceIndex::FIELD_START && referenceIndex <= (uint32_t)GEReferenceIndex::FIELD_END) {
uint32_t value = state.cmdmem[referenceIndex >> 12] & 0x00FFFFFF;
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex >> 12)).fmt;
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex >> 12)).cmdFmt;
return getFieldValue(fmt, GECmdField(referenceIndex & 0xFF), value);
}
@ -898,14 +898,14 @@ uint32_t GEExpressionFunctions::getFieldValue(GECmdFormat fmt, GECmdField field,
ExpressionType GEExpressionFunctions::getReferenceType(uint32_t referenceIndex) {
if (referenceIndex < 0x100) {
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex)).fmt;
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex)).cmdFmt;
if (fmt == GECmdFormat::FLOAT)
return EXPR_TYPE_FLOAT;
return EXPR_TYPE_UINT;
}
if (referenceIndex >= (uint32_t)GEReferenceIndex::FIELD_START && referenceIndex <= (uint32_t)GEReferenceIndex::FIELD_END) {
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex >> 12)).fmt;
GECmdFormat fmt = GECmdInfoByCmd(GECommand(referenceIndex >> 12)).cmdFmt;
return getFieldType(fmt, GECmdField(referenceIndex & 0xFF));
}

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@ -17,6 +17,7 @@
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace GPUBreakpoints {

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@ -163,7 +163,7 @@ NotifyResult NotifyCommand(u32 pc) {
}
if (isBreakpoint && pc == g_skipPcOnce) {
INFO_LOG(Log::G3D, "Skipping break at %08x (last break was here)", g_skipPcOnce);
INFO_LOG(Log::GeDebugger, "Skipping GE break at %08x (last break was here)", g_skipPcOnce);
g_skipPcOnce = 0;
return process ? NotifyResult::Execute : NotifyResult::Skip;
}
@ -179,10 +179,10 @@ NotifyResult NotifyCommand(u32 pc) {
auto info = gpuDebug->DisassembleOp(pc);
if (lastStepTime >= 0.0) {
NOTICE_LOG(Log::G3D, "Waiting at %08x, %s (%fms)", pc, info.desc.c_str(), (time_now_d() - lastStepTime) * 1000.0);
NOTICE_LOG(Log::GeDebugger, "Waiting at %08x, %s (%fms)", pc, info.desc.c_str(), (time_now_d() - lastStepTime) * 1000.0);
lastStepTime = -1.0;
} else {
NOTICE_LOG(Log::G3D, "Waiting at %08x, %s", pc, info.desc.c_str());
NOTICE_LOG(Log::GeDebugger, "Waiting at %08x, %s", pc, info.desc.c_str());
}
g_skipPcOnce = pc;
@ -199,10 +199,10 @@ void NotifyDraw() {
return;
if (breakNext == BreakNext::DRAW && !GPUStepping::IsStepping()) {
if (lastStepTime >= 0.0) {
NOTICE_LOG(Log::G3D, "Waiting at a draw (%fms)", (time_now_d() - lastStepTime) * 1000.0);
NOTICE_LOG(Log::GeDebugger, "Waiting at a draw (%fms)", (time_now_d() - lastStepTime) * 1000.0);
lastStepTime = -1.0;
} else {
NOTICE_LOG(Log::G3D, "Waiting at a draw");
NOTICE_LOG(Log::GeDebugger, "Waiting at a draw");
}
g_drawNotified = true;
}

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@ -19,271 +19,277 @@
#include "Common/Common.h"
#include "Common/Log.h"
#include "GPU/Debugger/GECommandTable.h"
#include "GPU/Debugger/Breakpoints.h"
#include "GPU/ge_constants.h"
#include "StringUtils.h"
struct GECmdAlias {
GECommand reg;
const char *aliases[3];
};
// TODO: Merge this and State.cpp with GeDisasm. So many representations of the same thing!
static constexpr GECmdInfo geCmdInfo[] = {
{ GE_CMD_NOP, "nop", GECmdFormat::NONE },
{ GE_CMD_VADDR, "setvaddr", GECmdFormat::RELATIVE_ADDR },
{ GE_CMD_IADDR, "setiaddr", GECmdFormat::RELATIVE_ADDR },
{ GE_CMD_UNKNOWN_03, "unknown03", GECmdFormat::NONE },
{ GE_CMD_PRIM, "prim", GECmdFormat::PRIM },
{ GE_CMD_BEZIER, "bezier", GECmdFormat::BEZIER },
{ GE_CMD_SPLINE, "spline", GECmdFormat::SPLINE },
{ GE_CMD_BOUNDINGBOX, "btest", GECmdFormat::PRIM },
{ GE_CMD_JUMP, "jump", GECmdFormat::JUMP },
{ GE_CMD_BJUMP, "bjump", GECmdFormat::JUMP },
{ GE_CMD_CALL, "call", GECmdFormat::JUMP },
{ GE_CMD_RET, "ret", GECmdFormat::NONE },
{ GE_CMD_END, "end", GECmdFormat::DATA16 },
{ GE_CMD_UNKNOWN_0D, "unknown0d", GECmdFormat::NONE },
{ GE_CMD_SIGNAL, "signal", GECmdFormat::SIGNAL },
{ GE_CMD_FINISH, "finish", GECmdFormat::NONE },
{ GE_CMD_BASE, "base", GECmdFormat::HIGH_ADDR_ONLY },
{ GE_CMD_UNKNOWN_11, "unknown11", GECmdFormat::NONE },
{ GE_CMD_VERTEXTYPE, "vtype", GECmdFormat::VERTEX_TYPE },
{ GE_CMD_OFFSETADDR, "setoffset", GECmdFormat::OFFSET_ADDR },
{ GE_CMD_ORIGIN, "origin", GECmdFormat::NONE },
{ GE_CMD_REGION1, "regionrate", GECmdFormat::X10_Y10 },
{ GE_CMD_REGION2, "regionstop", GECmdFormat::X10_Y10 },
{ GE_CMD_LIGHTINGENABLE, "lighting_on", GECmdFormat::FLAG },
{ GE_CMD_LIGHTENABLE0, "light0_on", GECmdFormat::FLAG },
{ GE_CMD_LIGHTENABLE1, "light1_on", GECmdFormat::FLAG },
{ GE_CMD_LIGHTENABLE2, "light2_on", GECmdFormat::FLAG },
{ GE_CMD_LIGHTENABLE3, "light3_on", GECmdFormat::FLAG },
{ GE_CMD_DEPTHCLAMPENABLE, "zclamp_on", GECmdFormat::FLAG },
{ GE_CMD_CULLFACEENABLE, "cull_on", GECmdFormat::FLAG },
{ GE_CMD_TEXTUREMAPENABLE, "tex_on", GECmdFormat::FLAG },
{ GE_CMD_FOGENABLE, "fog_on", GECmdFormat::FLAG },
{ GE_CMD_DITHERENABLE, "dither_on", GECmdFormat::FLAG },
{ GE_CMD_ALPHABLENDENABLE, "ablend_on", GECmdFormat::FLAG },
{ GE_CMD_ALPHABLENDENABLE, "atest_on", GECmdFormat::FLAG },
{ GE_CMD_ZTESTENABLE, "ztest_on", GECmdFormat::FLAG },
{ GE_CMD_STENCILTESTENABLE, "stest_on", GECmdFormat::FLAG },
{ GE_CMD_ANTIALIASENABLE, "antialias_on", GECmdFormat::FLAG },
{ GE_CMD_PATCHCULLENABLE, "patchcull_on", GECmdFormat::FLAG },
{ GE_CMD_COLORTESTENABLE, "ctest_on", GECmdFormat::FLAG },
{ GE_CMD_LOGICOPENABLE, "logicop_on", GECmdFormat::FLAG },
{ GE_CMD_NOP, "nop", GECmdFormat::NONE, "Nop" },
{ GE_CMD_VADDR, "setvaddr", GECmdFormat::RELATIVE_ADDR, "Vertex addr" },
{ GE_CMD_IADDR, "setiaddr", GECmdFormat::RELATIVE_ADDR, "Index addr" },
{ GE_CMD_UNKNOWN_03, "unknown03", GECmdFormat::NONE, "Unknown03" },
{ GE_CMD_PRIM, "prim", GECmdFormat::PRIM, "Prim" },
{ GE_CMD_BEZIER, "bezier", GECmdFormat::BEZIER, "Bezier" },
{ GE_CMD_SPLINE, "spline", GECmdFormat::SPLINE, "Spline" },
{ GE_CMD_BOUNDINGBOX, "btest", GECmdFormat::PRIM, "BBox" },
{ GE_CMD_JUMP, "jump", GECmdFormat::JUMP, "Jump" },
{ GE_CMD_BJUMP, "bjump", GECmdFormat::JUMP, "BJump" },
{ GE_CMD_CALL, "call", GECmdFormat::JUMP, "Call" },
{ GE_CMD_RET, "ret", GECmdFormat::NONE, "Return" },
{ GE_CMD_END, "end", GECmdFormat::DATA16, "End", CMD_FMT_HEX },
{ GE_CMD_UNKNOWN_0D, "unknown0d", GECmdFormat::NONE, "Unknown0D" },
{ GE_CMD_SIGNAL, "signal", GECmdFormat::SIGNAL, "Signal" },
{ GE_CMD_FINISH, "finish", GECmdFormat::NONE, "Finish" },
{ GE_CMD_BASE, "base", GECmdFormat::HIGH_ADDR_ONLY, "Base" },
{ GE_CMD_UNKNOWN_11, "unknown11", GECmdFormat::NONE, "Unknown 11" },
{ GE_CMD_VERTEXTYPE, "vtype", GECmdFormat::VERTEX_TYPE, "Vertex type", CMD_FMT_VERTEXTYPE},
{ GE_CMD_OFFSETADDR, "setoffset", GECmdFormat::OFFSET_ADDR, "Offset addr", CMD_FMT_OFFSETADDR},
{ GE_CMD_ORIGIN, "origin", GECmdFormat::NONE, "Origin" },
{ GE_CMD_REGION1, "regionrate", GECmdFormat::X10_Y10, "Region", CMD_FMT_XYXY, 0, GE_CMD_REGION2},
{ GE_CMD_REGION2, "regionstop", GECmdFormat::X10_Y10, "Region2", CMD_FMT_XYXY, 0 },
{ GE_CMD_LIGHTINGENABLE, "lighting_on", GECmdFormat::FLAG, "Lighting enable", CMD_FMT_FLAG},
{ GE_CMD_LIGHTENABLE0, "light0_on", GECmdFormat::FLAG, "Light 0 enable", CMD_FMT_FLAG, GE_CMD_LIGHTINGENABLE },
{ GE_CMD_LIGHTENABLE1, "light1_on", GECmdFormat::FLAG, "Light 1 enable", CMD_FMT_FLAG, GE_CMD_LIGHTINGENABLE },
{ GE_CMD_LIGHTENABLE2, "light2_on", GECmdFormat::FLAG, "Light 2 enable", CMD_FMT_FLAG, GE_CMD_LIGHTINGENABLE },
{ GE_CMD_LIGHTENABLE3, "light3_on", GECmdFormat::FLAG, "Light 3 enable", CMD_FMT_FLAG, GE_CMD_LIGHTINGENABLE },
{ GE_CMD_DEPTHCLAMPENABLE, "zclamp_on", GECmdFormat::FLAG, "Depth clamp enable", CMD_FMT_FLAG},
{ GE_CMD_CULLFACEENABLE, "cull_on", GECmdFormat::FLAG, "Cullface enable", CMD_FMT_FLAG},
{ GE_CMD_TEXTUREMAPENABLE, "tex_on", GECmdFormat::FLAG, "Texture enable", CMD_FMT_FLAG},
{ GE_CMD_FOGENABLE, "fog_on", GECmdFormat::FLAG, "Fog enable", CMD_FMT_FLAG},
{ GE_CMD_DITHERENABLE, "dither_on", GECmdFormat::FLAG, "Dither enable", CMD_FMT_FLAG},
{ GE_CMD_ALPHABLENDENABLE, "ablend_on", GECmdFormat::FLAG, "Alpha blend enable", CMD_FMT_FLAG},
{ GE_CMD_ALPHATESTENABLE, "atest_on", GECmdFormat::FLAG, "Alpha test enable", CMD_FMT_FLAG},
{ GE_CMD_ZTESTENABLE, "ztest_on", GECmdFormat::FLAG, "Depth test enable", CMD_FMT_FLAG},
{ GE_CMD_STENCILTESTENABLE, "stest_on", GECmdFormat::FLAG, "Stencil test enable", CMD_FMT_FLAG},
{ GE_CMD_ANTIALIASENABLE, "antialias_on", GECmdFormat::FLAG, "Antialias enable", CMD_FMT_FLAG},
{ GE_CMD_PATCHCULLENABLE, "patchcull_on", GECmdFormat::FLAG, "Patch cull enable", CMD_FMT_FLAG},
{ GE_CMD_COLORTESTENABLE, "ctest_on", GECmdFormat::FLAG, "Color test enable", CMD_FMT_FLAG},
{ GE_CMD_LOGICOPENABLE, "logicop_on", GECmdFormat::FLAG, "Logic op enable", CMD_FMT_FLAG},
{ GE_CMD_UNKNOWN_29, "unknown29", GECmdFormat::NONE },
{ GE_CMD_BONEMATRIXNUMBER, "bonemtxnum", GECmdFormat::BONE_NUM },
{ GE_CMD_BONEMATRIXDATA, "bonemtxdata", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT0, "morph0", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT1, "morph1", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT2, "morph2", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT3, "morph3", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT4, "morph4", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT5, "morph5", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT6, "morph6", GECmdFormat::FLOAT },
{ GE_CMD_MORPHWEIGHT7, "morph7", GECmdFormat::FLOAT },
{ GE_CMD_UNKNOWN_34, "unknown34", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_35, "unknown35", GECmdFormat::NONE },
{ GE_CMD_PATCHDIVISION, "patchdivision", GECmdFormat::PATCH_DIVISION },
{ GE_CMD_PATCHPRIMITIVE, "patchprim", GECmdFormat::PATCH_PRIM },
{ GE_CMD_PATCHFACING, "patchreversenormals", GECmdFormat::FLAG },
{ GE_CMD_UNKNOWN_39, "unknown39", GECmdFormat::NONE },
{ GE_CMD_WORLDMATRIXNUMBER, "worldmtxnum", GECmdFormat::MATRIX_NUM },
{ GE_CMD_WORLDMATRIXDATA, "worldmtxdata", GECmdFormat::FLOAT },
{ GE_CMD_VIEWMATRIXNUMBER, "viewmtxnum", GECmdFormat::MATRIX_NUM },
{ GE_CMD_VIEWMATRIXDATA, "viewmtxdata", GECmdFormat::FLOAT },
{ GE_CMD_PROJMATRIXNUMBER, "projmtxnum", GECmdFormat::MATRIX_NUM },
{ GE_CMD_PROJMATRIXDATA, "projmtxdata", GECmdFormat::FLOAT },
{ GE_CMD_TGENMATRIXNUMBER, "texgenmtxnum", GECmdFormat::MATRIX_NUM },
{ GE_CMD_TGENMATRIXDATA, "texgenmtxdata", GECmdFormat::FLOAT },
{ GE_CMD_VIEWPORTXSCALE, "vpxscale", GECmdFormat::FLOAT },
{ GE_CMD_BONEMATRIXNUMBER, "bonemtxnum", GECmdFormat::BONE_NUM, "Bone matrix number", CMD_FMT_INTEGER},
{ GE_CMD_BONEMATRIXDATA, "bonemtxdata", GECmdFormat::FLOAT, "Bone matrix data", CMD_FMT_FLOAT24},
{ GE_CMD_MORPHWEIGHT0, "morph0", GECmdFormat::FLOAT, "Morph weight 0", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT1, "morph1", GECmdFormat::FLOAT, "Morph weight 1", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT2, "morph2", GECmdFormat::FLOAT, "Morph weight 2", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT3, "morph3", GECmdFormat::FLOAT, "Morph weight 3", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT4, "morph4", GECmdFormat::FLOAT, "Morph weight 4", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT5, "morph5", GECmdFormat::FLOAT, "Morph weight 5", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT6, "morph6", GECmdFormat::FLOAT, "Morph weight 6", CMD_FMT_FLOAT24 },
{ GE_CMD_MORPHWEIGHT7, "morph7", GECmdFormat::FLOAT, "Morph weight 7", CMD_FMT_FLOAT24 },
{ GE_CMD_UNKNOWN_34, "unknown34", GECmdFormat::NONE, "Unknown34" },
{ GE_CMD_UNKNOWN_35, "unknown35", GECmdFormat::NONE, "Unknown35" },
{ GE_CMD_PATCHDIVISION, "patchdivision", GECmdFormat::PATCH_DIVISION, "Patch division", CMD_FMT_HEX },
{ GE_CMD_PATCHPRIMITIVE, "patchprim", GECmdFormat::PATCH_PRIM, "Patch primitive", CMD_FMT_PATCHPRIMITIVE },
{ GE_CMD_PATCHFACING, "patchreversenormals", GECmdFormat::FLAG, "Patch facing", CMD_FMT_HEX, GE_CMD_PATCHCULLENABLE },
{ GE_CMD_UNKNOWN_39, "unknown39", GECmdFormat::NONE, "Unknown39" },
{ GE_CMD_WORLDMATRIXNUMBER, "worldmtxnum", GECmdFormat::MATRIX_NUM, "World matrix number" },
{ GE_CMD_WORLDMATRIXDATA, "worldmtxdata", GECmdFormat::FLOAT, "World matrix data" },
{ GE_CMD_VIEWMATRIXNUMBER, "viewmtxnum", GECmdFormat::MATRIX_NUM, "View matrix number"},
{ GE_CMD_VIEWMATRIXDATA, "viewmtxdata", GECmdFormat::FLOAT, "View matrix data" },
{ GE_CMD_PROJMATRIXNUMBER, "projmtxnum", GECmdFormat::MATRIX_NUM, "Proj matrix number" },
{ GE_CMD_PROJMATRIXDATA, "projmtxdata", GECmdFormat::FLOAT, "Proj matrix data" },
{ GE_CMD_TGENMATRIXNUMBER, "texgenmtxnum", GECmdFormat::MATRIX_NUM, "Texgen matrix number" },
{ GE_CMD_TGENMATRIXDATA, "texgenmtxdata", GECmdFormat::FLOAT, "Texgen matrix data" },
{ GE_CMD_VIEWPORTXSCALE, "vpxscale", GECmdFormat::FLOAT, "Viewport Scale", CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE},
{ GE_CMD_VIEWPORTYSCALE, "vpyscale", GECmdFormat::FLOAT },
{ GE_CMD_VIEWPORTZSCALE, "vpzscale", GECmdFormat::FLOAT },
{ GE_CMD_VIEWPORTXCENTER, "vpxcenter", GECmdFormat::FLOAT },
{ GE_CMD_VIEWPORTXCENTER, "vpxcenter", GECmdFormat::FLOAT, "Viewport Offset", CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER},
{ GE_CMD_VIEWPORTYCENTER, "vpycenter", GECmdFormat::FLOAT },
{ GE_CMD_VIEWPORTZCENTER, "vpzcenter", GECmdFormat::FLOAT },
{ GE_CMD_TEXSCALEU, "texscaleu", GECmdFormat::FLOAT },
{ GE_CMD_TEXSCALEV, "texscalev", GECmdFormat::FLOAT },
{ GE_CMD_TEXOFFSETU, "texoffsetu", GECmdFormat::FLOAT },
{ GE_CMD_TEXOFFSETV, "texoffsetv", GECmdFormat::FLOAT },
{ GE_CMD_OFFSETX, "offsetx", GECmdFormat::SUBPIXEL_COORD },
{ GE_CMD_TEXSCALEU, "texscaleu", GECmdFormat::FLOAT, "Tex scale U", CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXSCALEV, "texscalev", GECmdFormat::FLOAT, "Tex scale V", CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXOFFSETU, "texoffsetu", GECmdFormat::FLOAT, "Tex offset U", CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXOFFSETV, "texoffsetv", GECmdFormat::FLOAT, "Tex offset V", CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_OFFSETX, "offsetx", GECmdFormat::SUBPIXEL_COORD, "Offset", CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY},
{ GE_CMD_OFFSETY, "offsety", GECmdFormat::SUBPIXEL_COORD },
{ GE_CMD_UNKNOWN_4E, "unknown4e", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_4F, "unknown4f", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_4E, "unknown4e", GECmdFormat::NONE, "Unknown4e" },
{ GE_CMD_UNKNOWN_4F, "unknown4f", GECmdFormat::NONE, "Unknown4f" },
// Really shade mode, but using gouraud as the default so it can be 1/0.
{ GE_CMD_SHADEMODE, "gouraud", GECmdFormat::FLAG },
{ GE_CMD_REVERSENORMAL, "reversenormals", GECmdFormat::FLAG },
{ GE_CMD_UNKNOWN_52, "unknown52", GECmdFormat::NONE },
{ GE_CMD_MATERIALUPDATE, "materialupdate", GECmdFormat::MATERIAL_UPDATE },
{ GE_CMD_MATERIALEMISSIVE, "materialemissive", GECmdFormat::RGB },
{ GE_CMD_MATERIALAMBIENT, "materialambient", GECmdFormat::RGB },
{ GE_CMD_MATERIALDIFFUSE, "materialdiffuse", GECmdFormat::RGB },
{ GE_CMD_MATERIALSPECULAR, "materialspecular", GECmdFormat::RGB },
{ GE_CMD_MATERIALALPHA, "materialambienta", GECmdFormat::DATA8 },
{ GE_CMD_UNKNOWN_59, "unknown59", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_5A, "unknown5a", GECmdFormat::NONE },
{ GE_CMD_MATERIALSPECULARCOEF, "specularcoef", GECmdFormat::FLOAT },
{ GE_CMD_AMBIENTCOLOR, "ambient", GECmdFormat::RGB },
{ GE_CMD_AMBIENTALPHA, "ambienta", GECmdFormat::DATA8 },
{ GE_CMD_LIGHTMODE, "lightseparate", GECmdFormat::FLAG },
{ GE_CMD_LIGHTTYPE0, "ltype0", GECmdFormat::LIGHT_TYPE },
{ GE_CMD_LIGHTTYPE1, "ltype1", GECmdFormat::LIGHT_TYPE },
{ GE_CMD_LIGHTTYPE2, "ltype2", GECmdFormat::LIGHT_TYPE },
{ GE_CMD_LIGHTTYPE3, "ltype3", GECmdFormat::LIGHT_TYPE },
{ GE_CMD_LX0, "light0posx", GECmdFormat::FLOAT },
{ GE_CMD_SHADEMODE, "gouraud", GECmdFormat::FLAG, "Shade model", CMD_FMT_SHADEMODEL},
{ GE_CMD_REVERSENORMAL, "reversenormals", GECmdFormat::FLAG, "Reverse normals", CMD_FMT_FLAG},
{ GE_CMD_UNKNOWN_52, "unknown52", GECmdFormat::NONE, "Unknown52" },
{ GE_CMD_MATERIALUPDATE, "materialupdate", GECmdFormat::MATERIAL_UPDATE, "Material update", CMD_FMT_MATERIALUPDATE},
{ GE_CMD_MATERIALEMISSIVE, "materialemissive", GECmdFormat::RGB, "Material emissive", CMD_FMT_HEX},
{ GE_CMD_MATERIALAMBIENT, "materialambient", GECmdFormat::RGB, "Material ambient", CMD_FMT_HEX},
{ GE_CMD_MATERIALDIFFUSE, "materialdiffuse", GECmdFormat::RGB, "Material diffuse", CMD_FMT_HEX},
{ GE_CMD_MATERIALSPECULAR, "materialspecular", GECmdFormat::RGB, "Material specular", CMD_FMT_HEX},
{ GE_CMD_MATERIALALPHA, "materialambienta", GECmdFormat::DATA8, "Material amb. alpha", CMD_FMT_HEX8},
{ GE_CMD_UNKNOWN_59, "unknown59", GECmdFormat::NONE, "Unknown59"},
{ GE_CMD_UNKNOWN_5A, "unknown5a", GECmdFormat::NONE, "Unknown5a"},
{ GE_CMD_MATERIALSPECULARCOEF, "specularcoef", GECmdFormat::FLOAT, "Specular coef", CMD_FMT_FLOAT24},
{ GE_CMD_AMBIENTCOLOR, "ambient", GECmdFormat::RGB, "Ambient color", CMD_FMT_HEX},
{ GE_CMD_AMBIENTALPHA, "ambienta", GECmdFormat::DATA8, "Ambient alpha", CMD_FMT_HEX},
{ GE_CMD_LIGHTMODE, "lightseparate", GECmdFormat::FLAG, "Light mode", CMD_FMT_LIGHTMODE, GE_CMD_LIGHTINGENABLE}, // or separate specular
{ GE_CMD_LIGHTTYPE0, "ltype0", GECmdFormat::LIGHT_TYPE, "Light type 0", CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE0 },
{ GE_CMD_LIGHTTYPE1, "ltype1", GECmdFormat::LIGHT_TYPE, "Light type 1", CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LIGHTTYPE2, "ltype2", GECmdFormat::LIGHT_TYPE, "Light type 2", CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LIGHTTYPE3, "ltype3", GECmdFormat::LIGHT_TYPE, "Light type 3", CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_LX0, "light0posx", GECmdFormat::FLOAT, "Light pos 0", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LY0, GE_CMD_LZ0 },
{ GE_CMD_LY0, "light0posy", GECmdFormat::FLOAT },
{ GE_CMD_LZ0, "light0posz", GECmdFormat::FLOAT },
{ GE_CMD_LX1, "light1posx", GECmdFormat::FLOAT },
{ GE_CMD_LX1, "light1posx", GECmdFormat::FLOAT, "Light pos 1", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LY1, GE_CMD_LZ1 },
{ GE_CMD_LY1, "light1posy", GECmdFormat::FLOAT },
{ GE_CMD_LZ1, "light1posz", GECmdFormat::FLOAT },
{ GE_CMD_LX2, "light2posx", GECmdFormat::FLOAT },
{ GE_CMD_LX2, "light2posx", GECmdFormat::FLOAT, "Light pos 2", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LY2, GE_CMD_LZ2 },
{ GE_CMD_LY2, "light2posy", GECmdFormat::FLOAT },
{ GE_CMD_LZ2, "light2posz", GECmdFormat::FLOAT },
{ GE_CMD_LX3, "light3posx", GECmdFormat::FLOAT },
{ GE_CMD_LX3, "light3posx", GECmdFormat::FLOAT, "Light pos 3", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LY3, GE_CMD_LZ3 },
{ GE_CMD_LY3, "light3posy", GECmdFormat::FLOAT },
{ GE_CMD_LZ3, "light3posz", GECmdFormat::FLOAT },
{ GE_CMD_LDX0, "light0dirx", GECmdFormat::FLOAT },
{ GE_CMD_LDX0, "light0dirx", GECmdFormat::FLOAT, "Light dir 0", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LDY0, GE_CMD_LDZ0 },
{ GE_CMD_LDY0, "light0diry", GECmdFormat::FLOAT },
{ GE_CMD_LDZ0, "light0dirz", GECmdFormat::FLOAT },
{ GE_CMD_LDX1, "light1dirx", GECmdFormat::FLOAT },
{ GE_CMD_LDX1, "light1dirx", GECmdFormat::FLOAT, "Light dir 1", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LDY1, GE_CMD_LDZ1 },
{ GE_CMD_LDY1, "light1diry", GECmdFormat::FLOAT },
{ GE_CMD_LDZ1, "light1dirz", GECmdFormat::FLOAT },
{ GE_CMD_LDX2, "light2dirx", GECmdFormat::FLOAT },
{ GE_CMD_LDX2, "light2dirx", GECmdFormat::FLOAT, "Light dir 2", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LDY2, GE_CMD_LDZ2 },
{ GE_CMD_LDY2, "light2diry", GECmdFormat::FLOAT },
{ GE_CMD_LDZ2, "light2dirz", GECmdFormat::FLOAT },
{ GE_CMD_LDX3, "light3dirx", GECmdFormat::FLOAT },
{ GE_CMD_LDX3, "light3dirx", GECmdFormat::FLOAT, "Light dir 3", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LDY3, GE_CMD_LDZ3 },
{ GE_CMD_LDY3, "light3diry", GECmdFormat::FLOAT },
{ GE_CMD_LDZ3, "light3dirz", GECmdFormat::FLOAT },
{ GE_CMD_LKA0, "light0attpow0", GECmdFormat::FLOAT },
{ GE_CMD_LKA0, "light0attpow0", GECmdFormat::FLOAT, "Light att 0", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LKB0, GE_CMD_LKC0 },
{ GE_CMD_LKB0, "light0attpow1", GECmdFormat::FLOAT },
{ GE_CMD_LKC0, "light0attpow2", GECmdFormat::FLOAT },
{ GE_CMD_LKA1, "light1attpow0", GECmdFormat::FLOAT },
{ GE_CMD_LKA1, "light1attpow0", GECmdFormat::FLOAT, "Light att 1", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LKB1, GE_CMD_LKC1 },
{ GE_CMD_LKB1, "light1attpow1", GECmdFormat::FLOAT },
{ GE_CMD_LKC1, "light1attpow2", GECmdFormat::FLOAT },
{ GE_CMD_LKA2, "light2attpow0", GECmdFormat::FLOAT },
{ GE_CMD_LKA2, "light2attpow0", GECmdFormat::FLOAT, "Light att 2", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LKB2, GE_CMD_LKC2 },
{ GE_CMD_LKB2, "light2attpow1", GECmdFormat::FLOAT },
{ GE_CMD_LKC2, "light2attpow2", GECmdFormat::FLOAT },
{ GE_CMD_LKA3, "light3attpow0", GECmdFormat::FLOAT },
{ GE_CMD_LKA3, "light3attpow0", GECmdFormat::FLOAT, "Light att 3", CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LKB3, GE_CMD_LKC3 },
{ GE_CMD_LKB3, "light3attpow1", GECmdFormat::FLOAT },
{ GE_CMD_LKC3, "light3attpow2", GECmdFormat::FLOAT },
{ GE_CMD_LKS0, "light0spotexp", GECmdFormat::FLOAT },
{ GE_CMD_LKS1, "light1spotexp", GECmdFormat::FLOAT },
{ GE_CMD_LKS2, "light2spotexp", GECmdFormat::FLOAT },
{ GE_CMD_LKS3, "light3spotexp", GECmdFormat::FLOAT },
{ GE_CMD_LKO0, "light0spotcutoff", GECmdFormat::FLOAT },
{ GE_CMD_LKO1, "light1spotcutoff", GECmdFormat::FLOAT },
{ GE_CMD_LKO2, "light2spotcutoff", GECmdFormat::FLOAT },
{ GE_CMD_LKO3, "light3spotcutoff", GECmdFormat::FLOAT },
{ GE_CMD_LAC0, "light0ambient", GECmdFormat::RGB },
{ GE_CMD_LDC0, "light0diffuse", GECmdFormat::RGB },
{ GE_CMD_LSC0, "light0specular", GECmdFormat::RGB },
{ GE_CMD_LAC1, "light1ambient", GECmdFormat::RGB },
{ GE_CMD_LDC1, "light1diffuse", GECmdFormat::RGB },
{ GE_CMD_LSC1, "light1specular", GECmdFormat::RGB },
{ GE_CMD_LAC2, "light2ambient", GECmdFormat::RGB },
{ GE_CMD_LDC2, "light2diffuse", GECmdFormat::RGB },
{ GE_CMD_LSC2, "light2specular", GECmdFormat::RGB },
{ GE_CMD_LAC3, "light3ambient", GECmdFormat::RGB },
{ GE_CMD_LDC3, "light3diffuse", GECmdFormat::RGB },
{ GE_CMD_LSC3, "light3specular", GECmdFormat::RGB },
{ GE_CMD_CULL, "cullccw", GECmdFormat::FLAG },
{ GE_CMD_FRAMEBUFPTR, "fbptr", GECmdFormat::LOW_ADDR_ONLY },
{ GE_CMD_FRAMEBUFWIDTH, "fbstride", GECmdFormat::STRIDE },
{ GE_CMD_ZBUFPTR, "zbptr", GECmdFormat::LOW_ADDR_ONLY },
{ GE_CMD_ZBUFWIDTH, "zbstride", GECmdFormat::STRIDE },
{ GE_CMD_TEXADDR0, "texaddr0low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR1, "texaddr1low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR2, "texaddr2low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR3, "texaddr3low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR4, "texaddr4low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR5, "texaddr5low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR6, "texaddr6low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXADDR7, "texaddr7low", GECmdFormat::LOW_ADDR },
{ GE_CMD_TEXBUFWIDTH0, "texbufw0", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH1, "texbufw1", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH2, "texbufw2", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH3, "texbufw3", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH4, "texbufw4", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH5, "texbufw5", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH6, "texbufw6", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TEXBUFWIDTH7, "texbufw7", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_CLUTADDR, "clutaddrlow", GECmdFormat::LOW_ADDR },
{ GE_CMD_LKS0, "light0spotexp", GECmdFormat::FLOAT, "Light spec. exp 0", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ GE_CMD_LKS1, "light1spotexp", GECmdFormat::FLOAT, "Light spec. exp 1", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LKS2, "light2spotexp", GECmdFormat::FLOAT, "Light spec. exp 2", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LKS3, "light3spotexp", GECmdFormat::FLOAT, "Light spec. exp 3", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_LKO0, "light0spotcutoff", GECmdFormat::FLOAT, "Spotlight cutoff 0", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ GE_CMD_LKO1, "light1spotcutoff", GECmdFormat::FLOAT, "Spotlight cutoff 1", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LKO2, "light2spotcutoff", GECmdFormat::FLOAT, "Spotlight cutoff 2", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LKO3, "light3spotcutoff", GECmdFormat::FLOAT, "Spotlight cutoff 3", CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_LAC0, "light0ambient", GECmdFormat::RGB, "Light ambient 0", CMD_FMT_HEX, GE_CMD_LIGHTENABLE0},
{ GE_CMD_LDC0, "light0diffuse", GECmdFormat::RGB, "Light diffuse 0", CMD_FMT_HEX, GE_CMD_LIGHTENABLE0},
{ GE_CMD_LSC0, "light0specular", GECmdFormat::RGB, "Light specular 0", CMD_FMT_HEX, GE_CMD_LIGHTENABLE0},
{ GE_CMD_LAC1, "light1ambient", GECmdFormat::RGB, "Light ambient 1", CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LDC1, "light1diffuse", GECmdFormat::RGB, "Light diffuse 1", CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LSC1, "light1specular", GECmdFormat::RGB, "Light specular 1", CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ GE_CMD_LAC2, "light2ambient", GECmdFormat::RGB, "Light ambient 2", CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LDC2, "light2diffuse", GECmdFormat::RGB, "Light diffuse 2", CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LSC2, "light2specular", GECmdFormat::RGB, "Light specular 2", CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ GE_CMD_LAC3, "light3ambient", GECmdFormat::RGB, "Light ambient 3", CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_LDC3, "light3diffuse", GECmdFormat::RGB, "Light diffuse 3", CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_LSC3, "light3specular", GECmdFormat::RGB, "Light specular 3", CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ GE_CMD_CULL, "cullccw", GECmdFormat::FLAG, "Cull mode", CMD_FMT_FLAG, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE},
{ GE_CMD_FRAMEBUFPTR, "fbptr", GECmdFormat::LOW_ADDR_ONLY, "Framebuffer", CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH},
{ GE_CMD_FRAMEBUFWIDTH, "fbstride", GECmdFormat::STRIDE, "Framebuffer stride" },
{ GE_CMD_ZBUFPTR, "zbptr", GECmdFormat::LOW_ADDR_ONLY, "Depth buffer", CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH},
{ GE_CMD_ZBUFWIDTH, "zbstride", GECmdFormat::STRIDE, "Depth buffer stride" },
{ GE_CMD_TEXADDR0, "texaddr0low", GECmdFormat::LOW_ADDR, "Texture addr 0", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
{ GE_CMD_TEXADDR1, "texaddr1low", GECmdFormat::LOW_ADDR, "Texture addr 1", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
{ GE_CMD_TEXADDR2, "texaddr2low", GECmdFormat::LOW_ADDR, "Texture addr 2", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
{ GE_CMD_TEXADDR3, "texaddr3low", GECmdFormat::LOW_ADDR, "Texture addr 3", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
{ GE_CMD_TEXADDR4, "texaddr4low", GECmdFormat::LOW_ADDR, "Texture addr 4", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH4 },
{ GE_CMD_TEXADDR5, "texaddr5low", GECmdFormat::LOW_ADDR, "Texture addr 5", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
{ GE_CMD_TEXADDR6, "texaddr6low", GECmdFormat::LOW_ADDR, "Texture addr 6", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
{ GE_CMD_TEXADDR7, "texaddr7low", GECmdFormat::LOW_ADDR, "Texture addr 7", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
{ GE_CMD_TEXBUFWIDTH0, "texbufw0", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 0" },
{ GE_CMD_TEXBUFWIDTH1, "texbufw1", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 1" },
{ GE_CMD_TEXBUFWIDTH2, "texbufw2", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 2" },
{ GE_CMD_TEXBUFWIDTH3, "texbufw3", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 3" },
{ GE_CMD_TEXBUFWIDTH4, "texbufw4", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 4" },
{ GE_CMD_TEXBUFWIDTH5, "texbufw5", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 5" },
{ GE_CMD_TEXBUFWIDTH6, "texbufw6", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 6" },
{ GE_CMD_TEXBUFWIDTH7, "texbufw7", GECmdFormat::STRIDE_HIGH_ADDR, "Texture bufw 7" },
{ GE_CMD_CLUTADDR, "clutaddrlow", GECmdFormat::LOW_ADDR, "Tex CLUT", CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER},
{ GE_CMD_CLUTADDRUPPER, "clutaddrhigh", GECmdFormat::HIGH_ADDR },
{ GE_CMD_TRANSFERSRC, "transfersrclow", GECmdFormat::LOW_ADDR },
{ GE_CMD_TRANSFERSRC, "transfersrclow", GECmdFormat::LOW_ADDR, "Transfer src", CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW},
{ GE_CMD_TRANSFERSRCW, "transfersrcstride", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_TRANSFERDST, "transferdstlow", GECmdFormat::LOW_ADDR },
{ GE_CMD_TRANSFERDST, "transferdstlow", GECmdFormat::LOW_ADDR, "Transfer dst", CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW},
{ GE_CMD_TRANSFERDSTW, "transferdststride", GECmdFormat::STRIDE_HIGH_ADDR },
{ GE_CMD_UNKNOWN_B6, "unknownb6", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_B7, "unknownb7", GECmdFormat::NONE },
{ GE_CMD_TEXSIZE0, "texsize0", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE1, "texsize1", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE2, "texsize2", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE3, "texsize3", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE4, "texsize4", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE5, "texsize5", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE6, "texsize6", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXSIZE7, "texsize7", GECmdFormat::TEX_SIZE },
{ GE_CMD_TEXMAPMODE, "texmapmode", GECmdFormat::TEX_MAP_MODE },
{ GE_CMD_TEXSHADELS, "texlightsrc", GECmdFormat::TEX_LIGHT_SRC },
{ GE_CMD_TEXMODE, "texmode", GECmdFormat::TEX_MODE },
{ GE_CMD_TEXFORMAT, "texformat", GECmdFormat::TEX_FORMAT },
{ GE_CMD_LOADCLUT, "loadclut", GECmdFormat::CLUT_BLOCKS },
{ GE_CMD_CLUTFORMAT, "clutformat", GECmdFormat::CLUT_FORMAT },
{ GE_CMD_TEXFILTER, "texfilter", GECmdFormat::TEX_FILTER },
{ GE_CMD_TEXWRAP, "texclamp", GECmdFormat::TEX_CLAMP },
{ GE_CMD_TEXLEVEL, "texlevelmode", GECmdFormat::TEX_LEVEL_MODE },
{ GE_CMD_TEXFUNC, "texfunc", GECmdFormat::TEX_FUNC },
{ GE_CMD_TEXENVCOLOR, "texenv", GECmdFormat::RGB },
{ GE_CMD_TEXFLUSH, "texflush", GECmdFormat::NONE },
{ GE_CMD_TEXSYNC, "texsync", GECmdFormat::NONE },
{ GE_CMD_FOG1, "fogend", GECmdFormat::FLOAT },
{ GE_CMD_FOG2, "fogslope", GECmdFormat::FLOAT },
{ GE_CMD_FOGCOLOR, "fogcolor", GECmdFormat::RGB },
{ GE_CMD_TEXLODSLOPE, "texlodslope", GECmdFormat::FLOAT },
{ GE_CMD_UNKNOWN_D1, "unknownd1", GECmdFormat::NONE },
{ GE_CMD_FRAMEBUFPIXFORMAT, "fbformat", GECmdFormat::TEX_FORMAT },
{ GE_CMD_CLEARMODE, "clearmode", GECmdFormat::CLEAR_MODE },
{ GE_CMD_SCISSOR1, "scissor1", GECmdFormat::X10_Y10 },
{ GE_CMD_SCISSOR2, "scissor2", GECmdFormat::X10_Y10 },
{ GE_CMD_MINZ, "minz", GECmdFormat::DATA16 },
{ GE_CMD_MAXZ, "maxz", GECmdFormat::DATA16 },
{ GE_CMD_COLORTEST, "ctestfunc", GECmdFormat::COLOR_TEST_FUNC },
{ GE_CMD_COLORREF, "ctestref", GECmdFormat::RGB },
{ GE_CMD_COLORTESTMASK, "ctestmask", GECmdFormat::RGB },
{ GE_CMD_ALPHATEST, "atest", GECmdFormat::ALPHA_TEST },
{ GE_CMD_STENCILTEST, "stest", GECmdFormat::ALPHA_TEST },
{ GE_CMD_STENCILOP, "stencilop", GECmdFormat::STENCIL_OP },
{ GE_CMD_ZTEST, "ztest", GECmdFormat::DEPTH_TEST_FUNC },
{ GE_CMD_BLENDMODE, "blendmode", GECmdFormat::BLEND_MODE },
{ GE_CMD_BLENDFIXEDA, "blendfixa", GECmdFormat::RGB },
{ GE_CMD_BLENDFIXEDB, "blendfixb", GECmdFormat::RGB },
{ GE_CMD_DITH0, "dither0", GECmdFormat::DITHER_ROW },
{ GE_CMD_DITH1, "dither1", GECmdFormat::DITHER_ROW },
{ GE_CMD_DITH2, "dither2", GECmdFormat::DITHER_ROW },
{ GE_CMD_DITH3, "dither3", GECmdFormat::DITHER_ROW },
{ GE_CMD_LOGICOP, "logicop", GECmdFormat::LOGIC_OP },
{ GE_CMD_ZWRITEDISABLE, "zwrite_off", GECmdFormat::FLAG },
{ GE_CMD_MASKRGB, "rgbmask_block", GECmdFormat::RGB },
{ GE_CMD_MASKALPHA, "swritemask_block", GECmdFormat::DATA8 },
{ GE_CMD_TRANSFERSTART, "transferstart_bpp", GECmdFormat::FLAG },
{ GE_CMD_TRANSFERSRCPOS, "transfersrcpos", GECmdFormat::X10_Y10 },
{ GE_CMD_TRANSFERDSTPOS, "transferdstpos", GECmdFormat::X10_Y10 },
{ GE_CMD_UNKNOWN_ED, "unknowned", GECmdFormat::NONE },
{ GE_CMD_TRANSFERSIZE, "transfersize", GECmdFormat::X10_Y10 },
{ GE_CMD_UNKNOWN_EF, "unknownef", GECmdFormat::NONE },
{ GE_CMD_VSCX, "immx", GECmdFormat::SUBPIXEL_COORD },
{ GE_CMD_VSCY, "immy", GECmdFormat::SUBPIXEL_COORD },
{ GE_CMD_VSCZ, "immz", GECmdFormat::DATA16 },
{ GE_CMD_VTCS, "imms", GECmdFormat::FLOAT },
{ GE_CMD_VTCT, "immt", GECmdFormat::FLOAT },
{ GE_CMD_VTCQ, "immq", GECmdFormat::FLOAT },
{ GE_CMD_VCV, "immrgb", GECmdFormat::RGB },
{ GE_CMD_VAP, "imma_prim", GECmdFormat::ALPHA_PRIM },
{ GE_CMD_VFC, "immfog", GECmdFormat::DATA8 },
{ GE_CMD_VSCV, "immrgb1", GECmdFormat::RGB },
{ GE_CMD_UNKNOWN_FA, "unknownfa", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_FB, "unknownfb", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_FC, "unknownfc", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_FD, "unknownfd", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_FE, "unknownfe", GECmdFormat::NONE },
{ GE_CMD_NOP_FF, "nopff", GECmdFormat::NONE },
{ GE_CMD_UNKNOWN_B6, "unknownb6", GECmdFormat::NONE, "UnknownB6" },
{ GE_CMD_UNKNOWN_B7, "unknownb7", GECmdFormat::NONE, "UnknownB7" },
{ GE_CMD_TEXSIZE0, "texsize0", GECmdFormat::TEX_SIZE, "Tex size 0", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE1, "texsize1", GECmdFormat::TEX_SIZE, "Tex size 1", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE2, "texsize2", GECmdFormat::TEX_SIZE, "Tex size 2", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE3, "texsize3", GECmdFormat::TEX_SIZE, "Tex size 3", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE4, "texsize4", GECmdFormat::TEX_SIZE, "Tex size 4", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE5, "texsize5", GECmdFormat::TEX_SIZE, "Tex size 5", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE6, "texsize6", GECmdFormat::TEX_SIZE, "Tex size 6", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXSIZE7, "texsize7", GECmdFormat::TEX_SIZE, "Tex size 7", CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ GE_CMD_TEXMAPMODE, "texmapmode", GECmdFormat::TEX_MAP_MODE, "Tex mapping mode", CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXSHADELS, "texlightsrc", GECmdFormat::TEX_LIGHT_SRC, "Tex shade srcs", CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXMODE, "texmode", GECmdFormat::TEX_MODE, "Tex mode", CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXFORMAT, "texformat", GECmdFormat::TEX_FORMAT, "Tex format", CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_LOADCLUT, "loadclut", GECmdFormat::CLUT_BLOCKS, "Load CLUT" },
{ GE_CMD_CLUTFORMAT, "clutformat", GECmdFormat::CLUT_FORMAT, "CLUT format", CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXFILTER, "texfilter", GECmdFormat::TEX_FILTER, "Tex filter", CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXWRAP, "texclamp", GECmdFormat::TEX_CLAMP, "Tex wrap mode", CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXLEVEL, "texlevelmode", GECmdFormat::TEX_LEVEL_MODE, "Tex mip level mode", CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXFUNC, "texfunc", GECmdFormat::TEX_FUNC, "Tex func", CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXENVCOLOR, "texenv", GECmdFormat::RGB, "Tex env color", CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_TEXFLUSH, "texflush", GECmdFormat::NONE, "Tex flush", },
{ GE_CMD_TEXSYNC, "texsync", GECmdFormat::NONE, "Tex sync" },
{ GE_CMD_FOG1, "fogend", GECmdFormat::FLOAT, "Fog end", CMD_FMT_FLOAT24, GE_CMD_FOGENABLE},
{ GE_CMD_FOG2, "fogslope", GECmdFormat::FLOAT, "Fog slope", CMD_FMT_FLOAT24, GE_CMD_FOGENABLE},
{ GE_CMD_FOGCOLOR, "fogcolor", GECmdFormat::RGB, "Fog color", CMD_FMT_HEX, GE_CMD_FOGENABLE,},
{ GE_CMD_TEXLODSLOPE, "texlodslope", GECmdFormat::FLOAT, "Tex lod slope", CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE},
{ GE_CMD_UNKNOWN_D1, "unknownd1", GECmdFormat::NONE, "UnknownD1" },
{ GE_CMD_FRAMEBUFPIXFORMAT, "fbformat", GECmdFormat::TEX_FORMAT, "Framebuffer format", CMD_FMT_TEXFMT},
{ GE_CMD_CLEARMODE, "clearmode", GECmdFormat::CLEAR_MODE, "Clear mode", CMD_FMT_CLEARMODE},
{ GE_CMD_SCISSOR1, "scissor1", GECmdFormat::X10_Y10, "Scissor rectangle", CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2},
{ GE_CMD_SCISSOR2, "scissor2", GECmdFormat::X10_Y10, "Scissor2", },
{ GE_CMD_MINZ, "minz", GECmdFormat::DATA16, "Min Z", CMD_FMT_HEX},
{ GE_CMD_MAXZ, "maxz", GECmdFormat::DATA16, "Max Z", CMD_FMT_HEX},
{ GE_CMD_COLORTEST, "ctestfunc", GECmdFormat::COLOR_TEST_FUNC, "Color test", CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK},
{ GE_CMD_COLORREF, "ctestref", GECmdFormat::RGB, "Color test ref", CMD_FMT_HEX, },
{ GE_CMD_COLORTESTMASK, "ctestmask", GECmdFormat::RGB, "Color test mask", CMD_FMT_HEX},
{ GE_CMD_ALPHATEST, "atest", GECmdFormat::ALPHA_TEST, "Alpha test mask", CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE},
{ GE_CMD_STENCILTEST, "stest", GECmdFormat::ALPHA_TEST, "Stencil test", CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE},
{ GE_CMD_STENCILOP, "stencilop", GECmdFormat::STENCIL_OP, "Stencil op", CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE},
{ GE_CMD_ZTEST, "ztest", GECmdFormat::DEPTH_TEST_FUNC, "Depth test", CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE},
{ GE_CMD_BLENDMODE, "blendmode", GECmdFormat::BLEND_MODE, "Blend mode", CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE},
{ GE_CMD_BLENDFIXEDA, "blendfixa", GECmdFormat::RGB, "Blend color A", CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE},
{ GE_CMD_BLENDFIXEDB, "blendfixb", GECmdFormat::RGB, "Blend color B", CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ GE_CMD_DITH0, "dither0", GECmdFormat::DITHER_ROW, "Dither pattern 0", CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ GE_CMD_DITH1, "dither1", GECmdFormat::DITHER_ROW, "Dither pattern 1", CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ GE_CMD_DITH2, "dither2", GECmdFormat::DITHER_ROW, "Dither pattern 2", CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ GE_CMD_DITH3, "dither3", GECmdFormat::DITHER_ROW, "Dither pattern 3", CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ GE_CMD_LOGICOP, "logicop", GECmdFormat::LOGIC_OP, "Logic op", CMD_FMT_LOGICOP, GE_CMD_LOGICOPENABLE},
{ GE_CMD_ZWRITEDISABLE, "zwrite_off", GECmdFormat::FLAG, "Z write disable", CMD_FMT_FLAG, GE_CMD_ZTESTENABLE},
{ GE_CMD_MASKRGB, "rgbmask_block", GECmdFormat::RGB, "Mask RGB", CMD_FMT_HEX},
{ GE_CMD_MASKALPHA, "swritemask_block", GECmdFormat::DATA8, "Mask alpha", CMD_FMT_HEX8},
{ GE_CMD_TRANSFERSTART, "transferstart_bpp", GECmdFormat::FLAG, "Transfer start", CMD_FMT_FLAG},
{ GE_CMD_TRANSFERSRCPOS, "transfersrcpos", GECmdFormat::X10_Y10, "Transfer src pos", CMD_FMT_XY},
{ GE_CMD_TRANSFERDSTPOS, "transferdstpos", GECmdFormat::X10_Y10, "Transfer dst pos", CMD_FMT_XY},
{ GE_CMD_UNKNOWN_ED, "unknowned", GECmdFormat::NONE, "UnknownED" },
{ GE_CMD_TRANSFERSIZE, "transfersize", GECmdFormat::X10_Y10, "Transfer size", CMD_FMT_XY},
{ GE_CMD_UNKNOWN_EF, "unknownef", GECmdFormat::NONE, "UnknownEF" },
{ GE_CMD_VSCX, "immx", GECmdFormat::SUBPIXEL_COORD, "Imm vertex XY", CMD_FMT_F16_XY, 0, GE_CMD_VSCY},
{ GE_CMD_VSCY, "immy", GECmdFormat::SUBPIXEL_COORD, "Imm vertex Y" },
{ GE_CMD_VSCZ, "immz", GECmdFormat::DATA16, "Imm vertex Z", CMD_FMT_HEX},
{ GE_CMD_VTCS, "imms", GECmdFormat::FLOAT, "Imm vertex STQ", CMD_FMT_XYZ, 0, GE_CMD_VTCT, GE_CMD_VTCQ},
{ GE_CMD_VTCT, "immt", GECmdFormat::FLOAT, "Imm vertex T", CMD_FMT_FLOAT24 },
{ GE_CMD_VTCQ, "immq", GECmdFormat::FLOAT, "Imm vertex Q", CMD_FMT_FLOAT24 },
{ GE_CMD_VCV, "immrgb", GECmdFormat::RGB, "Imm vertex RGB", CMD_FMT_HEX},
{ GE_CMD_VAP, "imma_prim", GECmdFormat::ALPHA_PRIM, "Imm vertex alpha", CMD_FMT_HEX}, // TODO: format?
{ GE_CMD_VFC, "immfog", GECmdFormat::DATA8, "Imm vertex fog", CMD_FMT_HEX8},
{ GE_CMD_VSCV, "immrgb1", GECmdFormat::RGB, "Imm vertex spec RGB", CMD_FMT_HEX},
{ GE_CMD_UNKNOWN_FA, "unknownfa", GECmdFormat::NONE, "UnknownFA" },
{ GE_CMD_UNKNOWN_FB, "unknownfb", GECmdFormat::NONE, "UnknownFB" },
{ GE_CMD_UNKNOWN_FC, "unknownfc", GECmdFormat::NONE, "UnknownFC" },
{ GE_CMD_UNKNOWN_FD, "unknownfd", GECmdFormat::NONE, "UnknownFD" },
{ GE_CMD_UNKNOWN_FE, "unknownfe", GECmdFormat::NONE, "UnknownFE" },
{ GE_CMD_NOP_FF, "nopff", GECmdFormat::NONE, "NopFF" },
};
static constexpr GECmdAlias geCmdAliases[] = {
@ -389,7 +395,7 @@ static constexpr GECmdAlias geCmdAliases[] = {
bool GECmdInfoByName(const char *name, GECmdInfo &result) {
for (const GECmdInfo &info : geCmdInfo) {
if (strcasecmp(info.name, name) == 0) {
if (equalsNoCase(info.name, name)) {
result = info;
return true;
}
@ -397,7 +403,7 @@ bool GECmdInfoByName(const char *name, GECmdInfo &result) {
for (const GECmdAlias &entry : geCmdAliases) {
for (const char *alias : entry.aliases) {
if (alias && strcasecmp(alias, name) == 0) {
if (alias && equalsNoCase(alias, name)) {
result = GECmdInfoByCmd(entry.reg);
return true;
}
@ -407,7 +413,27 @@ bool GECmdInfoByName(const char *name, GECmdInfo &result) {
return false;
}
GECmdInfo GECmdInfoByCmd(GECommand reg) {
const GECmdInfo &GECmdInfoByCmd(GECommand reg) {
_assert_msg_((reg & 0xFF) == reg, "Invalid reg");
return geCmdInfo[reg & 0xFF];
}
bool ToggleBreakpoint(const GECmdInfo &info) {
using namespace GPUBreakpoints;
if (IsCmdBreakpoint(info.cmd)) {
RemoveCmdBreakpoint(info.cmd);
if (info.otherCmd)
RemoveCmdBreakpoint(info.otherCmd);
if (info.otherCmd2)
RemoveCmdBreakpoint(info.otherCmd2);
return false;
}
AddCmdBreakpoint(info.cmd);
if (info.otherCmd)
AddCmdBreakpoint(info.otherCmd);
if (info.otherCmd2)
AddCmdBreakpoint(info.otherCmd2);
return true;
}

View file

@ -17,6 +17,9 @@
#pragma once
#include <cstdint>
#include <string_view>
#include "GPU/ge_constants.h"
enum class GECmdFormat {
@ -71,11 +74,62 @@ enum class GECmdFormat {
ALPHA_PRIM, // 8 bits alpha, 3 bits primitive type, 1 bit antialias, 6 bit clip?, 1 bit shading, 1 bit cullenable, 1 bit cullface, 1 bit tex enable, 1 bit fog, 1 bit dither.
};
// TODO: Merge with the above.
enum CmdFormatType {
CMD_FMT_HEX = 0,
CMD_FMT_NUM,
CMD_FMT_FLOAT24,
CMD_FMT_PTRWIDTH,
CMD_FMT_XY,
CMD_FMT_XYXY,
CMD_FMT_XYZ,
CMD_FMT_XYPLUS1,
CMD_FMT_TEXSIZE,
CMD_FMT_F16_XY,
CMD_FMT_VERTEXTYPE,
CMD_FMT_TEXFMT,
CMD_FMT_CLUTFMT,
CMD_FMT_COLORTEST,
CMD_FMT_ALPHATEST,
CMD_FMT_STENCILTEST,
CMD_FMT_ZTEST,
CMD_FMT_OFFSETADDR,
CMD_FMT_VADDR,
CMD_FMT_IADDR,
CMD_FMT_MATERIALUPDATE,
CMD_FMT_STENCILOP,
CMD_FMT_BLENDMODE,
CMD_FMT_FLAG,
CMD_FMT_CLEARMODE,
CMD_FMT_TEXFUNC,
CMD_FMT_TEXMODE,
CMD_FMT_LOGICOP,
CMD_FMT_TEXWRAP,
CMD_FMT_TEXLEVEL,
CMD_FMT_TEXFILTER,
CMD_FMT_TEXMAPMODE,
CMD_FMT_TEXSHADELS,
CMD_FMT_SHADEMODEL,
CMD_FMT_LIGHTMODE,
CMD_FMT_LIGHTTYPE,
CMD_FMT_CULL,
CMD_FMT_PATCHPRIMITIVE,
CMD_FMT_HEX8 = CMD_FMT_HEX, // TODO
CMD_FMT_INTEGER = CMD_FMT_HEX,
};
struct GECmdInfo {
GECommand reg;
const char *name;
GECmdFormat fmt;
GECommand cmd;
std::string_view name; // scripting / expression name
GECmdFormat cmdFmt;
std::string_view uiName; // friendly name
CmdFormatType fmt;
uint8_t enableCmd;
uint8_t otherCmd;
uint8_t otherCmd2;
};
bool GECmdInfoByName(const char *name, GECmdInfo &info);
GECmdInfo GECmdInfoByCmd(GECommand reg);
const GECmdInfo &GECmdInfoByCmd(GECommand reg);
bool ToggleBreakpoint(const GECmdInfo &info);

View file

@ -383,7 +383,7 @@ private:
void DumpExecute::SyncStall() {
if (execListBuf == 0) {
VERBOSE_LOG(Log::G3D, "SyncStall: No active display list");
VERBOSE_LOG(Log::GeDebugger, "SyncStall: No active display list");
return;
}
@ -411,7 +411,7 @@ void DumpExecute::Registers(u32 ptr, u32 sz) {
execListBuf = 0;
}
if (execListBuf == 0) {
ERROR_LOG(Log::System, "Unable to allocate for display list");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for display list");
return;
}
@ -514,7 +514,7 @@ void DumpExecute::Init(u32 ptr, u32 sz) {
void DumpExecute::Vertices(u32 ptr, u32 sz) {
u32 psp = mapping_.Map(ptr, sz, std::bind(&DumpExecute::SyncStall, this));
if (psp == 0) {
ERROR_LOG(Log::System, "Unable to allocate for vertices");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for vertices");
return;
}
@ -528,7 +528,7 @@ void DumpExecute::Vertices(u32 ptr, u32 sz) {
void DumpExecute::Indices(u32 ptr, u32 sz) {
u32 psp = mapping_.Map(ptr, sz, std::bind(&DumpExecute::SyncStall, this));
if (psp == 0) {
ERROR_LOG(Log::System, "Unable to allocate for indices");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for indices");
return;
}
@ -565,7 +565,7 @@ void DumpExecute::Clut(u32 ptr, u32 sz) {
} else {
u32 psp = mapping_.Map(ptr, sz, std::bind(&DumpExecute::SyncStall, this));
if (psp == 0) {
ERROR_LOG(Log::System, "Unable to allocate for clut");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for clut");
return;
}
@ -577,7 +577,7 @@ void DumpExecute::Clut(u32 ptr, u32 sz) {
void DumpExecute::TransferSrc(u32 ptr, u32 sz) {
u32 psp = mapping_.Map(ptr, sz, std::bind(&DumpExecute::SyncStall, this));
if (psp == 0) {
ERROR_LOG(Log::System, "Unable to allocate for transfer");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for transfer");
return;
}
@ -622,7 +622,7 @@ void DumpExecute::Memcpy(u32 ptr, u32 sz) {
void DumpExecute::Texture(int level, u32 ptr, u32 sz) {
u32 psp = mapping_.Map(ptr, sz, std::bind(&DumpExecute::SyncStall, this));
if (psp == 0) {
ERROR_LOG(Log::System, "Unable to allocate for texture");
ERROR_LOG(Log::GeDebugger, "Unable to allocate for texture");
return;
}
@ -791,7 +791,7 @@ ReplayResult DumpExecute::Run() {
break;
default:
ERROR_LOG(Log::System, "Unsupported GE dump command: %d", (int)cmd.type);
ERROR_LOG(Log::GeDebugger, "Unsupported GE dump command: %d", (int)cmd.type);
return ReplayResult::Error;
}
}
@ -840,7 +840,7 @@ static u32 LoadReplay(const std::string &filename) {
u32 version = header.version;
if (memcmp(header.magic, HEADER_MAGIC, sizeof(header.magic)) != 0 || header.version > VERSION || header.version < MIN_VERSION) {
ERROR_LOG(Log::System, "Invalid GE dump or unsupported version");
ERROR_LOG(Log::GeDebugger, "Invalid GE dump or unsupported version");
pspFileSystem.CloseFile(fp);
return 0;
}
@ -869,7 +869,7 @@ static u32 LoadReplay(const std::string &filename) {
pspFileSystem.CloseFile(fp);
if (truncated) {
ERROR_LOG(Log::System, "Truncated GE dump detected - can't replay");
ERROR_LOG(Log::GeDebugger, "Truncated GE dump detected - can't replay");
return 0;
}
@ -921,7 +921,7 @@ ReplayResult RunMountedReplay(const std::string &filename) {
}
version = LoadReplay(filename);
if (!version) {
ERROR_LOG(Log::G3D, "bad version %08x", version);
ERROR_LOG(Log::GeDebugger, "bad version %08x", version);
return ReplayResult::Error;
}
}
@ -971,7 +971,6 @@ ReplayResult RunMountedReplay(const std::string &filename) {
u32 execListPos = g_opToExec.param;
auto optParam = PSPPointer<PspGeListArgs>::Create(0);
g_retVal = gpu->EnqueueList(listPC, execListPos, -1, optParam, false, &runList);
INFO_LOG(Log::G3D, "Enqueued: dl=%d", g_retVal);
if (runList) {
hleSplitSyscallOverGe();
}

View file

@ -8,179 +8,175 @@
#include "GPU/Common/VertexDecoderCommon.h"
#include "Core/System.h"
const TabStateRow g_stateFlagsRows[] = {
{ "Lighting enable", GE_CMD_LIGHTINGENABLE, CMD_FMT_FLAG },
{ "Light 0 enable", GE_CMD_LIGHTENABLE0, CMD_FMT_FLAG },
{ "Light 1 enable", GE_CMD_LIGHTENABLE1, CMD_FMT_FLAG },
{ "Light 2 enable", GE_CMD_LIGHTENABLE2, CMD_FMT_FLAG },
{ "Light 3 enable", GE_CMD_LIGHTENABLE3, CMD_FMT_FLAG },
{ "Depth clamp enable", GE_CMD_DEPTHCLAMPENABLE, CMD_FMT_FLAG },
{ "Cullface enable", GE_CMD_CULLFACEENABLE, CMD_FMT_FLAG },
{ "Texture map enable", GE_CMD_TEXTUREMAPENABLE, CMD_FMT_FLAG },
{ "Fog enable", GE_CMD_FOGENABLE, CMD_FMT_FLAG },
{ "Dither enable", GE_CMD_DITHERENABLE, CMD_FMT_FLAG },
{ "Alpha blend enable", GE_CMD_ALPHABLENDENABLE, CMD_FMT_FLAG },
{ "Alpha test enable", GE_CMD_ALPHATESTENABLE, CMD_FMT_FLAG },
{ "Depth test enable", GE_CMD_ZTESTENABLE, CMD_FMT_FLAG },
{ "Stencil test enable", GE_CMD_STENCILTESTENABLE, CMD_FMT_FLAG },
{ "Antialias enable", GE_CMD_ANTIALIASENABLE, CMD_FMT_FLAG },
{ "Patch cull enable", GE_CMD_PATCHCULLENABLE, CMD_FMT_FLAG },
{ "Color test enable", GE_CMD_COLORTESTENABLE, CMD_FMT_FLAG },
{ "Logic op enable", GE_CMD_LOGICOPENABLE, CMD_FMT_FLAG },
{ "Depth write disable", GE_CMD_ZWRITEDISABLE, CMD_FMT_FLAG },
const GECommand g_stateFlagsRows[] = {
GE_CMD_LIGHTINGENABLE,
GE_CMD_LIGHTENABLE0,
GE_CMD_LIGHTENABLE1,
GE_CMD_LIGHTENABLE2,
GE_CMD_LIGHTENABLE3,
GE_CMD_DEPTHCLAMPENABLE,
GE_CMD_CULLFACEENABLE,
GE_CMD_TEXTUREMAPENABLE,
GE_CMD_FOGENABLE,
GE_CMD_DITHERENABLE,
GE_CMD_ALPHABLENDENABLE,
GE_CMD_ALPHATESTENABLE,
GE_CMD_ZTESTENABLE,
GE_CMD_STENCILTESTENABLE,
GE_CMD_ANTIALIASENABLE,
GE_CMD_PATCHCULLENABLE,
GE_CMD_COLORTESTENABLE,
GE_CMD_LOGICOPENABLE,
GE_CMD_ZWRITEDISABLE,
};
const size_t g_stateFlagsRowsSize = ARRAY_SIZE(g_stateFlagsRows);
const TabStateRow g_stateLightingRows[] = {
{ "Ambient color", GE_CMD_AMBIENTCOLOR, CMD_FMT_HEX },
{ "Ambient alpha", GE_CMD_AMBIENTALPHA, CMD_FMT_HEX },
{ "Material update", GE_CMD_MATERIALUPDATE, CMD_FMT_MATERIALUPDATE },
{ "Material emissive", GE_CMD_MATERIALEMISSIVE, CMD_FMT_HEX },
{ "Material ambient", GE_CMD_MATERIALAMBIENT, CMD_FMT_HEX },
{ "Material diffuse", GE_CMD_MATERIALDIFFUSE, CMD_FMT_HEX },
{ "Material alpha", GE_CMD_MATERIALALPHA, CMD_FMT_HEX },
{ "Material specular", GE_CMD_MATERIALSPECULAR, CMD_FMT_HEX },
{ "Mat. specular coef", GE_CMD_MATERIALSPECULARCOEF, CMD_FMT_FLOAT24 },
{ "Reverse normals", GE_CMD_REVERSENORMAL, CMD_FMT_FLAG },
{ "Shade model", GE_CMD_SHADEMODE, CMD_FMT_SHADEMODEL },
{ "Light mode", GE_CMD_LIGHTMODE, CMD_FMT_LIGHTMODE, GE_CMD_LIGHTINGENABLE },
{ "Light type 0", GE_CMD_LIGHTTYPE0, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE0 },
{ "Light type 1", GE_CMD_LIGHTTYPE1, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE1 },
{ "Light type 2", GE_CMD_LIGHTTYPE2, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE2 },
{ "Light type 3", GE_CMD_LIGHTTYPE3, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE3 },
{ "Light pos 0", GE_CMD_LX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LY0, GE_CMD_LZ0 },
{ "Light pos 1", GE_CMD_LX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LY1, GE_CMD_LZ1 },
{ "Light pos 2", GE_CMD_LX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LY2, GE_CMD_LZ2 },
{ "Light pos 3", GE_CMD_LX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LY3, GE_CMD_LZ3 },
{ "Light dir 0", GE_CMD_LDX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LDY0, GE_CMD_LDZ0 },
{ "Light dir 1", GE_CMD_LDX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LDY1, GE_CMD_LDZ1 },
{ "Light dir 2", GE_CMD_LDX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LDY2, GE_CMD_LDZ2 },
{ "Light dir 3", GE_CMD_LDX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LDY3, GE_CMD_LDZ3 },
{ "Light att 0", GE_CMD_LKA0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LKB0, GE_CMD_LKC0 },
{ "Light att 1", GE_CMD_LKA1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LKB1, GE_CMD_LKC1 },
{ "Light att 2", GE_CMD_LKA2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LKB2, GE_CMD_LKC2 },
{ "Light att 3", GE_CMD_LKA3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LKB3, GE_CMD_LKC3 },
{ "Lightspot coef 0", GE_CMD_LKS0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Lightspot coef 1", GE_CMD_LKS1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Lightspot coef 2", GE_CMD_LKS2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Lightspot coef 3", GE_CMD_LKS3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light angle 0", GE_CMD_LKO0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Light angle 1", GE_CMD_LKO1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Light angle 2", GE_CMD_LKO2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Light angle 3", GE_CMD_LKO3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light ambient 0", GE_CMD_LAC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light diffuse 0", GE_CMD_LDC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light specular 0", GE_CMD_LSC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light ambient 1", GE_CMD_LAC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light diffuse 1", GE_CMD_LDC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light specular 1", GE_CMD_LSC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light ambient 2", GE_CMD_LAC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light diffuse 2", GE_CMD_LDC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light specular 2", GE_CMD_LSC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light ambient 3", GE_CMD_LAC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light diffuse 3", GE_CMD_LDC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light specular 3", GE_CMD_LSC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
const GECommand g_stateLightingRows[] = {
GE_CMD_AMBIENTCOLOR,
GE_CMD_AMBIENTALPHA,
GE_CMD_MATERIALUPDATE,
GE_CMD_MATERIALEMISSIVE,
GE_CMD_MATERIALAMBIENT,
GE_CMD_MATERIALDIFFUSE,
GE_CMD_MATERIALALPHA,
GE_CMD_MATERIALSPECULAR,
GE_CMD_MATERIALSPECULARCOEF,
GE_CMD_REVERSENORMAL,
GE_CMD_SHADEMODE,
GE_CMD_LIGHTMODE,
GE_CMD_LIGHTTYPE0,
GE_CMD_LIGHTTYPE1,
GE_CMD_LIGHTTYPE2,
GE_CMD_LIGHTTYPE3,
GE_CMD_LX0,
GE_CMD_LX1,
GE_CMD_LX2,
GE_CMD_LX3,
GE_CMD_LDX0,
GE_CMD_LDX1,
GE_CMD_LDX2,
GE_CMD_LDX3,
GE_CMD_LKA0,
GE_CMD_LKA1,
GE_CMD_LKA2,
GE_CMD_LKA3,
GE_CMD_LKS0,
GE_CMD_LKS1,
GE_CMD_LKS2,
GE_CMD_LKS3,
GE_CMD_LKO0,
GE_CMD_LKO1,
GE_CMD_LKO2,
GE_CMD_LKO3,
GE_CMD_LAC0,
GE_CMD_LDC0,
GE_CMD_LSC0,
GE_CMD_LAC1,
GE_CMD_LDC1,
GE_CMD_LSC1,
GE_CMD_LAC2,
GE_CMD_LDC2,
GE_CMD_LSC2,
GE_CMD_LAC3,
GE_CMD_LDC3,
GE_CMD_LSC3,
};
const size_t g_stateLightingRowsSize = ARRAY_SIZE(g_stateLightingRows);
const TabStateRow g_stateTextureRows[] = {
{ "Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
{ "Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
{ "Tex CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U scale", GE_CMD_TEXSCALEU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V scale", GE_CMD_TEXSCALEV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U offset", GE_CMD_TEXOFFSETU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V offset", GE_CMD_TEXOFFSETV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mapping mode", GE_CMD_TEXMAPMODE, CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex shade srcs", GE_CMD_TEXSHADELS, CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE },
{ "Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
{ "Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mode", GE_CMD_TEXMODE, CMD_FMT_TEXMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex filtering", GE_CMD_TEXFILTER, CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE },
{ "Tex wrapping", GE_CMD_TEXWRAP, CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE },
{ "Tex level/bias", GE_CMD_TEXLEVEL, CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE },
{ "Tex lod slope", GE_CMD_TEXLODSLOPE, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L1 addr", GE_CMD_TEXADDR1, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
{ "Texture L2 addr", GE_CMD_TEXADDR2, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
{ "Texture L3 addr", GE_CMD_TEXADDR3, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
{ "Texture L4 addr", GE_CMD_TEXADDR4, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH4 },
{ "Texture L5 addr", GE_CMD_TEXADDR5, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
{ "Texture L6 addr", GE_CMD_TEXADDR6, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
{ "Texture L7 addr", GE_CMD_TEXADDR7, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
{ "Texture L1 size", GE_CMD_TEXSIZE1, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L2 size", GE_CMD_TEXSIZE2, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L3 size", GE_CMD_TEXSIZE3, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L4 size", GE_CMD_TEXSIZE4, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L5 size", GE_CMD_TEXSIZE5, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L6 size", GE_CMD_TEXSIZE6, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L7 size", GE_CMD_TEXSIZE7, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
const GECommand g_stateTextureRows[] = {
GE_CMD_TEXADDR0,
GE_CMD_TEXSIZE0,
GE_CMD_TEXFORMAT,
GE_CMD_CLUTADDR,
GE_CMD_CLUTFORMAT,
GE_CMD_TEXSCALEU,
GE_CMD_TEXSCALEV,
GE_CMD_TEXOFFSETU,
GE_CMD_TEXOFFSETV,
GE_CMD_TEXMAPMODE,
GE_CMD_TEXSHADELS,
GE_CMD_TEXFUNC,
GE_CMD_TEXENVCOLOR,
GE_CMD_TEXMODE,
GE_CMD_TEXFILTER,
GE_CMD_TEXWRAP,
GE_CMD_TEXLEVEL,
GE_CMD_TEXLODSLOPE,
GE_CMD_TEXADDR1,
GE_CMD_TEXADDR2,
GE_CMD_TEXADDR3,
GE_CMD_TEXADDR4,
GE_CMD_TEXADDR5,
GE_CMD_TEXADDR6,
GE_CMD_TEXADDR7,
GE_CMD_TEXSIZE1,
GE_CMD_TEXSIZE2,
GE_CMD_TEXSIZE3,
GE_CMD_TEXSIZE4,
GE_CMD_TEXSIZE5,
GE_CMD_TEXSIZE6,
GE_CMD_TEXSIZE7,
};
const size_t g_stateTextureRowsSize = ARRAY_SIZE(g_stateTextureRows);
const TabStateRow g_stateSettingsRows[] = {
{ "Framebuffer", GE_CMD_FRAMEBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH },
{ "Framebuffer format", GE_CMD_FRAMEBUFPIXFORMAT, CMD_FMT_TEXFMT },
{ "Depthbuffer", GE_CMD_ZBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH },
{ "Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
{ "Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
{ "Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
{ "Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
{ "Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
{ "Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
{ "Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
{ "Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
{ "Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
{ "Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
{ "RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
{ "Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
{ "Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
{ "Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
{ "Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
{ "Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
{ "Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XYPLUS1 },
{ "Vertex type", GE_CMD_VERTEXTYPE, CMD_FMT_VERTEXTYPE },
{ "Offset addr", GE_CMD_OFFSETADDR, CMD_FMT_OFFSETADDR },
{ "Vertex addr", GE_CMD_VADDR, CMD_FMT_VADDR },
{ "Index addr", GE_CMD_IADDR, CMD_FMT_IADDR },
{ "Min Z", GE_CMD_MINZ, CMD_FMT_HEX },
{ "Max Z", GE_CMD_MAXZ, CMD_FMT_HEX },
{ "Offset", GE_CMD_OFFSETX, CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY },
{ "Cull mode", GE_CMD_CULL, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE },
{ "Alpha blend mode", GE_CMD_BLENDMODE, CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE },
{ "Blend color A", GE_CMD_BLENDFIXEDA, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Blend color B", GE_CMD_BLENDFIXEDB, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Logic Op", GE_CMD_LOGICOP, CMD_FMT_LOGICOP, GE_CMD_LOGICOPENABLE },
{ "Fog 1", GE_CMD_FOG1, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog 2", GE_CMD_FOG2, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog color", GE_CMD_FOGCOLOR, CMD_FMT_HEX, GE_CMD_FOGENABLE },
{ "Morph Weight 0", GE_CMD_MORPHWEIGHT0, CMD_FMT_FLOAT24 },
{ "Morph Weight 1", GE_CMD_MORPHWEIGHT1, CMD_FMT_FLOAT24 },
{ "Morph Weight 2", GE_CMD_MORPHWEIGHT2, CMD_FMT_FLOAT24 },
{ "Morph Weight 3", GE_CMD_MORPHWEIGHT3, CMD_FMT_FLOAT24 },
{ "Morph Weight 4", GE_CMD_MORPHWEIGHT4, CMD_FMT_FLOAT24 },
{ "Morph Weight 5", GE_CMD_MORPHWEIGHT5, CMD_FMT_FLOAT24 },
{ "Morph Weight 6", GE_CMD_MORPHWEIGHT6, CMD_FMT_FLOAT24 },
{ "Morph Weight 7", GE_CMD_MORPHWEIGHT7, CMD_FMT_FLOAT24 },
// TODO: Format?
{ "Patch division", GE_CMD_PATCHDIVISION, CMD_FMT_HEX },
{ "Patch primitive", GE_CMD_PATCHPRIMITIVE, CMD_FMT_PATCHPRIMITIVE },
// TODO: Format?
{ "Patch facing", GE_CMD_PATCHFACING, CMD_FMT_HEX, GE_CMD_PATCHCULLENABLE },
{ "Dither 0", GE_CMD_DITH0, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 1", GE_CMD_DITH1, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 2", GE_CMD_DITH2, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 3", GE_CMD_DITH3, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Imm vertex XY", GE_CMD_VSCX, CMD_FMT_F16_XY, 0, GE_CMD_VSCY },
{ "Imm vertex Z", GE_CMD_VSCZ, CMD_FMT_HEX },
{ "Imm vertex tex STQ", GE_CMD_VTCS, CMD_FMT_XYZ, 0, GE_CMD_VTCT, GE_CMD_VTCQ },
{ "Imm vertex color0", GE_CMD_VCV, CMD_FMT_HEX },
{ "Imm vertex color1", GE_CMD_VSCV, CMD_FMT_HEX },
{ "Imm vertex fog", GE_CMD_VFC, CMD_FMT_HEX },
// TODO: Format?
{ "Imm vertex prim", GE_CMD_VAP, CMD_FMT_HEX },
const GECommand g_stateSettingsRows[] = {
GE_CMD_FRAMEBUFPTR,
GE_CMD_FRAMEBUFPIXFORMAT,
GE_CMD_ZBUFPTR,
GE_CMD_VIEWPORTXSCALE,
GE_CMD_VIEWPORTXCENTER,
GE_CMD_SCISSOR1,
GE_CMD_REGION1,
GE_CMD_COLORTEST,
GE_CMD_ALPHATEST,
GE_CMD_CLEARMODE,
GE_CMD_STENCILTEST,
GE_CMD_STENCILOP,
GE_CMD_ZTEST,
GE_CMD_MASKRGB,
GE_CMD_MASKALPHA,
GE_CMD_TRANSFERSRC,
GE_CMD_TRANSFERSRCPOS,
GE_CMD_TRANSFERDST,
GE_CMD_TRANSFERDSTPOS,
GE_CMD_TRANSFERSIZE,
GE_CMD_VERTEXTYPE,
GE_CMD_OFFSETADDR,
GE_CMD_VADDR,
GE_CMD_IADDR,
GE_CMD_MINZ,
GE_CMD_MAXZ,
GE_CMD_OFFSETX,
GE_CMD_CULL,
GE_CMD_BLENDMODE,
GE_CMD_BLENDFIXEDA,
GE_CMD_BLENDFIXEDB,
GE_CMD_LOGICOP,
GE_CMD_FOG1,
GE_CMD_FOG2,
GE_CMD_FOGCOLOR,
GE_CMD_MORPHWEIGHT0,
GE_CMD_MORPHWEIGHT1,
GE_CMD_MORPHWEIGHT2,
GE_CMD_MORPHWEIGHT3,
GE_CMD_MORPHWEIGHT4,
GE_CMD_MORPHWEIGHT5,
GE_CMD_MORPHWEIGHT6,
GE_CMD_MORPHWEIGHT7,
GE_CMD_PATCHDIVISION,
GE_CMD_PATCHPRIMITIVE,
GE_CMD_PATCHFACING,
GE_CMD_DITH0,
GE_CMD_DITH1,
GE_CMD_DITH2,
GE_CMD_DITH3,
GE_CMD_VSCX,
GE_CMD_VSCZ,
GE_CMD_VTCS,
GE_CMD_VCV,
GE_CMD_VSCV,
GE_CMD_VFC,
GE_CMD_VAP,
};
const size_t g_stateSettingsRowsSize = ARRAY_SIZE(g_stateSettingsRows);

View file

@ -6,49 +6,9 @@
#include "Common/CommonTypes.h"
#include "GPU/Debugger/GECommandTable.h"
// Extracted from Windows/GE Debugger/TabState.cpp
enum CmdFormatType {
CMD_FMT_HEX = 0,
CMD_FMT_NUM,
CMD_FMT_FLOAT24,
CMD_FMT_PTRWIDTH,
CMD_FMT_XY,
CMD_FMT_XYXY,
CMD_FMT_XYZ,
CMD_FMT_XYPLUS1,
CMD_FMT_TEXSIZE,
CMD_FMT_F16_XY,
CMD_FMT_VERTEXTYPE,
CMD_FMT_TEXFMT,
CMD_FMT_CLUTFMT,
CMD_FMT_COLORTEST,
CMD_FMT_ALPHATEST,
CMD_FMT_STENCILTEST,
CMD_FMT_ZTEST,
CMD_FMT_OFFSETADDR,
CMD_FMT_VADDR,
CMD_FMT_IADDR,
CMD_FMT_MATERIALUPDATE,
CMD_FMT_STENCILOP,
CMD_FMT_BLENDMODE,
CMD_FMT_FLAG,
CMD_FMT_CLEARMODE,
CMD_FMT_TEXFUNC,
CMD_FMT_TEXMODE,
CMD_FMT_LOGICOP,
CMD_FMT_TEXWRAP,
CMD_FMT_TEXLEVEL,
CMD_FMT_TEXFILTER,
CMD_FMT_TEXMAPMODE,
CMD_FMT_TEXSHADELS,
CMD_FMT_SHADEMODEL,
CMD_FMT_LIGHTMODE,
CMD_FMT_LIGHTTYPE,
CMD_FMT_CULL,
CMD_FMT_PATCHPRIMITIVE,
};
enum VertexListCols {
VERTEXLIST_COL_X,
VERTEXLIST_COL_Y,
@ -64,19 +24,10 @@ enum VertexListCols {
class GPUDebugInterface;
struct TabStateRow {
std::string_view title;
uint8_t cmd;
CmdFormatType fmt;
uint8_t enableCmd;
uint8_t otherCmd;
uint8_t otherCmd2;
};
extern const TabStateRow g_stateFlagsRows[];
extern const TabStateRow g_stateLightingRows[];
extern const TabStateRow g_stateTextureRows[];
extern const TabStateRow g_stateSettingsRows[];
extern const GECommand g_stateFlagsRows[];
extern const GECommand g_stateLightingRows[];
extern const GECommand g_stateTextureRows[];
extern const GECommand g_stateSettingsRows[];
extern const size_t g_stateFlagsRowsSize;
extern const size_t g_stateLightingRowsSize;
extern const size_t g_stateTextureRowsSize;

View file

@ -102,7 +102,7 @@ static void RunPauseAction() {
return;
}
INFO_LOG(Log::G3D, "RunPauseAction: %s", PauseActionToString(pauseAction));
DEBUG_LOG(Log::GeDebugger, "RunPauseAction: %s", PauseActionToString(pauseAction));
switch (pauseAction) {
case PAUSE_BREAK:
@ -141,7 +141,8 @@ static void RunPauseAction() {
break;
default:
ERROR_LOG(Log::G3D, "Unsupported pause action, forgot to add it to the switch.");
ERROR_LOG(Log::GeDebugger, "Unsupported pause action, forgot to add it to the switch.");
break;
}
actionComplete = true;
@ -185,7 +186,7 @@ bool ProcessStepping() {
if (pauseAction == PAUSE_CONTINUE) {
// This is fine, can just mean to run to the next breakpoint/event.
INFO_LOG(Log::G3D, "Continuing...");
DEBUG_LOG(Log::GeDebugger, "Continuing...");
actionComplete = true;
actionWait.notify_all();
coreState = CORE_RUNNING_GE;

View file

@ -30,7 +30,6 @@ namespace GPUStepping {
bool EnterStepping();
bool IsStepping();
void ResumeFromStepping();
void WaitForAction();
int GetSteppingCounter();

View file

@ -19,7 +19,7 @@
#include <cstdint>
enum GECommand {
enum GECommand : uint8_t {
GE_CMD_NOP = 0,
GE_CMD_VADDR = 0x1,
GE_CMD_IADDR = 0x2,

View file

@ -12,6 +12,7 @@
#include "Core/HW/Display.h"
#include "Common/StringUtils.h"
#include "GPU/Debugger/State.h"
#include "GPU/Debugger/GECommandTable.h"
#include "GPU/Debugger/Breakpoints.h"
#include "GPU/Debugger/Debugger.h"
#include "GPU/GPUState.h"
@ -337,7 +338,7 @@ void DrawGeStateWindow(ImConfig &cfg, GPUDebugInterface *gpuDebug) {
return;
}
if (ImGui::BeginTabBar("GeRegs", ImGuiTabBarFlags_None)) {
auto buildStateTab = [&](const char *tabName, const TabStateRow *rows, size_t numRows) {
auto buildStateTab = [&](const char *tabName, const GECommand *rows, size_t numRows) {
if (ImGui::BeginTabItem(tabName)) {
if (ImGui::BeginTable("fpr", 3, ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersH)) {
ImGui::TableSetupColumn("bkpt", ImGuiTableColumnFlags_WidthFixed);
@ -345,14 +346,15 @@ void DrawGeStateWindow(ImConfig &cfg, GPUDebugInterface *gpuDebug) {
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
for (size_t i = 0; i < numRows; i++) {
const GECmdInfo &info = GECmdInfoByCmd(rows[i]);
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("-"); // breakpoint
ImGui::TableNextColumn();
ImGui::TextUnformatted(rows[i].title.data(), rows[i].title.data() + rows[i].title.size());
ImGui::TextUnformatted(info.uiName.data(), info.uiName.data() + info.uiName.size());
ImGui::TableNextColumn();
char temp[256];
auto &info = rows[i];
const bool enabled = info.enableCmd == 0 || (gstate.cmdmem[info.enableCmd] & 1) == 1;
const u32 value = gstate.cmdmem[info.cmd] & 0xFFFFFF;

View file

@ -59,38 +59,19 @@ enum StateValuesCols {
STATEVALUES_COL_VALUE,
};
static std::vector<TabStateRow> watchList;
static std::vector<GECommand> watchList;
static void ToggleWatchList(const TabStateRow &info) {
static void ToggleWatchList(const GECommand cmd) {
for (size_t i = 0; i < watchList.size(); ++i) {
if (watchList[i].cmd == info.cmd) {
if (watchList[i] == cmd) {
watchList.erase(watchList.begin() + i);
return;
}
}
watchList.push_back(info);
watchList.push_back(cmd);
}
static bool ToggleBreakpoint(const TabStateRow &info) {
if (IsCmdBreakpoint(info.cmd)) {
RemoveCmdBreakpoint(info.cmd);
if (info.otherCmd)
RemoveCmdBreakpoint(info.otherCmd);
if (info.otherCmd2)
RemoveCmdBreakpoint(info.otherCmd2);
return false;
}
AddCmdBreakpoint(info.cmd);
if (info.otherCmd)
AddCmdBreakpoint(info.otherCmd);
if (info.otherCmd2)
AddCmdBreakpoint(info.otherCmd2);
return true;
}
bool PromptStateValue(const TabStateRow &info, HWND hparent, const char *title, u32 &value) {
bool PromptStateValue(const GECmdInfo &info, HWND hparent, const char *title, u32 &value) {
wchar_t wtitle[1024];
ConvertUTF8ToWString(wtitle, ARRAY_SIZE(wtitle), title);
@ -117,7 +98,7 @@ bool PromptStateValue(const TabStateRow &info, HWND hparent, const char *title,
return InputBox_GetHex(GetModuleHandle(NULL), hparent, wtitle, value, value);
}
CtrlStateValues::CtrlStateValues(const TabStateRow *rows, int rowCount, HWND hwnd)
CtrlStateValues::CtrlStateValues(const GECommand *rows, int rowCount, HWND hwnd)
: GenericListControl(hwnd, stateValuesListDef),
rows_(rows), rowCount_(rowCount) {
SetIconList(12, 12, { (HICON)LoadIcon(GetModuleHandle(nullptr), (LPCWSTR)IDI_BREAKPOINT_SMALL) });
@ -135,9 +116,11 @@ void CtrlStateValues::GetColumnText(wchar_t *dest, size_t destSize, int row, int
break;
case STATEVALUES_COL_NAME:
ConvertUTF8ToWString(dest, destSize, rows_[row].title);
{
ConvertUTF8ToWString(dest, destSize, GECmdInfoByCmd(rows_[row]).uiName);
break;
}
case STATEVALUES_COL_VALUE:
{
if (!gpuDebug) {
@ -145,7 +128,7 @@ void CtrlStateValues::GetColumnText(wchar_t *dest, size_t destSize, int row, int
break;
}
const auto info = rows_[row];
const auto info = GECmdInfoByCmd(rows_[row]);
const auto state = gpuDebug->GetGState();
const bool enabled = info.enableCmd == 0 || (state.cmdmem[info.enableCmd] & 1) == 1;
const u32 value = state.cmdmem[info.cmd] & 0xFFFFFF;
@ -164,7 +147,7 @@ void CtrlStateValues::OnDoubleClick(int row, int column) {
return;
}
const auto info = rows_[row];
const GECmdInfo &info = GECmdInfoByCmd(rows_[row]);
if (column == STATEVALUES_COL_BREAKPOINT) {
bool proceed = true;
@ -192,21 +175,21 @@ void CtrlStateValues::OnDoubleClick(int row, int column) {
const auto state = gpuDebug->GetGState();
u32 newValue = state.cmdmem[info.cmd] & 0x00FFFFFF;
snprintf(title, sizeof(title), "New value for %.*s", (int)info.title.size(), info.title.data());
snprintf(title, sizeof(title), "New value for %.*s", (int)info.uiName.size(), info.uiName.data());
if (PromptStateValue(info, GetHandle(), title, newValue)) {
newValue |= state.cmdmem[info.cmd] & 0xFF000000;
SetCmdValue(newValue);
if (info.otherCmd) {
newValue = state.cmdmem[info.otherCmd] & 0x00FFFFFF;
snprintf(title, sizeof(title), "New value for %.*s (secondary)", (int)info.title.size(), info.title.data());
snprintf(title, sizeof(title), "New value for %.*s (secondary)", (int)info.uiName.size(), info.uiName.data());
if (PromptStateValue(info, GetHandle(), title, newValue)) {
newValue |= state.cmdmem[info.otherCmd] & 0xFF000000;
SetCmdValue(newValue);
if (info.otherCmd2) {
newValue = state.cmdmem[info.otherCmd2] & 0x00FFFFFF;
snprintf(title, sizeof(title), "New value for %.*s (tertiary)", (int)info.title.size(), info.title.data());
snprintf(title, sizeof(title), "New value for %.*s (tertiary)", (int)info.uiName.size(), info.uiName.data());
if (PromptStateValue(info, GetHandle(), title, newValue)) {
newValue |= state.cmdmem[info.otherCmd2] & 0xFF000000;
SetCmdValue(newValue);
@ -225,7 +208,9 @@ void CtrlStateValues::OnRightClick(int row, int column, const POINT &point) {
return;
}
const auto info = rows_[row];
const GECommand cmd = rows_[row];
const GECmdInfo &info = GECmdInfoByCmd(cmd);
const auto state = gpuDebug->GetGState();
POINT screenPt(point);
@ -292,7 +277,7 @@ void CtrlStateValues::OnRightClick(int row, int column, const POINT &point) {
break;
case ID_GEDBG_WATCH:
ToggleWatchList(info);
ToggleWatchList(cmd);
SendMessage(GetParent(GetParent(GetHandle())), WM_GEDBG_UPDATE_WATCH, 0, 0);
break;
}
@ -314,7 +299,7 @@ void CtrlStateValues::SetCmdValue(u32 op) {
bool CtrlStateValues::RowValuesChanged(int row) {
_assert_(gpuDebug != nullptr && row >= 0 && row < rowCount_);
const auto info = rows_[row];
const auto &info = GECmdInfoByCmd(rows_[row]);
const auto state = gpuDebug->GetGState();
const auto lastState = GPUStepping::LastState();
@ -328,7 +313,7 @@ bool CtrlStateValues::RowValuesChanged(int row) {
return false;
}
void CtrlStateValues::PromptBreakpointCond(const TabStateRow &info) {
void CtrlStateValues::PromptBreakpointCond(const GECmdInfo &info) {
std::string expression;
GPUBreakpoints::GetCmdBreakpointCond(info.cmd, &expression);
if (!InputBox_GetString(GetModuleHandle(NULL), GetHandle(), L"Expression", expression, expression))
@ -346,7 +331,7 @@ void CtrlStateValues::PromptBreakpointCond(const TabStateRow &info) {
}
TabStateValues::TabStateValues(const TabStateRow *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent)
TabStateValues::TabStateValues(const GECommand *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent)
: Dialog(dialogID, _hInstance, _hParent) {
values = new CtrlStateValues(rows, (int)rowCount, GetDlgItem(m_hDlg, IDC_GEDBG_VALUES));
}

View file

@ -20,14 +20,16 @@
#include "Windows/W32Util/DialogManager.h"
#include "Windows/W32Util/Misc.h"
#include "GPU/Debugger/GECommandTable.h"
struct TabStateRow;
class CtrlStateValues: public GenericListControl {
public:
CtrlStateValues(const TabStateRow *rows, int rowCount, HWND hwnd);
CtrlStateValues(const GECommand *rows, int rowCount, HWND hwnd);
// Used by watch.
void UpdateRows(const TabStateRow *rows, int rowCount) {
void UpdateRows(const GECommand *rows, int rowCount) {
rows_ = rows;
rowCount_ = rowCount;
}
@ -47,15 +49,15 @@ protected:
private:
bool RowValuesChanged(int row);
void SetCmdValue(u32 op);
void PromptBreakpointCond(const TabStateRow &info);
void PromptBreakpointCond(const GECmdInfo &info);
const TabStateRow *rows_;
const GECommand *rows_;
int rowCount_;
};
class TabStateValues : public Dialog {
public:
TabStateValues(const TabStateRow *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent);
TabStateValues(const GECommand *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent);
~TabStateValues();
void Update() override {