dx9sdk: do not use submodule

This commit is contained in:
oltolm 2025-01-18 01:14:45 +01:00
parent 51c357dad9
commit 2d9f5ecc8f
7 changed files with 69 additions and 83 deletions

View file

@ -130,41 +130,41 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -183,7 +183,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -204,7 +204,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -224,7 +224,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -248,7 +248,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -272,7 +272,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -298,7 +298,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -324,7 +324,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -693,4 +693,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -181,53 +181,53 @@
<OutDir>..\</OutDir>
<TargetName>PPSSPPDebug</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>PPSSPPDebug64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<TargetName>PPSSPPDebugARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>PPSSPPDebugARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>PPSSPPWindows64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<TargetName>PPSSPPWindowsARM64</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>PPSSPPWindowsARM</TargetName>
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
<OutDir>..\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<EmbedManifest>false</EmbedManifest>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -237,7 +237,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
@ -276,7 +276,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
@ -312,7 +312,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
@ -347,7 +347,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
@ -388,7 +388,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@ -438,7 +438,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
@ -481,7 +481,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
@ -522,7 +522,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
@ -1456,7 +1456,6 @@
<ClInclude Include="GPU\WindowsGraphicsContext.h" />
<ClInclude Include="InputDevice.h" />
<ClInclude Include="MainWindowMenu.h" />
<ClInclude Include="mingw_defines.h" />
<ClInclude Include="RawInput.h" />
<ClInclude Include="TouchInputHandler.h" />
<ClInclude Include="GPU\WindowsVulkanContext.h" />
@ -1767,4 +1766,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>

View file

@ -550,9 +550,6 @@
<ClInclude Include="..\libretro\retro_inline.h">
<Filter>Other Platforms\libretro</Filter>
</ClInclude>
<ClInclude Include="mingw_defines.h">
<Filter>Other Platforms</Filter>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeState.h">
<Filter>Other Platforms\iOS\iCade</Filter>
</ClInclude>
@ -859,4 +856,4 @@
<Filter>Other Platforms\SDL</Filter>
</Text>
</ItemGroup>
</Project>
</Project>

View file

@ -133,42 +133,42 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -176,7 +176,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -210,7 +210,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
@ -244,7 +244,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@ -274,7 +274,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@ -307,7 +307,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -344,7 +344,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
@ -383,7 +383,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
@ -418,7 +418,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../ffmpeg/Windows/arm/include;../Common;..;../Core;../ext/glew;../ext/libpng17</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
@ -530,4 +530,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -380,11 +380,9 @@ else ifneq (,$(findstring windows_msvc2019,$(platform)))
ifneq (,$(findstring x64,$(TargetArchMoniker)))
override TARGET_ARCH = x86_64
VCCompilerToolsBinDir := $(VcCompilerToolsDir)/bin/HostX64/$(TargetArchMoniker)
LIB := $(LIB);$(CORE_DIR)/dx9sdk/Lib/x64
else
override TARGET_ARCH = x86
VCCompilerToolsBinDir := $(VcCompilerToolsDir)/bin/HostX86/$(TargetArchMoniker)
LIB := $(LIB);$(CORE_DIR)/dx9sdk/Lib/x86
endif
PATH := $(shell IFS=$$'\n'; cygpath "$(VCCompilerToolsBinDir)"):$(PATH)
@ -412,12 +410,6 @@ else ifneq (,$(findstring win,$(platform)))
PLATFORM_EXT = win32
FFMPEGINCFLAGS += -I$(FFMPEGDIR)/Windows/$(TARGET_ARCH)/include
FFMPEGLDFLAGS += -lavformat -lavcodec -lavutil -lswresample -lswscale
INCFLAGS += -include $(CORE_DIR)/Windows/mingw_defines.h
ifneq (,$(findstring 64,$(TARGET_ARCH)))
LDFLAGS += -L$(CORE_DIR)/dx9sdk/Lib/x64
else
LDFLAGS += -L$(CORE_DIR)/dx9sdk/Lib/x86
endif
fpic = -fPIC
CC = gcc
CXX = g++

View file

@ -1007,8 +1007,6 @@ SOURCES_CXX += \
$(COMMONDIR)/GPU/D3D11/D3D11Loader.cpp \
$(COMMONDIR)/GPU/D3D11/thin3d_d3d11.cpp
INCFLAGS += -I$(CORE_DIR)/dx9sdk/Include -I$(CORE_DIR)/dx9sdk/Include/DX11
endif
SOURCES_CXX += \

View file

@ -133,11 +133,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LinkIncremental>true</LinkIncremental>
@ -149,11 +149,11 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<LinkIncremental>false</LinkIncremental>
@ -447,4 +447,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>