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Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX
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0d6cfab61b
commit
2bdaaba2ab
3 changed files with 14 additions and 14 deletions
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@ -132,7 +132,7 @@ void __AudioUpdate()
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s32 mixBuffer[hwBlockSize * 2];
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memset(mixBuffer, 0, sizeof(mixBuffer));
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for (int i = 0; i < MAX_CHANNEL; i++)
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for (int i = 0; i < PSP_AUDIO_CHANNEL_MAX; i++)
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{
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if (!chans[i].reserved)
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continue;
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@ -41,7 +41,7 @@ u32 sceAudioOutputBlocking(u32 chan, u32 vol, u32 samplePtr) {
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ERROR_LOG(HLE, "sceAudioOutputBlocking - Sample pointer null");
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return 0;
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}
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if (chan >= MAX_CHANNEL) {
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if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(HLE,"sceAudioOutputBlocking() - BAD CHANNEL");
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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} else if (!chans[chan].reserved) {
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@ -60,7 +60,7 @@ u32 sceAudioOutputPannedBlocking(u32 chan, u32 volume1, u32 volume2, u32 sampleP
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if (samplePtr == 0) {
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ERROR_LOG(HLE, "sceAudioOutputPannedBlocking - Sample pointer null");
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return 0;
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} else if (chan >= MAX_CHANNEL) {
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} else if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(HLE,"sceAudioOutputPannedBlocking() - BAD CHANNEL");
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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} else if (!chans[chan].reserved) {
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@ -77,7 +77,7 @@ u32 sceAudioOutputPannedBlocking(u32 chan, u32 volume1, u32 volume2, u32 sampleP
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u32 sceAudioOutput(u32 chan, u32 vol, u32 samplePtr)
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{
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if (chan >= MAX_CHANNEL) {
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if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(HLE,"sceAudioOutput() - BAD CHANNEL");
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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}
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@ -99,7 +99,7 @@ u32 sceAudioOutput(u32 chan, u32 vol, u32 samplePtr)
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u32 sceAudioOutputPanned(u32 chan, u32 leftVol, u32 rightVol, u32 samplePtr)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE,"sceAudioOutputPanned() - BAD CHANNEL");
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -122,7 +122,7 @@ u32 sceAudioOutputPanned(u32 chan, u32 leftVol, u32 rightVol, u32 samplePtr)
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int sceAudioGetChannelRestLen(u32 chan)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE, "sceAudioGetChannelRestLen(%i) - BAD CHANNEL", chan);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -135,7 +135,7 @@ int sceAudioGetChannelRestLen(u32 chan)
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int sceAudioGetChannelRestLength(u32 chan)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE, "sceAudioGetChannelRestLength(%i) - BAD CHANNEL", chan);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -148,7 +148,7 @@ int sceAudioGetChannelRestLength(u32 chan)
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static int GetFreeChannel()
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{
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for (int i = 0; i < MAX_CHANNEL; i++)
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for (int i = 0; i < PSP_AUDIO_CHANNEL_MAX ; i++)
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if (!chans[i].reserved)
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return i;
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return -1;
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@ -166,7 +166,7 @@ u32 sceAudioChReserve(u32 channel, u32 sampleCount, u32 format) //.Allocate soun
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return SCE_ERROR_AUDIO_NO_CHANNELS_AVAILABLE;
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}
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if (channel >= MAX_CHANNEL)
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if (channel >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE ,"sceAudioChReserve(channel = %d, sampleCount = %d, format = %d) - BAD CHANNEL", channel, sampleCount, format);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -191,7 +191,7 @@ u32 sceAudioChReserve(u32 channel, u32 sampleCount, u32 format) //.Allocate soun
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u32 sceAudioChRelease(u32 chan)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE, "sceAudioChRelease(%i) - BAD CHANNEL", chan);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -210,7 +210,7 @@ u32 sceAudioChRelease(u32 chan)
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u32 sceAudioSetChannelDataLen(u32 chan, u32 len)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE,"sceAudioSetChannelDataLen(%i, %i) - BAD CHANNEL", chan, len);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -230,7 +230,7 @@ u32 sceAudioSetChannelDataLen(u32 chan, u32 len)
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u32 sceAudioChangeChannelConfig(u32 chan, u32 format)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE,"sceAudioChangeChannelConfig(%i, %i) - invalid channel number", chan, format);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -250,7 +250,7 @@ u32 sceAudioChangeChannelConfig(u32 chan, u32 format)
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u32 sceAudioChangeChannelVolume(u32 chan, u32 lvolume, u32 rvolume)
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{
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if (chan >= MAX_CHANNEL)
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if (chan >= PSP_AUDIO_CHANNEL_MAX)
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{
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ERROR_LOG(HLE,"sceAudioChangeChannelVolume(%i, %i, %i) - invalid channel number", chan, lvolume, rvolume);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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@ -36,7 +36,7 @@ enum PspAudioFrequencies { PSP_AUDIO_FREQ_44K = 44100, PSP_AUDIO_FREQ_48K = 48
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#define SCE_ERROR_AUDIO_CHANNEL_NOT_RESERVED 0x80260008
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#define SCE_ERROR_AUDIO_NOT_OUTPUT 0x80260009
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#define MAX_CHANNEL 8
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#define PSP_AUDIO_CHANNEL_MAX 8
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struct AudioChannel
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{
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