diff --git a/GPU/Directx9/StencilBufferDX9.cpp b/GPU/Directx9/StencilBufferDX9.cpp index 78981a8969..fab9e99594 100644 --- a/GPU/Directx9/StencilBufferDX9.cpp +++ b/GPU/Directx9/StencilBufferDX9.cpp @@ -207,7 +207,7 @@ bool FramebufferManagerDX9::NotifyStencilUpload(u32 addr, int size, StencilUploa if (!tex) return false; - device_->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_STENCIL, D3DCOLOR_RGBA(0, 0, 0, 0), 0.0f, 0); + // TODO: Ideally, we should clear alpha to zero here (but not RGB.) dxstate.stencilFunc.set(D3DCMP_ALWAYS, 0xFF, 0xFF);