From 299033929ad53ab685f728ea3451fb826c6774b2 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 22 Oct 2022 09:04:48 -0700 Subject: [PATCH] GE Debugger: List verts on bounding box command. --- Windows/GEDebugger/TabVertices.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Windows/GEDebugger/TabVertices.cpp b/Windows/GEDebugger/TabVertices.cpp index f7ab9af7ac..024938a43d 100644 --- a/Windows/GEDebugger/TabVertices.cpp +++ b/Windows/GEDebugger/TabVertices.cpp @@ -293,7 +293,7 @@ int CtrlVertexList::GetRowCount() { DisplayList list; if (gpuDebug->GetCurrentDisplayList(list)) { u32 cmd = Memory::Read_U32(list.pc); - if ((cmd >> 24) == GE_CMD_PRIM) { + if ((cmd >> 24) == GE_CMD_PRIM || (cmd >> 24) == GE_CMD_BOUNDINGBOX) { rowCount_ = cmd & 0xFFFF; } else if ((cmd >> 24) == GE_CMD_BEZIER || (cmd >> 24) == GE_CMD_SPLINE) { u32 u = (cmd & 0x00FF) >> 0;