softgpu: Allow configuring Google Cardboard.

This is also relevant where softgpu is forced, i.e. Darkstalkers.
This commit is contained in:
Unknown W. Brackets 2020-05-10 00:40:27 -07:00
parent a03e368566
commit 23218a58e3

View file

@ -461,14 +461,13 @@ void GameSettingsScreen::CreateViews() {
#if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
graphicsSettings->Add(new ItemHeader(gr->T("Cardboard VR Settings", "Cardboard VR Settings")));
CheckBox *cardboardMode = graphicsSettings->Add(new CheckBox(&g_Config.bEnableCardboardVR, gr->T("Enable Cardboard VR", "Enable Cardboard VR")));
cardboardMode->SetDisabledPtr(&g_Config.bSoftwareRendering);
PopupSliderChoice * cardboardScreenSize = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardScreenSize, 30, 100, gr->T("Cardboard Screen Size", "Screen Size (in % of the viewport)"), 1, screenManager(), gr->T("% of viewport")));
cardboardScreenSize->SetDisabledPtr(&g_Config.bSoftwareRendering);
graphicsSettings->Add(new CheckBox(&g_Config.bEnableCardboardVR, gr->T("Enable Cardboard VR", "Enable Cardboard VR")));
PopupSliderChoice *cardboardScreenSize = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardScreenSize, 30, 100, gr->T("Cardboard Screen Size", "Screen Size (in % of the viewport)"), 1, screenManager(), gr->T("% of viewport")));
cardboardScreenSize->SetEnabledPtr(&g_Config.bEnableCardboardVR);
PopupSliderChoice *cardboardXShift = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardXShift, -100, 100, gr->T("Cardboard Screen X Shift", "X Shift (in % of the void)"), 1, screenManager(), gr->T("% of the void")));
cardboardXShift->SetDisabledPtr(&g_Config.bSoftwareRendering);
cardboardXShift->SetEnabledPtr(&g_Config.bEnableCardboardVR);
PopupSliderChoice *cardboardYShift = graphicsSettings->Add(new PopupSliderChoice(&g_Config.iCardboardYShift, -100, 100, gr->T("Cardboard Screen Y Shift", "Y Shift (in % of the void)"), 1, screenManager(), gr->T("% of the void")));
cardboardYShift->SetDisabledPtr(&g_Config.bSoftwareRendering);
cardboardYShift->SetEnabledPtr(&g_Config.bEnableCardboardVR);
#endif
std::vector<std::string> cameraList = Camera::getDeviceList();