diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 1ff18a1ba0..30a9dc4b6c 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -228,7 +228,7 @@ void GameSettingsScreen::CreateViews() { tabHolder->AddTab(ms->T("Graphics"), graphicsSettingsScroll); graphicsSettings->Add(new ItemHeader(gs->T("Rendering Mode"))); - static const char *renderingMode[] = { "Non-Buffered Rendering", "Buffered Rendering", "Read Framebuffers To Memory(CPU)", "Read Framebuffers To Memory(GPU)"}; + static const char *renderingMode[] = { "Non-Buffered Rendering", "Buffered Rendering", "Read Framebuffers To Memory (CPU)", "Read Framebuffers To Memory (GPU)"}; graphicsSettings->Add(new PopupMultiChoice(&g_Config.iRenderingMode, gs->T("Mode"), renderingMode, 0, 4, gs, screenManager())); graphicsSettings->Add(new ItemHeader(gs->T("Frame Rate Control"))); diff --git a/Windows/ppsspp.rc b/Windows/ppsspp.rc index 7c2542e640..c7c85d1b31 100644 Binary files a/Windows/ppsspp.rc and b/Windows/ppsspp.rc differ