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Savedata: Report secureVersion param usage.
Seems likely this is what's happening in #10814, but need data from more games.
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@ -576,6 +576,9 @@ bool SavedataParam::Load(SceUtilitySavedataParam *param, const std::string &save
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}
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bool SavedataParam::LoadSaveData(SceUtilitySavedataParam *param, const std::string &saveDirName, const std::string& dirPath, bool secureMode) {
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if (param->secureVersion != 0) {
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WARN_LOG_REPORT(SCEUTILITY, "Savedata version requested: %d", param->secureVersion);
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}
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u8 *data_ = param->dataBuf;
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std::string filePath = dirPath+"/"+GetFileName(param);
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s64 readSize;
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