From 1fa12054b8acd48f49c6a4a692e6886bebe6863f Mon Sep 17 00:00:00 2001 From: raven02 Date: Wed, 10 Apr 2013 22:24:10 +0800 Subject: [PATCH] Positional fix --- UI/GamepadEmu.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/UI/GamepadEmu.cpp b/UI/GamepadEmu.cpp index fade5e52cf..ebc96927bf 100644 --- a/UI/GamepadEmu.cpp +++ b/UI/GamepadEmu.cpp @@ -28,7 +28,7 @@ TouchButton buttonSelect(&ui_atlas, I_RECT, I_SELECT, PAD_BUTTON_SELECT); TouchButton buttonStart(&ui_atlas, I_RECT, I_START, PAD_BUTTON_START); TouchButton buttonLShoulder(&ui_atlas, I_SHOULDER, I_L, PAD_BUTTON_LBUMPER); TouchButton buttonRShoulder(&ui_atlas, I_SHOULDER, I_R, PAD_BUTTON_RBUMPER, 0, true); -TouchButton buttonTurbo(&ui_atlas, I_RECT, I_ARROW, PAD_BUTTON_LEFT_THUMB, 90); +TouchButton buttonTurbo(&ui_atlas, I_RECT, I_ARROW, PAD_BUTTON_LEFT_THUMB, 0); TouchCrossPad crossPad(&ui_atlas, I_DIR, I_ARROW); #if defined(__SYMBIAN32__) || defined(IOS) TouchButton buttonPause(&ui_atlas, I_RECT, I_ARROW, PAD_BUTTON_BACK, 90); @@ -67,9 +67,9 @@ void LayoutGamepad(int w, int h) buttonSelect.setPos(halfW - button_spacing, h - 20 * controlScale, controlScale); buttonStart.setPos(halfW + button_spacing, h - 20 * controlScale, controlScale); - buttonLShoulder.setPos(button_spacing + 10 * controlScale, 15 * controlScale, controlScale); - buttonRShoulder.setPos(w - button_spacing - 10 * controlScale, 15 * controlScale, controlScale); - buttonTurbo.setPos(halfW, 15 * controlScale, controlScale); + buttonLShoulder.setPos(button_spacing + 10 * controlScale, 80 * controlScale, controlScale); + buttonRShoulder.setPos(w - button_spacing - 10 * controlScale, 80 * controlScale, controlScale); + buttonTurbo.setPos(button_spacing, 20 * controlScale, controlScale); #if defined(__SYMBIAN32__) || defined(IOS) buttonPause.setPos(halfW, 15 * controlScale, controlScale);