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iOS: Buildfix bad GLES headers.
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@ -20,6 +20,8 @@
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// These are the same value, alias for simplicity.
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#if defined(GL_CLIP_DISTANCE0_EXT) && !defined(GL_CLIP_DISTANCE0)
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#define GL_CLIP_DISTANCE0 GL_CLIP_DISTANCE0_EXT
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#elif !defined(GL_CLIP_DISTANCE0)
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#define GL_CLIP_DISTANCE0 0x3000
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#endif
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static constexpr int TEXCACHE_NAME_CACHE_SIZE = 16;
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