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Correct sceAudioOutput2GetRestSample().
Should be samples, not bytes.
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@ -340,7 +340,7 @@ u32 sceAudioOutput2GetRestSample(){
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return SCE_ERROR_AUDIO_CHANNEL_NOT_RESERVED;
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}
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DEBUG_LOG(HLE,"sceAudioOutput2GetRestSample()");
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return (u32) chans[PSP_AUDIO_CHANNEL_OUTPUT2].sampleQueue.size() * 2;
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return (u32) chans[PSP_AUDIO_CHANNEL_OUTPUT2].sampleQueue.size() / 2;
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}
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u32 sceAudioOutput2Release(){
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