UI: Fix PC display on fast mem crash.

This commit is contained in:
Unknown W. Brackets 2023-04-16 19:10:20 -07:00
parent 0490ad0039
commit 1676f18dd3

View file

@ -462,7 +462,7 @@ void Core_MemoryException(u32 address, u32 accessSize, u32 pc, MemoryExceptionTy
}
}
void Core_MemoryExceptionInfo(u32 address, u32 pc, u32 accessSize, MemoryExceptionType type, std::string additionalInfo, bool forceReport) {
void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, std::string additionalInfo, bool forceReport) {
const char *desc = MemoryExceptionTypeAsString(type);
// In jit, we only flush PC when bIgnoreBadMemAccess is off.
if (g_Config.iCpuCore == (int)CPUCore::JIT && g_Config.bIgnoreBadMemAccess) {
@ -483,6 +483,7 @@ void Core_MemoryExceptionInfo(u32 address, u32 pc, u32 accessSize, MemoryExcepti
e.info = additionalInfo;
e.memory_type = type;
e.address = address;
e.accessSize = accessSize;
e.stackTrace = stackTrace;
e.pc = pc;
Core_EnableStepping(true, "memory.exception", address);