From 13c5badfa1096f6d66c69b281963db59a3df2cf3 Mon Sep 17 00:00:00 2001 From: TotalCaesar659 <14265316+TotalCaesar659@users.noreply.github.com> Date: Tue, 2 Mar 2021 21:18:36 +0300 Subject: [PATCH] Fix double space again --- Core/SaveState.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Core/SaveState.cpp b/Core/SaveState.cpp index 045ca72b53..41effcc6cf 100644 --- a/Core/SaveState.cpp +++ b/Core/SaveState.cpp @@ -762,11 +762,11 @@ namespace SaveState // Using save states instead of saves simulates many hour play sessions. // Sometimes this exposes game bugs that were rarely seen on real devices, // because few people played on a real PSP for 10 hours straight. - callbackMessage = slot_prefix + sc->T("Loaded. Save in game, restart, and load for less bugs."); + callbackMessage = slot_prefix + sc->T("Loaded. Save in game, restart, and load for less bugs."); callbackResult = Status::WARNING; } else if (!g_Config.bHideStateWarnings && IsOldVersion()) { // Save states also preserve bugs from old PPSSPP versions, so warn. - callbackMessage = slot_prefix + sc->T("Loaded. Save in game, restart, and load for less bugs."); + callbackMessage = slot_prefix + sc->T("Loaded. Save in game, restart, and load for less bugs."); callbackResult = Status::WARNING; }