Add missing stubs fro sceImpose

This commit is contained in:
raven02 2013-01-23 16:55:52 +08:00
parent 1749a9b5ae
commit 0ea7877b66

View file

@ -33,15 +33,23 @@ const int PSP_LANGUAGE_KOREAN = 9;
const int PSP_LANGUAGE_TRADITIONAL_CHINESE = 10;
const int PSP_LANGUAGE_SIMPLIFIED_CHINESE = 11;
const int PSP_CONFIRM_BUTTON_CIRCLE = 0;
const int PSP_CONFIRM_BUTTON_CROSS = 1;
const int PSP_UMD_POPUP_DISABLE = 0;
const int PSP_UMD_POPUP_ENABLE = 1;
static u32 language = PSP_LANGUAGE_ENGLISH;
static u32 buttonValue = 0;
static u32 umdPopup = 0;
static u32 buttonValue = PSP_CONFIRM_BUTTON_CIRCLE;
static u32 umdPopup = PSP_UMD_POPUP_DISABLE;
static u32 backlightOffTime;
void __ImposeInit()
{
language = PSP_LANGUAGE_ENGLISH;
buttonValue = 0;
umdPopup = 0;
buttonValue = PSP_CONFIRM_BUTTON_CIRCLE;
umdPopup = PSP_UMD_POPUP_DISABLE;
backlightOffTime = 0;
}
void __ImposeDoState(PointerWrap &p)
@ -49,6 +57,7 @@ void __ImposeDoState(PointerWrap &p)
p.Do(language);
p.Do(buttonValue);
p.Do(umdPopup);
p.Do(backlightOffTime);
p.DoMarker("sceImpose");
}
@ -80,9 +89,9 @@ u32 sceImposeGetLanguageMode(u32 languagePtr, u32 btnPtr)
return 0;
}
u32 sceImposeSetUMDPopup(int value) {
DEBUG_LOG(HLE, "sceImposeSetUMDPopup(%i)", value);
umdPopup = value;
u32 sceImposeSetUMDPopup(int mode) {
DEBUG_LOG(HLE, "sceImposeSetUMDPopup(%i)", mode);
umdPopup = mode;
return 0;
}
@ -91,15 +100,30 @@ u32 sceImposeGetUMDPopup() {
return umdPopup;
}
u32 sceImposeSetBacklightOffTime(int time) {
DEBUG_LOG(HLE, "sceImposeSetBacklightOffTime(%i)", time);
backlightOffTime = time;
return 0;
}
u32 sceImposeGetBacklightOffTime() {
DEBUG_LOG(HLE, "sceImposeGetBacklightOffTime()");
return backlightOffTime;
}
//OSD stuff? home button?
const HLEFunction sceImpose[] =
{
{0x36aa6e91, WrapU_UU<sceImposeSetLanguageMode>, "sceImposeSetLanguageMode"}, // Seen
{0x381bd9e7, 0, "sceImposeHomeButton"},
{0x0F341BE4, 0, "sceImposeGetHomePopup"},
{0x5595A71A, 0, "sceImposeSetHomePopup"},
{0x24fd7bcf, WrapU_UU<sceImposeGetLanguageMode>, "sceImposeGetLanguageMode"},
{0x8c943191, WrapU_UU<sceImposeGetBatteryIconStatus>, "sceImposeGetBatteryIconStatus"},
{0x72189C48, WrapU_I<sceImposeSetUMDPopup>, "sceImposeSetUMDPopup"},
{0xE0887BC8, WrapU_V<sceImposeGetUMDPopup>, "sceImposeGetUMDPopup"},
{0x8F6E3518, WrapU_V<sceImposeGetBacklightOffTime>, "sceImposeGetBacklightOffTime"},
{0x967F6D4A, WrapU_I<sceImposeSetBacklightOffTime>, "sceImposeSetBacklightOffTime"},
};
void Register_sceImpose()