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Fix wrong type of parameter to UpdateRunLoop. Do not understand how this compiled.
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1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ class GraphicsContext;
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struct InputState;
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// called from emu thread
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void UpdateRunLoop(GraphicsContext *input_state);
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void UpdateRunLoop(InputState *input_state);
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void Core_Run(GraphicsContext *ctx, InputState *input_state);
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void Core_Stop();
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void Core_ErrorPause();
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