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Fix build with USE_MINIUPNPC=OFF
Instead of adding platform-specific dirty workarounds, why not try to handle things *properly*? With this commit, the PortManager will compile UPnP specific code only if USE_MINIUPNPC is set. Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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parent
7f4c83728c
commit
08e60c27d7
2 changed files with 14 additions and 14 deletions
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@ -1886,7 +1886,7 @@ if(USE_MINIUPNPC)
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add_definitions(-fPIC)
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endif()
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add_definitions(-DMINIUPNP_STATICLIB)
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add_definitions(-DWITH_UPNP -DMINIUPNP_STATICLIB)
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set(MINIUPNP_DIR "ext/miniupnp/miniupnpc")
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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configure_file(${MINIUPNP_DIR}/miniupnpcstrings.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h) # by default miniupnp repo doesn't contains miniupnpcstrings.h and need to be generated
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@ -68,7 +68,7 @@ PortManager::~PortManager() {
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void PortManager::Terminate() {
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VERBOSE_LOG(SCENET, "PortManager::Terminate()");
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if (urls) {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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FreeUPNPUrls(urls);
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#endif
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free(urls);
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@ -88,7 +88,7 @@ void PortManager::Terminate() {
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}
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bool PortManager::Initialize(const unsigned int timeout) {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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// Windows: Assuming WSAStartup already called beforehand
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struct UPNPDev* devlist;
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struct UPNPDev* dev;
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@ -184,7 +184,7 @@ bool PortManager::Initialize(const unsigned int timeout) {
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auto n = GetI18NCategory("Networking");
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host->NotifyUserMessage(n->T("Unable to find UPnP device"), 2.0f, 0x0000ff);
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m_InitState = UPNP_INITSTATE_NONE;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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return false;
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}
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@ -193,7 +193,7 @@ int PortManager::GetInitState() {
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}
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bool PortManager::Add(const char* protocol, unsigned short port, unsigned short intport) {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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char port_str[16];
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char intport_str[16];
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int r;
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@ -242,11 +242,11 @@ bool PortManager::Add(const char* protocol, unsigned short port, unsigned short
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return true;
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#else
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return false;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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}
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bool PortManager::Remove(const char* protocol, unsigned short port) {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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char port_str[16];
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INFO_LOG(SCENET, "PortManager::Remove(%s, %d)", protocol, port);
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@ -273,11 +273,11 @@ bool PortManager::Remove(const char* protocol, unsigned short port) {
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return true;
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#else
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return false;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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}
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bool PortManager::Restore() {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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int r;
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VERBOSE_LOG(SCENET, "PortManager::Restore()");
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if (urls == NULL || urls->controlURL == NULL || urls->controlURL[0] == '\0')
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@ -319,11 +319,11 @@ bool PortManager::Restore() {
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return true;
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#else
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return false;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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}
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bool PortManager::Clear() {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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int r;
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int i = 0;
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char index[6];
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@ -377,11 +377,11 @@ bool PortManager::Clear() {
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return true;
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#else
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return false;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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}
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bool PortManager::RefreshPortList() {
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#if !PPSSPP_PLATFORM(SWITCH)
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#ifdef WITH_UPNP
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int r;
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int i = 0;
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char index[6];
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@ -434,7 +434,7 @@ bool PortManager::RefreshPortList() {
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return true;
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#else
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return false;
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // WITH_UPNP
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}
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int upnpService(const unsigned int timeout)
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