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SDL: Fix EGL build.
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1 changed files with 3 additions and 1 deletions
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@ -8,7 +8,9 @@
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#include "Common/GraphicsContext.h"
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// TODO: Move this to a better place.
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void EGL_Open();
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#if defined(USING_EGL)
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int8_t EGL_Open();
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#endif
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class SDLGLGraphicsContext : public DummyGraphicsContext {
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public:
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