Buildfix, cleanup use of long-deprecated stuff.

This commit is contained in:
Henrik Rydgård 2024-05-22 13:34:17 +02:00
parent 98e87a78d8
commit 016e90f7a4
2 changed files with 17 additions and 18 deletions

View file

@ -16,8 +16,8 @@ static void controllerButtonPressed(BOOL pressed, InputKeyCode keyCode) {
}
bool SetupController(GCController *controller) {
GCGamepad *baseProfile = controller.gamepad;
if (baseProfile == nil) {
GCExtendedGamepad *extendedProfile = controller.extendedGamepad;
if (extendedProfile == nil) {
return false;
}
@ -29,50 +29,46 @@ bool SetupController(GCController *controller) {
NativeKey(key);
};
baseProfile.buttonA.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.buttonA.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_2); // Cross
};
baseProfile.buttonB.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.buttonB.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_3); // Circle
};
baseProfile.buttonX.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.buttonX.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_4); // Square
};
baseProfile.buttonY.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.buttonY.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_1); // Triangle
};
baseProfile.leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_7); // LTrigger
};
baseProfile.rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_8); // RTrigger
};
baseProfile.dpad.up.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.dpad.up.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_DPAD_UP);
};
baseProfile.dpad.down.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.dpad.down.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_DPAD_DOWN);
};
baseProfile.dpad.left.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.dpad.left.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_DPAD_LEFT);
};
baseProfile.dpad.right.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
extendedProfile.dpad.right.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_DPAD_RIGHT);
};
GCExtendedGamepad *extendedProfile = controller.extendedGamepad;
if (extendedProfile == nil)
return; // controller doesn't support extendedGamepad profile
extendedProfile.leftTrigger.valueChangedHandler = ^(GCControllerButtonInput *button, float value, BOOL pressed) {
controllerButtonPressed(pressed, NKCODE_BUTTON_9); // Select
};
@ -359,4 +355,4 @@ void ICadeTracker::ButtonUp(iCadeState button) {
key.deviceId = DEVICE_ID_PAD_0;
NativeKey(key);
}
}
}

View file

@ -92,13 +92,16 @@ static bool threadEnabled = true;
static bool threadStopped = false;
id<PPSSPPViewController> sharedViewController;
static GraphicsContext *graphicsContext;
// TODO: Reach these through sharedViewController
static CameraHelper *cameraHelper;
static LocationHelper *locationHelper;
@interface PPSSPPViewControllerGL () {
ICadeTracker g_iCadeTracker;
TouchTracker g_touchTracker;
GraphicsContext *graphicsContext;
}
@property (nonatomic, strong) EAGLContext* context;