pound/core/Base/Thread.h
2025-06-18 18:30:21 +02:00

43 lines
855 B
C++

// Copyright 2025 Xenon Emulator Project. All rights reserved.
#pragma once
#include <chrono>
namespace Base {
enum class ThreadPriority : u32 {
Low = 0,
Normal = 1,
High = 2,
VeryHigh = 3,
Critical = 4
};
void SetCurrentThreadRealtime(std::chrono::nanoseconds period_ns);
void SetCurrentThreadPriority(ThreadPriority new_priority);
void SetCurrentThreadName(const std::string_view &name);
void SetThreadName(void *thread, const std::string_view &name);
class AccurateTimer {
std::chrono::nanoseconds target_interval{};
std::chrono::nanoseconds total_wait{};
std::chrono::high_resolution_clock::time_point start_time;
public:
explicit AccurateTimer(std::chrono::nanoseconds target_interval);
void Start();
void End();
std::chrono::nanoseconds GetTotalWait() const {
return total_wait;
}
};
} // namespace Base