// Copyright 2025 Xenon Emulator Project. All rights reserved. #pragma once #include #include #include #include #ifdef _WIN32 #include #else #include #endif namespace Base { [[nodiscard]] std::string UTF16ToUTF8(const std::wstring_view &input); [[nodiscard]] std::wstring UTF8ToUTF16W(const std::string_view &str); [[nodiscard]] std::string ToLower(const std::string &str); } // namespace Base