pinky/nes-testsuite/roms/sprdma_and_dmc_dma/source/nes.cfg
2016-10-23 19:50:32 +02:00

38 lines
1.4 KiB
INI

# 32K iNES ROM with optional 8K CHR
MEMORY
{
ZP: start = $10, size = $E0; # leave $10 free at each end
STACK: start = $100, size = $100;
RAM: start = $200, size = $500;
HEADER: start = 0, size = $10, fill=yes;
ROM: start = $8000, size = $7E00, fill=yes, fillval=$FF;
LOADER: start = $FE00, size = $100, fill=yes, fillval=$FF;
FF00: start = $FF00, size = $F4, fill=yes, fillval=$FF;
VECTORS:start = $FFF4, size = $C, fill=yes;
CHARS: start = 0, size = $2000, fillval=$FF;
}
SEGMENTS
{
ZEROPAGE: load = ZP, type = zp;
STACK: load = STACK, type = bss,align=$100, optional=yes;
BSS: load = RAM, type = bss,align=$100;
NVRAM: load = RAM, type = bss,define=yes, optional=yes;
HEADER: load = HEADER, type = ro;
CODE: load = ROM, type = ro, align=$8000;
CODE2: load = ROM, type = ro, align=$100, optional=yes;
RODATA: load = ROM, type = ro, align=$100;
CHARS_PRG: load = ROM, type = ro, align=$200, optional=yes;
CHARS_PRG_ASCII:load = ROM, type = ro, align=$200, optional=yes;
LOADER: load = LOADER, type = ro, optional=yes;
FF00: load = FF00, type = ro, align=$100, optional=yes;
VECTORS: load = VECTORS, type = ro;
CHARS: load = CHARS, type = ro, align=$100, optional=yes;
CHARS_ASCII:load = CHARS, type = ro, align=$200, optional=yes;
}