pinky/nes-testsuite/roms/dmc_dma_during_read4/source/nes.cfg
2016-10-23 19:50:32 +02:00

43 lines
1.5 KiB
INI

# ca65 configuration for CNROM with code at $E000
# fill=yes forces area to be padded to specified size in output
MEMORY
{
ZP: start = $10, size = $F0, type = rw;
RAM: start = $0200, size = $0600, type = rw;
# My devcart only has memory from $E000-$FFFF
HEADER: start = 0, size = $10, type = ro, fill=yes;
UNUSED: start = $8000, size = $6000, type = ro, fill=yes;
ROM: start = $E000, size = $1FF4, type = ro, fill=yes;
# Extra 6 bytes in vectors because built-in NES configuration
# does the same. Stupid, but better to keep compatible with it
# so small examples can use the built-in configuration.
VECTORS:start = $FFF4, size = $C, type = ro, fill=yes;
CHARS: start = 0, size = $2000, type = ro;
}
# align=$100 allows use of .align directive with a value up to $100
# optional=yes avoids warning if segment is never used
SEGMENTS
{
ZEROPAGE: load = ZP, type = zp;
BSS: load = RAM, type = bss;
HEADER: load = HEADER, type = ro;
CODE: load = ROM, type = ro, align=$100;
# Library code goes into this segment, keeping user code same
# length regardless of runtime: devcart, ROM, NSF, etc.
CODE2: load = ROM, type = ro, align=$100, optional=yes;
RODATA: load = ROM, type = ro;
# Separate segment for strings so RODATA can have pointers to
# strings
STRINGS: load = ROM, type = ro, optional=yes;
VECTORS: load = VECTORS,type = ro;
CHARS: load = CHARS, type = ro, align=$2000, optional=yes;
}