pcsx2/plugins/zerospu2/Win32/resource.h
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00

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973 B
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ZeroSPU2.rc
//
#define IDD_CONFDLG 101
#define IDD_CONFIG 101
#define IDD_ABOUT 103
#define IDC_NAME 1000
#define IDC_CHECK1 1007
#define IDC_LOGGING 1007
#define IDC_FFXHAC 1008
#define IDC_FFXHACK 1008
#define IDC_SNDRECORDING 1008
#define IDC_RECORDING 1008
#define IDC_REALTIME 1009
#define IDC_TIMESTRETCH 1010
#define IDC_MUTESOUND 1011
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif