mirror of
https://github.com/PCSX2/pcsx2.git
synced 2025-04-02 10:52:54 -04:00
Upgraded GSdx's use of svnrev to match other plugins in the pcsx2 repository; so that it no longer requires TortoiseSVN, and will also compile correctly from folders with spaces (ala '/program files/username/my documents/projects'). Removed the /3rdparty and /common folders since they aren't used anymore, and it was potentially confusing or misleading to leave them in since they were out-of-date (they were once referenced by svn:externals, and we opted out of using those here due to slowness). SPU2-X: Fixed a minor overflow in the reverb that would cause infrequent crackles in a select few games. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@503 96395faa-99c1-11dd-bbfe-3dabce05a288
20 lines
904 B
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20 lines
904 B
Text
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CDVDiso", "CDVDiso\src\Win32\CDVDiso_vs2008.vcproj", "{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug|Win32.ActiveCfg = Debug|Win32
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{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Debug|Win32.Build.0 = Debug|Win32
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{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release|Win32.ActiveCfg = Release|Win32
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{5F78E90B-BD22-47B1-9CA5-7A80F4DF5EF3}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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