pcsx2/Patch.c
zerofrog df521ae24f 0.9.4 release
git-svn-id: http://pcsx2.googlecode.com/svn/branches/pcsx2_0.9.4@186 96395faa-99c1-11dd-bbfe-3dabce05a288
2007-11-11 02:55:00 +00:00

422 lines
9.4 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2003 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//
// Includes
//
#include <stdlib.h>
#include <string.h>
#include "PsxCommon.h"
#ifdef _WIN32
#include "windows/cheats/cheats.h"
#endif
#include "Patch.h"
int g_ZeroGSOptions=0;
//
// Variables
//
PatchTextTable commands[] =
{
{ "comment", 1, patchFunc_comment },
{ "gametitle", 2, patchFunc_gametitle },
{ "patch", 3, patchFunc_patch },
{ "fastmemory", 4, patchFunc_fastmemory }, // enable for faster but bugger mem (mvc2 is faster)
{ "roundmode", 5, patchFunc_roundmode }, // changes rounding mode for floating point
// syntax: roundmode=X,Y
// possible values for X,Y: NEAR, DOWN, UP, CHOP
// X - EE rounding mode (default is NEAR)
// Y - VU rounding mode (default is CHOP)
{ "zerogs", 6, patchFunc_zerogs }, // zerogs=hex
{ "path3hack", 7, patchFunc_path3hack },
{ "", 0, NULL }
};
PatchTextTable dataType[] =
{
{ "byte", 1, NULL },
{ "short", 2, NULL },
{ "word", 3, NULL },
{ "double", 4, NULL },
{ "", 0, NULL }
};
PatchTextTable cpuCore[] =
{
{ "EE", 1, NULL },
{ "IOP", 2, NULL },
{ "", 0, NULL }
};
IniPatch patch[ MAX_PATCH ];
int patchnumber;
//
// Function Implementations
//
int PatchTableExecute( char * text1, char * text2, PatchTextTable * Table )
{
int i = 0;
while ( Table[ i ].text[ 0 ] )
{
if ( !strcmp( Table[ i ].text, text1 ) )
{
if ( Table[ i ].func )
{
Table[ i ].func( text1, text2 );
}
break;
}
i++;
}
return Table[ i ].code;
}
void _applypatch(int place, IniPatch *p) {
if (p->placetopatch != place) return;
if (p->enabled == 0) return;
if (p->cpu == 1) { //EE
if (p->type == 1) { //byte
memWrite8(p->addr, (u8)p->data);
} else
if (p->type == 2) { //short
memWrite16(p->addr, (u16)p->data);
} else
if (p->type == 3) { //word
memWrite32(p->addr, (u32)p->data);
} else
if (p->type == 4) { //double
memWrite64(p->addr, p->data);
}
} else
if (p->cpu == 2) { //IOP
if (p->type == 1) { //byte
psxMemWrite8(p->addr, (u8)p->data);
} else
if (p->type == 2) { //short
psxMemWrite16(p->addr, (u16)p->data);
} else
if (p->type == 3) { //word
psxMemWrite32(p->addr, (u32)p->data);
}
}
}
//this is for apply patches directly to memory
void applypatch(int place) {
int i;
if (place == 0) {
SysPrintf(" patchnumber: %d\n", patchnumber);
}
for ( i = 0; i < patchnumber; i++ ) {
_applypatch(place, &patch[i]);
}
}
void patchFunc_comment( char * text1, char * text2 )
{
SysPrintf( "comment: %s \n", text2 );
}
char strgametitle[256] = {0};
void patchFunc_gametitle( char * text1, char * text2 )
{
SysPrintf( "gametitle: %s \n", text2 );
#ifdef _WIN32
sprintf(strgametitle,"%s",text2);
if (gApp.hConsole) SetConsoleTitle(strgametitle);
#endif
}
extern int RunExe;
void patchFunc_patch( char * cmd, char * param )
{
//patch=placetopatch,cpucore,address,type,data
char * pText;
if ( patchnumber >= MAX_PATCH )
{
SysPrintf( "Patch ERROR: Maximum number of patches reached: %s=%s\n", cmd, param );
return;
}
pText = strtok( param, "," );
pText = param;
// inifile_trim( pText );
if(RunExe == 1) patch[ patchnumber ].placetopatch = 1;
else patch[ patchnumber ].placetopatch = strtol( pText, (char **)NULL, 0 );
pText = strtok( NULL, "," );
inifile_trim( pText );
patch[ patchnumber ].cpu = PatchTableExecute( pText, NULL, cpuCore );
if ( patch[ patchnumber ].cpu == 0 )
{
SysPrintf( "Unrecognized patch '%s'\n", pText );
return;
}
pText = strtok( NULL, "," );
inifile_trim( pText );
sscanf( pText, "%X", &patch[ patchnumber ].addr );
pText = strtok( NULL, "," );
inifile_trim( pText );
patch[ patchnumber ].type = PatchTableExecute( pText, NULL, dataType );
if ( patch[ patchnumber ].type == 0 )
{
SysPrintf( "Unrecognized patch '%s'\n", pText );
return;
}
pText = strtok( NULL, "," );
inifile_trim( pText );
sscanf( pText, "%I64X", &patch[ patchnumber ].data );
patch[ patchnumber ].enabled = 1;
patchnumber++;
}
//this routine is for execute the commands of the ini file
void inifile_command( char * cmd )
{
int code;
char command[ 256 ];
char parameter[ 256 ];
// extract param part (after '=')
char * pEqual = strchr( cmd, '=' );
if ( ! pEqual )
{
// fastmemory doesn't have =
pEqual = cmd+strlen(cmd);
// SysPrintf( "Ini file ERROR: unknow line: %s \n", cmd );
// return;
}
memset( command, 0, sizeof( command ) );
memset( parameter, 0, sizeof( parameter ) );
strncpy( command, cmd, pEqual - cmd );
strncpy( parameter, pEqual + 1, sizeof( parameter ) );
inifile_trim( command );
inifile_trim( parameter );
code = PatchTableExecute( command, parameter, commands );
}
void inifile_trim( char * buffer )
{
char * pInit = buffer;
char * pEnd = NULL;
while ( ( *pInit == ' ' ) || ( *pInit == '\t' ) ) //skip space
{
pInit++;
}
if ( ( pInit[ 0 ] == '/' ) && ( pInit[ 1 ] == '/' ) ) //remove comment
{
buffer[ 0 ] = '\0';
return;
}
pEnd = pInit + strlen( pInit ) - 1;
if ( pEnd <= pInit )
{
buffer[ 0 ] = '\0';
return;
}
while ( ( *pEnd == '\r' ) || ( *pEnd == '\n' ) ||
( *pEnd == ' ' ) || ( *pEnd == '\t' ) )
{
pEnd--;
}
if ( pEnd <= pInit )
{
buffer[ 0 ] = '\0';
return;
}
memmove( buffer, pInit, pEnd - pInit + 1 );
buffer[ pEnd - pInit + 1 ] = '\0';
}
void inisection_process( FILE * f1 )
{
char buffer[ 1024 ];
while( fgets( buffer, sizeof( buffer ), f1 ) )
{
inifile_trim( buffer );
if ( buffer[ 0 ] )
{
inifile_command( buffer );
}
}
}
//this routine is for reading the ini file
void inifile_read( char * name )
{
FILE * f1;
char buffer[ 1024 ];
patchnumber = 0;
#ifdef _WIN32
sprintf( buffer, "patches\\%s.pnach", name );
#else
sprintf( buffer, "patches/%s.pnach", name );
#endif
f1 = fopen( buffer, "rt" );
#ifndef _WIN32
if( !f1 ) {
// try all upper case because linux is case sensitive
char* pstart = buffer+8;
char* pend = buffer+strlen(buffer);
while(pstart != pend ) {
// stop at the first . since we only want to update the hex
if( *pstart == '.' )
break;
*pstart++ = toupper(*pstart);
}
f1 = fopen(buffer, "rt");
}
#endif
if( !f1 )
{
SysPrintf( _( "patch file for this game not found. Can't apply any patches\n" ));
return;
}
inisection_process( f1 );
fclose( f1 );
}
void resetpatch( void )
{
patchnumber = 0;
}
int AddPatch(int Mode, int Place, int Address, int Size, u64 data)
{
if ( patchnumber >= MAX_PATCH )
{
SysPrintf( "Patch ERROR: Maximum number of patches reached.\n");
return -1;
}
if(RunExe == 1) patch[patchnumber].placetopatch = 1;
else patch[patchnumber].placetopatch = Mode;
patch[patchnumber].cpu = Place;
patch[patchnumber].addr=Address;
patch[patchnumber].type=Size;
patch[patchnumber].data = data;
return patchnumber++;
}
void patchFunc_fastmemory( char * cmd, char * param )
{
#ifndef PCSX2_NORECBUILD
// only valid for recompilers
SetFastMemory(1);
#endif
}
extern int path3hack;
void patchFunc_path3hack( char * cmd, char * param )
{
path3hack = 1;
}
void patchFunc_roundmode( char * cmd, char * param )
{
//roundmode = X,Y
int index;
char * pText;
u32 eetype=0x0000;
u32 vutype=0x6000;
index = 0;
pText = strtok( param, ", " );
while(pText != NULL) {
u32 type = 0xffff;
if( stricmp(pText, "near") == 0 ) {
type = 0x0000;
}
else if( stricmp(pText, "down") == 0 ) {
type = 0x2000;
}
else if( stricmp(pText, "up") == 0 ) {
type = 0x4000;
}
else if( stricmp(pText, "chop") == 0 ) {
type = 0x6000;
}
if( type == 0xffff ) {
printf("bad argument (%s) to round mode! skipping...\n", pText);
break;
}
if( index == 0 ) eetype=type;
else vutype=type;
if( index == 1 )
break;
index++;
pText = strtok(NULL, ", ");
}
SetRoundMode(eetype,vutype);
}
void patchFunc_zerogs(char* cmd, char* param)
{
sscanf(param, "%x", &g_ZeroGSOptions);
}
void SetRoundMode(u32 ee, u32 vu)
{
// don't set a state for interpreter only
#ifndef PCSX2_NORECBUILD
SetCPUState(0x9f80|ee, 0x9f80|vu);
#endif
}