pcsx2/common/WindowInfo.cpp
Stenzek c7a21a60cf GS: Improve vsync mode selection
All games use mailbox/triple buffering. Except when you enable sync to
host refresh, in which case FIFO/double buffering is used.

This means vsync enabled will ever tear, but at the same time, never
drop to 30fps on a missed frame due to frame rate differences.

To have the "best of both worlds", you should enable vsync and sync to
host refresh. Previously, this resulted in additional input lag, since
the host vsync would drive the EE frame timing. Now, this behaviour is
disabled by default, unless you enable "Use Host VSync Timing".
2024-05-25 14:06:50 +10:00

257 lines
6.9 KiB
C++

// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "WindowInfo.h"
#include "Console.h"
#include "Error.h"
#include "HeapArray.h"
#if defined(_WIN32)
#include "RedtapeWindows.h"
#include <dwmapi.h>
static std::optional<float> GetRefreshRateFromDisplayConfig(HWND hwnd)
{
// Partially based on Chromium ui/display/win/display_config_helper.cc.
const HMONITOR monitor = MonitorFromWindow(hwnd, 0);
if (!monitor) [[unlikely]]
{
ERROR_LOG("{}() failed: {}", "MonitorFromWindow", Error::CreateWin32(GetLastError()).GetDescription());
return std::nullopt;
}
MONITORINFOEXW mi = {};
mi.cbSize = sizeof(mi);
if (!GetMonitorInfoW(monitor, &mi))
{
ERROR_LOG("{}() failed: {}", "GetMonitorInfoW", Error::CreateWin32(GetLastError()).GetDescription());
return std::nullopt;
}
DynamicHeapArray<DISPLAYCONFIG_PATH_INFO> path_info;
DynamicHeapArray<DISPLAYCONFIG_MODE_INFO> mode_info;
// I guess this could fail if it changes inbetween two calls... unlikely.
for (;;)
{
UINT32 path_size = 0, mode_size = 0;
LONG res = GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &path_size, &mode_size);
if (res != ERROR_SUCCESS)
{
ERROR_LOG("{}() failed: {}", "GetDisplayConfigBufferSizes", Error::CreateWin32(res).GetDescription());
return std::nullopt;
}
path_info.resize(path_size);
mode_info.resize(mode_size);
res =
QueryDisplayConfig(QDC_ONLY_ACTIVE_PATHS, &path_size, path_info.data(), &mode_size, mode_info.data(), nullptr);
if (res == ERROR_SUCCESS)
break;
if (res != ERROR_INSUFFICIENT_BUFFER)
{
ERROR_LOG("{}() failed: {}", "QueryDisplayConfig", Error::CreateWin32(res).GetDescription());
return std::nullopt;
}
}
for (const DISPLAYCONFIG_PATH_INFO& pi : path_info)
{
DISPLAYCONFIG_SOURCE_DEVICE_NAME sdn = {.header = {.type = DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME,
.size = sizeof(DISPLAYCONFIG_SOURCE_DEVICE_NAME),
.adapterId = pi.sourceInfo.adapterId,
.id = pi.sourceInfo.id}};
LONG res = DisplayConfigGetDeviceInfo(&sdn.header);
if (res != ERROR_SUCCESS)
{
ERROR_LOG("{}() failed: {}", "DisplayConfigGetDeviceInfo", Error::CreateWin32(res).GetDescription());
continue;
}
if (std::wcscmp(sdn.viewGdiDeviceName, mi.szDevice) == 0)
{
// Found the monitor!
return static_cast<float>(static_cast<double>(pi.targetInfo.refreshRate.Numerator) /
static_cast<double>(pi.targetInfo.refreshRate.Denominator));
}
}
return std::nullopt;
}
static std::optional<float> GetRefreshRateFromDWM(HWND hwnd)
{
BOOL composition_enabled;
if (FAILED(DwmIsCompositionEnabled(&composition_enabled)))
return std::nullopt;
DWM_TIMING_INFO ti = {};
ti.cbSize = sizeof(ti);
HRESULT hr = DwmGetCompositionTimingInfo(nullptr, &ti);
if (SUCCEEDED(hr))
{
if (ti.rateRefresh.uiNumerator == 0 || ti.rateRefresh.uiDenominator == 0)
return std::nullopt;
return static_cast<float>(ti.rateRefresh.uiNumerator) / static_cast<float>(ti.rateRefresh.uiDenominator);
}
return std::nullopt;
}
static std::optional<float> GetRefreshRateFromMonitor(HWND hwnd)
{
HMONITOR mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (!mon)
return std::nullopt;
MONITORINFOEXW mi = {};
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(mon, &mi))
{
DEVMODEW dm = {};
dm.dmSize = sizeof(dm);
// 0/1 are reserved for "defaults".
if (EnumDisplaySettingsW(mi.szDevice, ENUM_CURRENT_SETTINGS, &dm) && dm.dmDisplayFrequency > 1)
return static_cast<float>(dm.dmDisplayFrequency);
}
return std::nullopt;
}
std::optional<float> WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi)
{
std::optional<float> ret;
if (wi.type != Type::Win32 || !wi.window_handle)
return ret;
// Try DWM first, then fall back to integer values.
const HWND hwnd = static_cast<HWND>(wi.window_handle);
ret = GetRefreshRateFromDisplayConfig(hwnd);
if (!ret.has_value())
{
ret = GetRefreshRateFromDWM(hwnd);
if (!ret.has_value())
ret = GetRefreshRateFromMonitor(hwnd);
}
return ret;
}
#elif defined(__APPLE__)
#include "common/CocoaTools.h"
std::optional<float> WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi)
{
if (wi.type == WindowInfo::Type::MacOS)
return CocoaTools::GetViewRefreshRate(wi);
return std::nullopt;
}
#else
#if defined(X11_API)
#include "common/ScopedGuard.h"
#include <X11/extensions/Xrandr.h>
#include <X11/Xlib.h>
static std::optional<float> GetRefreshRateFromXRandR(const WindowInfo& wi)
{
Display* display = static_cast<Display*>(wi.display_connection);
Window window = static_cast<Window>(reinterpret_cast<uintptr_t>(wi.window_handle));
if (!display || !window)
return std::nullopt;
XRRScreenResources* res = XRRGetScreenResources(display, window);
if (!res)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetScreenResources() failed");
return std::nullopt;
}
ScopedGuard res_guard([res]() { XRRFreeScreenResources(res); });
int num_monitors;
XRRMonitorInfo* mi = XRRGetMonitors(display, window, True, &num_monitors);
if (num_monitors < 0)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetMonitors() failed");
return std::nullopt;
}
else if (num_monitors > 1)
{
Console.Warning("(GetRefreshRateFromXRandR) XRRGetMonitors() returned %d monitors, using first", num_monitors);
}
ScopedGuard mi_guard([mi]() { XRRFreeMonitors(mi); });
if (mi->noutput <= 0)
{
Console.Error("(GetRefreshRateFromXRandR) Monitor has no outputs");
return std::nullopt;
}
else if (mi->noutput > 1)
{
Console.Warning("(GetRefreshRateFromXRandR) Monitor has %d outputs, using first", mi->noutput);
}
XRROutputInfo* oi = XRRGetOutputInfo(display, res, mi->outputs[0]);
if (!oi)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetOutputInfo() failed");
return std::nullopt;
}
ScopedGuard oi_guard([oi]() { XRRFreeOutputInfo(oi); });
XRRCrtcInfo* ci = XRRGetCrtcInfo(display, res, oi->crtc);
if (!ci)
{
Console.Error("(GetRefreshRateFromXRandR) XRRGetCrtcInfo() failed");
return std::nullopt;
}
ScopedGuard ci_guard([ci]() { XRRFreeCrtcInfo(ci); });
XRRModeInfo* mode = nullptr;
for (int i = 0; i < res->nmode; i++)
{
if (res->modes[i].id == ci->mode)
{
mode = &res->modes[i];
break;
}
}
if (!mode)
{
Console.Error("(GetRefreshRateFromXRandR) Failed to look up mode %d (of %d)", static_cast<int>(ci->mode), res->nmode);
return std::nullopt;
}
if (mode->dotClock == 0 || mode->hTotal == 0 || mode->vTotal == 0)
{
Console.Error("(GetRefreshRateFromXRandR) Modeline is invalid: %ld/%d/%d", mode->dotClock, mode->hTotal, mode->vTotal);
return std::nullopt;
}
return static_cast<float>(
static_cast<double>(mode->dotClock) / (static_cast<double>(mode->hTotal) * static_cast<double>(mode->vTotal)));
}
#endif // X11_API
std::optional<float> WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi)
{
#if defined(X11_API)
if (wi.type == WindowInfo::Type::X11)
return GetRefreshRateFromXRandR(wi);
#endif
return std::nullopt;
}
#endif