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https://github.com/PCSX2/pcsx2.git
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This pull request is for the pending reorganization of the folder structure on GSdx, making it better organized and easier to work with. Also remove unused GSTextureFX.cpp file.
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSState.h"
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#include "GSRasterizer.h"
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#include "GSScanlineEnvironment.h"
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#include "GSSetupPrimCodeGenerator.h"
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#include "GSDrawScanlineCodeGenerator.h"
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class GSDrawScanline : public IDrawScanline
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{
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public:
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class SharedData : public GSRasterizerData
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{
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public:
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GSScanlineGlobalData global;
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};
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protected:
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GSScanlineGlobalData m_global;
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GSScanlineLocalData m_local;
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GSCodeGeneratorFunctionMap<GSSetupPrimCodeGenerator, uint64, SetupPrimPtr> m_sp_map;
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GSCodeGeneratorFunctionMap<GSDrawScanlineCodeGenerator, uint64, DrawScanlinePtr> m_ds_map;
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template<class T, bool masked>
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void DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
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template<class T, bool masked>
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__forceinline void FillRect(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
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#if _M_SSE >= 0x501
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template<class T, bool masked>
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__forceinline void FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector8i& c, const GSVector8i& m);
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#else
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template<class T, bool masked>
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__forceinline void FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m);
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#endif
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public:
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GSDrawScanline();
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virtual ~GSDrawScanline() = default;
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// IDrawScanline
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void BeginDraw(const GSRasterizerData* data);
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void EndDraw(uint64 frame, uint64 ticks, int actual, int total);
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void DrawRect(const GSVector4i& r, const GSVertexSW& v);
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#ifndef ENABLE_JIT_RASTERIZER
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void SetupPrim(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan);
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void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
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bool IsEdge() const {return m_global.sel.aa1;}
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bool IsRect() const {return m_global.sel.IsSolidRect();}
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template<class T> bool TestAlpha(T& test, T& fm, T& zm, const T& ga);
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template<class T> void WritePixel(const T& src, int addr, int i, uint32 psm);
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#endif
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void PrintStats() {m_ds_map.PrintStats();}
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};
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