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https://github.com/PCSX2/pcsx2.git
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This pull request is for the pending reorganization of the folder structure on GSdx, making it better organized and easier to work with. Also remove unused GSTextureFX.cpp file.
115 lines
2.2 KiB
C++
115 lines
2.2 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSdx.h"
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#include "Utilities/boost_spsc_queue.hpp"
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template<class T, int CAPACITY> class GSJobQueue final
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{
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private:
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std::thread m_thread;
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std::function<void(T&)> m_func;
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bool m_exit;
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ringbuffer_base<T, CAPACITY> m_queue;
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std::mutex m_lock;
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std::mutex m_wait_lock;
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std::condition_variable m_empty;
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std::condition_variable m_notempty;
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void ThreadProc() {
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std::unique_lock<std::mutex> l(m_lock);
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while (true) {
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while (m_queue.empty()) {
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if (m_exit)
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return;
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m_notempty.wait(l);
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}
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l.unlock();
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while (m_queue.consume_one(*this))
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;
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{
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std::lock_guard<std::mutex> wait_guard(m_wait_lock);
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}
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m_empty.notify_one();
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l.lock();
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}
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}
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public:
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GSJobQueue(std::function<void(T&)> func) :
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m_func(func),
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m_exit(false)
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{
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m_thread = std::thread(&GSJobQueue::ThreadProc, this);
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}
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~GSJobQueue()
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{
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{
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std::lock_guard<std::mutex> l(m_lock);
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m_exit = true;
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}
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m_notempty.notify_one();
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m_thread.join();
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}
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bool IsEmpty()
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{
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return m_queue.empty();
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}
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void Push(const T& item) {
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while(!m_queue.push(item))
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std::this_thread::yield();
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{
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std::lock_guard<std::mutex> l(m_lock);
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}
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m_notempty.notify_one();
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}
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void Wait()
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{
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if (IsEmpty())
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return;
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std::unique_lock<std::mutex> l(m_wait_lock);
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while (!IsEmpty())
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m_empty.wait(l);
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assert(IsEmpty());
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}
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void operator() (T& item) {
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m_func(item);
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}
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};
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