mirror of
https://github.com/PCSX2/pcsx2.git
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find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \; Microsoft recommends against using .user files. From https://msdn.microsoft.com/en-us/library/669zx6zc.aspx : "The best practice is to delete the reference to them in Property Manager to ensure that your projects operate independently of any per-user, per-computer settings. This is important to ensure correct behaviour in a SCC (source code control) environment." If you cannot compile SPU2-X after this commit (since that still relies on the old DirectX SDK), you'll need to fix your build environment.
98 lines
No EOL
4.5 KiB
XML
98 lines
No EOL
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>CDVDnull</ProjectName>
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<ProjectGuid>{F38D9DF0-F68D-49D9-B3A0-932E74FB74A0}</ProjectGuid>
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<RootNamespace>CDVDnull</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\CodeGen_Release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\IncrementalLinking.props" />
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<Import Project="..\..\..\common\vsprops\CodeGen_Debug.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;_USRDLL;CDVDNULL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x2c0a</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\CDVDnull.def</ModuleDefinitionFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>_USRDLL;CDVDNULL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<ModuleDefinitionFile>CDVDnull.def</ModuleDefinitionFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention></DataExecutionPrevention>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\CDVD.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\CDVD.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="CDVDnull.def" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |