/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2003 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // // Includes // #include #include #include "PsxCommon.h" #include "windows/cheats/cheats.h" #include "patch.h" // // Variables // PatchTextTable commands[] = { { "comment", 1, patchFunc_comment }, { "gametitle", 2, patchFunc_gametitle }, { "patch", 3, patchFunc_patch }, { "fastmemory", 4, patchFunc_fastmemory }, // enable for faster but bugger mem (mvc2 is faster) { "roundmode", 5, patchFunc_roundmode }, // changes rounding mode for floating point // syntax: roundmode=X,Y // possible values for X,Y: NEAR, DOWN, UP, CHOP // X - EE rounding mode (default is NEAR) // Y - VU rounding mode (default is CHOP) { "", 0, NULL } }; PatchTextTable dataType[] = { { "byte", 1, NULL }, { "short", 2, NULL }, { "word", 3, NULL }, { "double", 4, NULL }, { "", 0, NULL } }; PatchTextTable cpuCore[] = { { "EE", 1, NULL }, { "IOP", 2, NULL }, { "", 0, NULL } }; IniPatch patch[ MAX_PATCH ]; int patchnumber; // // Function Implementations // int PatchTableExecute( char * text1, char * text2, PatchTextTable * Table ) { int i = 0; while ( Table[ i ].text[ 0 ] ) { if ( !strcmp( Table[ i ].text, text1 ) ) { if ( Table[ i ].func ) { Table[ i ].func( text1, text2 ); } break; } i++; } return Table[ i ].code; } void _applypatch(int place, IniPatch *p) { if (p->placetopatch != place) return; if (p->enabled == 0) return; if (p->cpu == 1) { //EE if (p->type == 1) { //byte memWrite8(p->addr, (u8)p->data); } else if (p->type == 2) { //short memWrite16(p->addr, (u16)p->data); } else if (p->type == 3) { //word memWrite32(p->addr, (u32)p->data); } else if (p->type == 4) { //double memWrite64(p->addr, p->data); } } else if (p->cpu == 2) { //IOP if (p->type == 1) { //byte psxMemWrite8(p->addr, (u8)p->data); } else if (p->type == 2) { //short psxMemWrite16(p->addr, (u16)p->data); } else if (p->type == 3) { //word psxMemWrite32(p->addr, (u32)p->data); } } } //this is for apply patches directly to memory void applypatch(int place) { int i; if (place == 0) { SysPrintf(" patchnumber: %d\n", patchnumber); } for ( i = 0; i < patchnumber; i++ ) { _applypatch(place, &patch[i]); } } void patchFunc_comment( char * text1, char * text2 ) { SysPrintf( "comment: %s \n", text2 ); } char strgametitle[256] = {0}; void patchFunc_gametitle( char * text1, char * text2 ) { SysPrintf( "gametitle: %s \n", text2 ); #ifdef __WIN32__ sprintf(strgametitle,"%s",text2); if (gApp.hConsole) SetConsoleTitle(strgametitle); #endif } void patchFunc_patch( char * cmd, char * param ) { //patch=placetopatch,cpucore,address,type,data char * pText; if ( patchnumber >= MAX_PATCH ) { SysPrintf( "Patch ERROR: Maximum number of patches reached: %s=%s\n", cmd, param ); return; } pText = strtok( param, "," ); pText = param; // inifile_trim( pText ); patch[ patchnumber ].placetopatch = strtol( pText, (char **)NULL, 0 ); pText = strtok( NULL, "," ); inifile_trim( pText ); patch[ patchnumber ].cpu = PatchTableExecute( pText, NULL, cpuCore ); if ( patch[ patchnumber ].cpu == 0 ) { SysPrintf( "Unrecognized patch '%s'\n", pText ); return; } pText = strtok( NULL, "," ); inifile_trim( pText ); sscanf( pText, "%X", &patch[ patchnumber ].addr ); pText = strtok( NULL, "," ); inifile_trim( pText ); patch[ patchnumber ].type = PatchTableExecute( pText, NULL, dataType ); if ( patch[ patchnumber ].type == 0 ) { SysPrintf( "Unrecognized patch '%s'\n", pText ); return; } pText = strtok( NULL, "," ); inifile_trim( pText ); sscanf( pText, "%I64X", &patch[ patchnumber ].data ); patch[ patchnumber ].enabled = 1; patchnumber++; } //this routine is for execute the commands of the ini file void inifile_command( char * cmd ) { int code; char command[ 256 ]; char parameter[ 256 ]; // extract param part (after '=') char * pEqual = strchr( cmd, '=' ); if ( ! pEqual ) { // fastmemory doesn't have = pEqual = cmd+strlen(cmd); // SysPrintf( "Ini file ERROR: unknow line: %s \n", cmd ); // return; } memset( command, 0, sizeof( command ) ); memset( parameter, 0, sizeof( parameter ) ); strncpy( command, cmd, pEqual - cmd ); strncpy( parameter, pEqual + 1, sizeof( parameter ) ); inifile_trim( command ); inifile_trim( parameter ); code = PatchTableExecute( command, parameter, commands ); } void inifile_trim( char * buffer ) { char * pInit = buffer; char * pEnd = NULL; while ( ( *pInit == ' ' ) || ( *pInit == '\t' ) ) //skip space { pInit++; } if ( ( pInit[ 0 ] == '/' ) && ( pInit[ 1 ] == '/' ) ) //remove comment { buffer[ 0 ] = '\0'; return; } pEnd = pInit + strlen( pInit ) - 1; if ( pEnd <= pInit ) { buffer[ 0 ] = '\0'; return; } while ( ( *pEnd == '\r' ) || ( *pEnd == '\n' ) || ( *pEnd == ' ' ) || ( *pEnd == '\t' ) ) { pEnd--; } if ( pEnd <= pInit ) { buffer[ 0 ] = '\0'; return; } memmove( buffer, pInit, pEnd - pInit + 1 ); buffer[ pEnd - pInit + 1 ] = '\0'; } void inisection_process( FILE * f1 ) { char buffer[ 1024 ]; while( fgets( buffer, sizeof( buffer ), f1 ) ) { inifile_trim( buffer ); if ( buffer[ 0 ] ) { inifile_command( buffer ); } } } //this routine is for reading the ini file void inifile_read( char * name ) { FILE * f1; char buffer[ 1024 ]; patchnumber = 0; #ifdef __WIN32__ sprintf( buffer, "patches\\%s.pnach", name ); #else sprintf( buffer, "patches/%s.pnach", name ); #endif f1 = fopen( buffer, "rt" ); if( !f1 ) { SysPrintf( _( "patch file for this game not found. Can't apply any patches\n" ) ); return; } inisection_process( f1 ); fclose( f1 ); } void resetpatch( void ) { patchnumber = 0; } int AddPatch(int Mode, int Place, int Address, int Size, u64 data) { if ( patchnumber >= MAX_PATCH ) { SysPrintf( "Patch ERROR: Maximum number of patches reached.\n"); return -1; } patch[patchnumber].placetopatch = Mode; patch[patchnumber].cpu = Place; patch[patchnumber].addr=Address; patch[patchnumber].type=Size; patch[patchnumber].data = data; return patchnumber++; } void patchFunc_fastmemory( char * cmd, char * param ) { SetFastMemory(1); } void patchFunc_roundmode( char * cmd, char * param ) { //roundmode = X,Y int index; char * pText; u32 eetype=0x0000; u32 vutype=0x6000; index = 0; pText = strtok( param, ", " ); while(pText != NULL) { u32 type = 0xffff; if( stricmp(pText, "near") == 0 ) { type = 0x0000; } else if( stricmp(pText, "down") == 0 ) { type = 0x2000; } else if( stricmp(pText, "up") == 0 ) { type = 0x4000; } else if( stricmp(pText, "chop") == 0 ) { type = 0x6000; } if( type == 0xffff ) { printf("bad argument (%s) to round mode! skipping...\n", pText); break; } if( index == 0 ) eetype=type; else vutype=type; if( index == 1 ) break; index++; pText = strtok(NULL, ", "); } SetRoundMode(eetype,vutype); } void SetRoundMode(u32 ee, u32 vu) { g_sseMXCSR = 0x9f80|ee; g_sseVUMXCSR = 0x9f80|vu; SetCPUState(); }