/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2005 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Super VU recompiler - author: zerofrog(@gmail.com) #ifndef VU1_SUPER_RECOMPILER #define VU1_SUPER_RECOMPILER #ifdef __cplusplus extern "C" { #endif void SuperVUInit(int vuindex); // if vuindex is -1, inits the global VU resources void SuperVUDestroy(int vuindex); // if vuindex is -1, destroys everything void SuperVUReset(int vuindex); // if vuindex is -1, resets everything void SuperVUExecuteProgram(u32 startpc, int vuindex); void SuperVUClear(u32 startpc, u32 size, int vuindex); u32 SuperVUGetRecTimes(int clear); // read = 0, will write to reg // read = 1, will read from reg // read = 2, addr of previously written reg (used for status and clip flags) u32 SuperVUGetVIAddr(int reg, int read); // if p == 0, flush q else flush p; if wait is != 0, waits for p/q void SuperVUFlush(int p, int wait); #ifdef __cplusplus } #endif #endif