pcsx-redux/i18n/pcsx-redux.pot
2024-02-24 06:47:12 +00:00

3522 lines
66 KiB
Text

# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: src/cdrom/cdriso-ecm.cc:282
#, c-format
msgid ""
"\n"
"Detected ECM file with proper header and filename suffix.\n"
msgstr ""
#: src/cdrom/cdriso-sbi.cc:41
#, c-format
msgid "Loaded SBI file: %s.\n"
msgstr ""
#: src/cdrom/cdriso.cc:252
#, c-format
msgid "Track %.2d (%s) - Start %.2d:%.2d:%.2d, Length %.2d:%.2d:%.2d\n"
msgstr ""
#: src/cdrom/cdriso.cc:268
#, c-format
msgid "Loaded CD Image: %s"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:463
msgid "OpenGL GPU configuration"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:467
msgid "Polygon rendering mode"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:478 src/core/OpenGL_GPU/gpu_opengl.cc:483
msgid "No MSAA"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:478
msgid "{}x MSAA"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:480
msgid "MSAA"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:498 src/gpu/soft/gpu.cc:261
msgid "Use linear filtering"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:511
msgid "OpenGL GPU Debugger"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:517
#, c-format
msgid "Display horizontal range: %d-%d"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:518
#, c-format
msgid "Display vertical range: %d-%d"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:519
#, c-format
msgid "Drawing area offset: (%d, %d)"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:520
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:522
msgid "Clear colour"
msgstr ""
#: src/core/OpenGL_GPU/gpu_opengl.cc:523
msgid "Clear VRAM"
msgstr ""
#: src/core/cdrom.cc:1708
#, c-format
msgid "CD-ROM Label: %.32s\n"
msgstr ""
#: src/core/cdrom.cc:1709
#, c-format
msgid "CD-ROM ID: %.9s\n"
msgstr ""
#: src/core/cdrom.cc:1710
#, c-format
msgid "CD-ROM EXE Name: %.255s\n"
msgstr ""
#: src/core/debug.cc:89
msgid "Execution map"
msgstr ""
#: src/core/debug.cc:119
msgid "Read 8 map"
msgstr ""
#: src/core/debug.cc:126
msgid "Read 16 map"
msgstr ""
#: src/core/debug.cc:133
msgid "Read 32 map"
msgstr ""
#: src/core/debug.cc:140
msgid "Write 8 map"
msgstr ""
#: src/core/debug.cc:147
msgid "Write 16 map"
msgstr ""
#: src/core/debug.cc:154
msgid "Write 32 map"
msgstr ""
#: src/core/debug.cc:170
msgid "Step in"
msgstr ""
#: src/core/debug.cc:178 src/gui/widgets/assembly.cc:454
#: src/gui/widgets/assembly.cc:531
msgid "Step Over"
msgstr ""
#: src/core/debug.cc:186
msgid "Step over"
msgstr ""
#: src/core/debug.cc:192
msgid "Step out (no callstack)"
msgstr ""
#: src/core/debug.cc:219
#, c-format
msgid "Breakpoint triggered: PC=0x%08x - Cause: %s %s\n"
msgstr ""
#: src/core/debug.cc:319 src/gui/widgets/assembly.cc:455
#: src/gui/widgets/assembly.cc:533
msgid "Step Out"
msgstr ""
#: src/core/debug.h:37
msgid "Exec"
msgstr ""
#: src/core/debug.h:37 src/gui/widgets/typed_debugger.cc:285
msgid "Read"
msgstr ""
#: src/core/debug.h:37 src/gui/widgets/typed_debugger.cc:287
msgid "Write"
msgstr ""
#: src/core/gdb-server.cc:604
msgid "GDB client"
msgstr ""
#: src/core/gpu.cc:1037 src/core/gpu.cc:1122
msgid "Shading: Flat"
msgstr ""
#: src/core/gpu.cc:1041 src/core/gpu.cc:1126
msgid "Shading: Gouraud"
msgstr ""
#: src/core/gpu.cc:1045
msgid "Textured"
msgstr ""
#: src/core/gpu.cc:1048 src/core/gpu.cc:1129 src/core/gpu.cc:1170
msgid "Semi-transparency blending"
msgstr ""
#: src/core/gpu.cc:1064
#, c-format
msgid "Vertex %i"
msgstr ""
#: src/core/gpu.cc:1088 src/core/gpu.cc:1154 src/core/gpu.cc:1183
msgid "Go to primitive##{}"
msgstr ""
#: src/core/gpu.cc:1096 src/core/gpu.cc:1193
msgid "Go to texture##{}"
msgstr ""
#: src/core/gpu.cc:1108 src/core/gpu.cc:1205
msgid "Go to CLUT##{}"
msgstr ""
#: src/core/gpu.cc:1134
#, c-format
msgid "Line %i"
msgstr ""
#: src/core/gpulogger.cc:285
#, c-format
msgid "Texture Page X: %i, Texture Page Y: %i"
msgstr ""
#: src/core/gpulogger.cc:286
msgid "Blending:"
msgstr ""
#: src/core/gpulogger.cc:290
msgid "50% Back + 50% Front"
msgstr ""
#: src/core/gpulogger.cc:293
msgid "100% Back + 100% Front"
msgstr ""
#: src/core/gpulogger.cc:296
msgid "100% Back - 100% Front"
msgstr ""
#: src/core/gpulogger.cc:299
msgid "100% Back + 25% Front"
msgstr ""
#: src/core/gpulogger.cc:302
msgid "Texture depth:"
msgstr ""
#: src/core/gpulogger.cc:306
msgid "4 bits"
msgstr ""
#: src/core/gpulogger.cc:309
msgid "8 bits"
msgstr ""
#: src/core/gpulogger.cc:312
msgid "16 bits"
msgstr ""
#: src/core/gpulogger.cc:319
#, c-format
msgid "Dithering: %s"
msgstr ""
#: src/core/gpulogger.cc:319 src/core/gpulogger.cc:334
#: src/core/gpulogger.cc:393 src/core/gpulogger.cc:406
msgid "No"
msgstr ""
#: src/core/gpulogger.cc:319 src/core/gpulogger.cc:334
#: src/core/gpulogger.cc:393 src/core/gpulogger.cc:406
msgid "Yes"
msgstr ""
#: src/core/gpulogger.cc:334
#, c-format
msgid " Set: %s, Check: %s"
msgstr ""
#: src/core/gpulogger.cc:343
msgid "Display Enabled"
msgstr ""
#: src/core/gpulogger.cc:345
msgid "Display Disabled"
msgstr ""
#: src/core/gpulogger.cc:352
msgid "DMA Off"
msgstr ""
#: src/core/gpulogger.cc:355
msgid "FIFO Query"
msgstr ""
#: src/core/gpulogger.cc:358
msgid "DMA Read"
msgstr ""
#: src/core/gpulogger.cc:361
msgid "DMA Write"
msgstr ""
#: src/core/gpulogger.cc:371
msgid "Horizontal resolution:"
msgstr ""
#: src/core/gpulogger.cc:393
#, c-format
msgid "Extended width mode: %s"
msgstr ""
#: src/core/gpulogger.cc:394
msgid "Vertical resolution:"
msgstr ""
#: src/core/gpulogger.cc:404
#, c-format
msgid "Output mode: %s"
msgstr ""
#: src/core/gpulogger.cc:405
msgid "15 bits"
msgstr ""
#: src/core/gpulogger.cc:405
msgid "24 bits"
msgstr ""
#: src/core/gpulogger.cc:405
#, c-format
msgid "Display depth: %s"
msgstr ""
#: src/core/gpulogger.cc:406
#, c-format
msgid "Interlaced: %s"
msgstr ""
#: src/core/gpulogger.cc:412
msgid "Texture Window"
msgstr ""
#: src/core/gpulogger.cc:415
msgid "Draw Area Start"
msgstr ""
#: src/core/gpulogger.cc:418
msgid "Draw Area End"
msgstr ""
#: src/core/gpulogger.cc:421
msgid "Draw Offset"
msgstr ""
#: src/core/gpulogger.cc:424
msgid "Unknown"
msgstr ""
#: src/core/memorycard.cc:348
#, c-format
msgid "The memory card %s doesn't exist - creating it\n"
msgstr ""
#: src/core/memorycard.cc:367 src/core/memorycard.cc:385
msgid "Error reading memory card."
msgstr ""
#: src/core/memorycard.cc:370
#, c-format
msgid "Memory card %s failed to load!\n"
msgstr ""
#: src/core/memorycard.cc:374
#, c-format
msgid "Loading memory card %s\n"
msgstr ""
#: src/core/memorycard.cc:417
#, c-format
msgid "Saving memory card %s\n"
msgstr ""
#: src/core/pad.cc:703 src/core/pad.cc:796
#, c-format
msgid "Unknown command for pad: %02X\n"
msgstr ""
#: src/core/pad.cc:898
msgid "Pad configuration"
msgstr ""
#: src/core/pad.cc:904
msgid "Pad 1"
msgstr ""
#: src/core/pad.cc:905
msgid "Pad 2"
msgstr ""
#: src/core/pad.cc:908
msgid "Rescan gamepads and re-read game controllers database"
msgstr ""
#: src/core/pad.cc:914
msgid "Use raw input for mouse"
msgstr ""
#: src/core/pad.cc:916
msgid ""
"When enabled, the cursor will be hidden and captured when the emulator is "
"running. This is useful for games that require mouse input."
msgstr ""
#: src/core/pad.cc:918
msgid "Allow mouse capture toggle"
msgstr ""
#: src/core/pad.cc:920
msgid ""
"When enabled, pressing CTRL and ALT will toggle the setting above, raw input"
msgstr ""
#: src/core/pad.cc:922
msgid "Pad"
msgstr ""
#: src/core/pad.cc:931
msgid "Set defaults"
msgstr ""
#: src/core/pad.cc:946
msgid "Keyboard Up"
msgstr ""
#: src/core/pad.cc:948
msgid "Keyboard Right"
msgstr ""
#: src/core/pad.cc:950
msgid "Keyboard Down"
msgstr ""
#: src/core/pad.cc:952
msgid "Keyboard Left"
msgstr ""
#: src/core/pad.cc:954
msgid "Keyboard Backspace"
msgstr ""
#: src/core/pad.cc:956
msgid "Keyboard Enter"
msgstr ""
#: src/core/pad.cc:958
msgid "Keyboard Space"
msgstr ""
#: src/core/pad.cc:960
msgid "Keyboard Escape"
msgstr ""
#: src/core/pad.cc:962
msgid "Unbound"
msgstr ""
#: src/core/pad.cc:967
msgid "Unknown keyboard key {}"
msgstr ""
#: src/core/pad.cc:972
msgid "Keyboard {}"
msgstr ""
#: src/core/pad.cc:987 src/gui/gui.cc:1969
msgid "Auto"
msgstr ""
#: src/core/pad.cc:988
msgid "Controller"
msgstr ""
#: src/core/pad.cc:989
msgid "Keyboard"
msgstr ""
#: src/core/pad.cc:992
msgid "Cross"
msgstr ""
#: src/core/pad.cc:992
msgid "Square"
msgstr ""
#: src/core/pad.cc:992
msgid "Triangle"
msgstr ""
#: src/core/pad.cc:993
msgid "Circle"
msgstr ""
#: src/core/pad.cc:993
msgid "Select"
msgstr ""
#: src/core/pad.cc:993 src/gui/widgets/isobrowser.cc:149
msgid "Start"
msgstr ""
#: src/core/pad.cc:994
msgid "L1"
msgstr ""
#: src/core/pad.cc:994
msgid "L2"
msgstr ""
#: src/core/pad.cc:994
msgid "R1"
msgstr ""
#: src/core/pad.cc:995
msgid "L3"
msgstr ""
#: src/core/pad.cc:995
msgid "R2"
msgstr ""
#: src/core/pad.cc:995
msgid "R3"
msgstr ""
#: src/core/pad.cc:996
msgid "Analog Mode"
msgstr ""
#: src/core/pad.cc:999
msgid "Up"
msgstr ""
#: src/core/pad.cc:1000
msgid "Right"
msgstr ""
#: src/core/pad.cc:1001
msgid "Down"
msgstr ""
#: src/core/pad.cc:1002
msgid "Left"
msgstr ""
#: src/core/pad.cc:1005
msgid "Digital"
msgstr ""
#: src/core/pad.cc:1006
msgid "Analog"
msgstr ""
#: src/core/pad.cc:1007
msgid "Mouse"
msgstr ""
#: src/core/pad.cc:1008
msgid "Negcon (Unimplemented)"
msgstr ""
#: src/core/pad.cc:1009
msgid "Gun (Unimplemented)"
msgstr ""
#: src/core/pad.cc:1010
msgid "Guncon (Unimplemented"
msgstr ""
#: src/core/pad.cc:1014 src/gui/widgets/pio-cart.cc:55
msgid "Connected"
msgstr ""
#: src/core/pad.cc:1023
msgid "Analog mode"
msgstr ""
#: src/core/pad.cc:1031
msgid "Controller Type"
msgstr ""
#: src/core/pad.cc:1047
msgid "Device type"
msgstr ""
#: src/core/pad.cc:1058
msgid "Mouse sensitivity X"
msgstr ""
#: src/core/pad.cc:1060
msgid "Mouse sensitivity Y"
msgstr ""
#: src/core/pad.cc:1062
msgid "Keyboard mapping"
msgstr ""
#: src/core/pad.cc:1064
msgid "Computer button mapping"
msgstr ""
#: src/core/pad.cc:1065
msgid "Gamepad button"
msgstr ""
#: src/core/pad.cc:1115
msgid "No gamepad selected or connected"
msgstr ""
#: src/core/pad.cc:1132
msgid "Gamepad"
msgstr ""
#: src/core/pio-cart.cc:214
#, c-format
msgid "Unknown 8-bit read in EXP1/PIO: %8.8lx\n"
msgstr ""
#: src/core/pio-cart.cc:228
#, c-format
msgid "Unknown 8-bit write in EXP1/PIO: %8.8lx\n"
msgstr ""
#: src/core/psxinterpreter.cc:359
#, c-format
msgid "Signed overflow in ADDI instruction from 0x%08x!\n"
msgstr ""
#: src/core/psxinterpreter.cc:453
#, c-format
msgid "Signed overflow in ADD instruction from 0x%08x!\n"
msgstr ""
#: src/core/psxinterpreter.cc:495
#, c-format
msgid "Signed overflow in SUB instruction from 0x%08x!\n"
msgstr ""
#: src/core/psxinterpreter.cc:815
#, c-format
msgid "Attempted unaligned JR to 0x%08x from 0x%08x, firing exception!\n"
msgstr ""
#: src/core/psxinterpreter.cc:841
#, c-format
msgid "Attempted unaligned JALR to 0x%08x from 0x%08x, firing exception!\n"
msgstr ""
#: src/core/psxinterpreter.cc:879
#, c-format
msgid "Unaligned address 0x%08x in LH from 0x%08x\n"
msgstr ""
#: src/core/psxinterpreter.cc:896
#, c-format
msgid "Unaligned address 0x%08x in LHU from 0x%08x\n"
msgstr ""
#: src/core/psxinterpreter.cc:913
#, c-format
msgid "Unaligned address 0x%08x in LW from 0x%08x\n"
msgstr ""
#: src/core/psxinterpreter.cc:975
#, c-format
msgid "Unaligned address 0x%08x in SH from 0x%08x\n"
msgstr ""
#: src/core/psxinterpreter.cc:986
#, c-format
msgid "Unaligned address 0x%08x in SW from 0x%08x\n"
msgstr ""
#: src/core/psxinterpreter.cc:1093
#, c-format
msgid "Encountered reserved opcode from 0x%08x, firing an exception\n"
msgstr ""
#: src/core/psxinterpreter.cc:1108
#, c-format
msgid ""
"Attempted to use an invalid floating point instruction from 0x%08x. "
"Ignored.\n"
msgstr ""
#: src/core/psxinterpreter.cc:1119
#, c-format
msgid "Attempted to access COP3 from 0x%08x. Ignored\n"
msgstr ""
#: src/core/psxmem.cc:94
msgid ""
"SharedMem failed to share memory for wram, falling back to memory alloc\n"
msgstr ""
#: src/core/psxmem.cc:103
msgid "Error allocating memory!"
msgstr ""
#: src/core/psxmem.cc:135
#, c-format
msgid "Could not open EXP1:\"%s\".\n"
msgstr ""
#: src/core/psxmem.cc:143
#, c-format
msgid "Loaded %i bytes to EXP1 from file: %s\n"
msgstr ""
#: src/core/psxmem.cc:185
msgid ""
"\n"
" No BIOS loaded, emulation halted.\n"
"\n"
"Set a BIOS file into the configuration, and do a hard reset of the "
"emulator.\n"
"The distributed OpenBIOS.bin file can be an appropriate BIOS replacement.\n"
msgstr ""
#: src/core/psxmem.cc:200
#, c-format
msgid "Could not open BIOS:\"%s\". Retrying with the OpenBIOS\n"
msgstr ""
#: src/core/psxmem.cc:210
#, c-format
msgid ""
"Could not open OpenBIOS fallback. Things won't work properly.\n"
"Add a valid BIOS in the configuration and hard reset.\n"
msgstr ""
#: src/core/psxmem.cc:225
#, c-format
msgid "Loaded BIOS: %s\n"
msgstr ""
#: src/core/psxmem.cc:237
#, c-format
msgid "Known BIOS detected: %s (%08x)\n"
msgstr ""
#: src/core/psxmem.cc:239
#, c-format
msgid "OpenBIOS detected (%08x)\n"
msgstr ""
#: src/core/psxmem.cc:241
#, c-format
msgid "Unknown bios loaded (%08x)\n"
msgstr ""
#: src/core/psxmem.cc:276
#, c-format
msgid "8-bit read redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:283
#, c-format
msgid "8-bit read from unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:315
#, c-format
msgid "16-bit read redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:318
#, c-format
msgid "16-bit read from unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:350
#, c-format
msgid "32-bit read redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:354
#, c-format
msgid "32-bit read from unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:458
#, c-format
msgid "8-bit write redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:460
#, c-format
msgid "8-bit write to unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:489
#, c-format
msgid "16-bit write redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:491
#, c-format
msgid "16-bit write to unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:523 src/core/psxmem.cc:550
#, c-format
msgid "32-bit write to unknown address: %8.8lx\n"
msgstr ""
#: src/core/psxmem.cc:547
#, c-format
msgid "32-bit write redirected to Lua for address: %8.8lx\n"
msgstr ""
#: src/core/r3000a.cc:39
#, c-format
msgid "PCSX-Redux booting\n"
msgstr ""
#: src/core/r3000a.cc:40
#, c-format
msgid "Copyright (C) 2019-2024 PCSX-Redux authors\n"
msgstr ""
#: src/core/r3000a.cc:50
#, c-format
msgid "CPU type: %s\n"
msgstr ""
#: src/core/sio.cc:367
msgid "Wrong block number"
msgstr ""
#: src/core/sio1-server.cc:126
msgid "SIO1 client disconnected\n"
msgstr ""
#: src/core/sio1.cc:74
msgid "SIO1 client connected\n"
msgstr ""
#: src/core/sio1.cc:90
msgid ""
"SIO1 TCP session closing due to unreliable connection.\n"
"Restart SIO1 server/client and try again."
msgstr ""
#: src/gpu/soft/gpu.cc:243
msgid "Game-dependent dithering (slow)"
msgstr ""
#: src/gpu/soft/gpu.cc:243
msgid "No dithering (fastest)"
msgstr ""
#: src/gpu/soft/gpu.cc:244
msgid "Always dither g-shaded polygons (slowest)"
msgstr ""
#: src/gpu/soft/gpu.cc:246
msgid "Soft GPU configuration"
msgstr ""
#: src/gpu/soft/gpu.cc:247
msgid "Dithering"
msgstr ""
#: src/gpu/soft/gpu.cc:252
msgid "Use cached dithering tables"
msgstr ""
#: src/gpu/soft/gpu.cc:258
msgid ""
"Dithering tables are cached in memory for faster processing. Dithering will "
"be done much faster, at the cost of a 512MB cache."
msgstr ""
#: src/gpu/soft/gpu.cc:273
msgid "Soft GPU debugger"
msgstr ""
#: src/gpu/soft/gpu.cc:275
msgid ""
"Debugging features are not supported when using the software renderer yet\n"
"Consider enabling the OpenGL GPU option instead."
msgstr ""
#: src/gui/gui.cc:307
msgid "One argument needed to the setText* functions"
msgstr ""
#: src/gui/gui.cc:325
msgid ""
"The argument to the setText* functions need to be convertible to a string, "
"or be a File object"
msgstr ""
#: src/gui/gui.cc:330
msgid "Error compiling new shader code: {}"
msgstr ""
#: src/gui/gui.cc:653
msgid ""
"Warning: OpenGL error reporting disabled. See About dialog for more "
"information.\n"
msgstr ""
#: src/gui/gui.cc:666
msgid "Main VRAM Viewer"
msgstr ""
#: src/gui/gui.cc:667
msgid "CLUT VRAM selector"
msgstr ""
#: src/gui/gui.cc:672
msgid "Vram Viewer #"
msgstr ""
#: src/gui/gui.cc:681
msgid "Memory Editor #"
msgstr ""
#: src/gui/gui.cc:686
msgid "Parallel Port"
msgstr ""
#: src/gui/gui.cc:687
msgid "Scratch Pad"
msgstr ""
#: src/gui/gui.cc:688
msgid "Hardware Registers"
msgstr ""
#: src/gui/gui.cc:689
msgid "BIOS"
msgstr ""
#: src/gui/gui.cc:690
msgid "VRAM"
msgstr ""
#: src/gui/gui.cc:1030
msgid "Output"
msgstr ""
#: src/gui/gui.cc:1055 src/gui/widgets/assembly.cc:442
#: src/gui/widgets/isobrowser.cc:66 src/gui/widgets/memcard_manager.cc:63
#: src/gui/widgets/vram-viewer.cc:482
msgid "File"
msgstr ""
#: src/gui/gui.cc:1056 src/gui/gui.h:377 src/gui/widgets/isobrowser.cc:67
#: src/gui/widgets/isobrowser.h:50
msgid "Open Disk Image"
msgstr ""
#: src/gui/gui.cc:1057 src/gui/widgets/isobrowser.cc:68
msgid "Close Disk Image"
msgstr ""
#: src/gui/gui.cc:1061
msgid "Load binary"
msgstr ""
#: src/gui/gui.cc:1064
msgid "Add Lua archive"
msgstr ""
#: src/gui/gui.cc:1068
msgid "Dump save state proto schema"
msgstr ""
#: src/gui/gui.cc:1073
msgid "global{}"
msgstr ""
#: src/gui/gui.cc:1075
msgid "Save state slots"
msgstr ""
#: src/gui/gui.cc:1076
msgid "Quick-save slot"
msgstr ""
#: src/gui/gui.cc:1081 src/gui/gui.cc:1102
msgid "Slot {}"
msgstr ""
#: src/gui/gui.cc:1088
msgid "Show named save states"
msgstr ""
#: src/gui/gui.cc:1093
msgid "Save global state"
msgstr ""
#: src/gui/gui.cc:1095
msgid "Load state slots"
msgstr ""
#: src/gui/gui.cc:1098
msgid "Quick-load slot"
msgstr ""
#: src/gui/gui.cc:1123
msgid "Load global state"
msgstr ""
#: src/gui/gui.cc:1127
msgid "Open LID"
msgstr ""
#: src/gui/gui.cc:1131
msgid "Close LID"
msgstr ""
#: src/gui/gui.cc:1135
msgid "Open and close LID"
msgstr ""
#: src/gui/gui.cc:1140
msgid "Reboot"
msgstr ""
#: src/gui/gui.cc:1143
msgid "Quit"
msgstr ""
#: src/gui/gui.cc:1149 src/gui/gui.cc:1166
msgid "Emulation"
msgstr ""
#: src/gui/gui.cc:1150
msgid "Start emulation"
msgstr ""
#: src/gui/gui.cc:1153
msgid "Pause emulation"
msgstr ""
#: src/gui/gui.cc:1156
msgid "Soft Reset"
msgstr ""
#: src/gui/gui.cc:1159
msgid "Hard Reset"
msgstr ""
#: src/gui/gui.cc:1165 src/gui/widgets/vram-viewer.cc:520
msgid "Configuration"
msgstr ""
#: src/gui/gui.cc:1167
msgid "Manage Memory Cards"
msgstr ""
#: src/gui/gui.cc:1170 src/gui/gui.cc:1270
msgid "GPU"
msgstr ""
#: src/gui/gui.cc:1171 src/gui/gui.cc:1286
msgid "SPU"
msgstr ""
#: src/gui/gui.cc:1172
msgid "UI"
msgstr ""
#: src/gui/gui.cc:1173
msgid "System"
msgstr ""
#: src/gui/gui.cc:1174
msgid "Controls"
msgstr ""
#: src/gui/gui.cc:1175
msgid "Shader presets"
msgstr ""
#: src/gui/gui.cc:1176
msgid "Default shader"
msgstr ""
#: src/gui/gui.cc:1179
msgid "CRT-lottes shader"
msgstr ""
#: src/gui/gui.cc:1206
msgid "Configure Shaders"
msgstr ""
#: src/gui/gui.cc:1210
msgid "PIO Cartridge"
msgstr ""
#: src/gui/gui.cc:1214 src/gui/widgets/assembly.cc:449
msgid "Debug"
msgstr ""
#: src/gui/gui.cc:1215
msgid "Show Logs"
msgstr ""
#: src/gui/gui.cc:1216
msgid "Lua"
msgstr ""
#: src/gui/gui.cc:1217
msgid "Show Lua Console"
msgstr ""
#: src/gui/gui.cc:1218
msgid "Show Lua Inspector"
msgstr ""
#: src/gui/gui.cc:1219
msgid "Show Lua editor"
msgstr ""
#: src/gui/gui.cc:1223
msgid "CPU"
msgstr ""
#: src/gui/gui.cc:1224
msgid "Show Registers"
msgstr ""
#: src/gui/gui.cc:1225
msgid "Show Assembly"
msgstr ""
#: src/gui/gui.cc:1227 src/gui/gui.cc:1229
msgid "Show DynaRec Disassembly"
msgstr ""
#: src/gui/gui.cc:1231
msgid ""
"DynaRec Disassembler is not available in Interpreted CPU mode. Try enabling "
"[Dynarec CPU]\n"
"in Configuration->Emulation, restart PCSX-Redux, then try again."
msgstr ""
#: src/gui/gui.cc:1234
msgid "Show Breakpoints"
msgstr ""
#: src/gui/gui.cc:1235
msgid "Show Callstacks"
msgstr ""
#: src/gui/gui.cc:1236
msgid "Memory Editors"
msgstr ""
#: src/gui/gui.cc:1247
msgid "Show Memory Observer"
msgstr ""
#: src/gui/gui.cc:1248
msgid "Show Typed Debugger"
msgstr ""
#: src/gui/gui.cc:1249
msgid "Show Interrupts Scaler"
msgstr ""
#: src/gui/gui.cc:1250
msgid "First Chance Exceptions"
msgstr ""
#: src/gui/gui.cc:1271
msgid "VRAM viewers"
msgstr ""
#: src/gui/gui.cc:1272
msgid "Show main VRAM viewer"
msgstr ""
#: src/gui/gui.cc:1273
msgid "Show CLUT VRAM viewer"
msgstr ""
#: src/gui/gui.cc:1276
msgid "Show VRAM viewer #"
msgstr ""
#: src/gui/gui.cc:1282
msgid "Show GPU logger"
msgstr ""
#: src/gui/gui.cc:1283
msgid "Show GPU debug"
msgstr ""
#: src/gui/gui.cc:1287
msgid "Show SPU debug"
msgstr ""
#: src/gui/gui.cc:1290
msgid "CD-Rom"
msgstr ""
#: src/gui/gui.cc:1291
msgid "Show Iso Browser"
msgstr ""
#: src/gui/gui.cc:1294
msgid "Misc hardware"
msgstr ""
#: src/gui/gui.cc:1295
msgid "Show SIO1 debug"
msgstr ""
#: src/gui/gui.cc:1299
msgid "Kernel"
msgstr ""
#: src/gui/gui.cc:1300
msgid "Kernel Events"
msgstr ""
#: src/gui/gui.cc:1301
msgid "Kernel Handlers"
msgstr ""
#: src/gui/gui.cc:1302 src/gui/gui.cc:1448
msgid "Kernel Calls"
msgstr ""
#: src/gui/gui.cc:1305
msgid "Rendering"
msgstr ""
#: src/gui/gui.cc:1306
msgid "Full window render"
msgstr ""
#: src/gui/gui.cc:1309
msgid "Fullscreen"
msgstr ""
#: src/gui/gui.cc:1313
msgid "Show Output Shader Editor"
msgstr ""
#: src/gui/gui.cc:1314
msgid "Show Offscreen Shader Editor"
msgstr ""
#: src/gui/gui.cc:1315
msgid "Reset shaders"
msgstr ""
#: src/gui/gui.cc:1323
msgid "Help"
msgstr ""
#: src/gui/gui.cc:1324
msgid "Show ImGui Demo"
msgstr ""
#: src/gui/gui.cc:1326
msgid "Show UvFile information"
msgstr ""
#: src/gui/gui.cc:1328 src/gui/gui.cc:2238
msgid "About"
msgstr ""
#: src/gui/gui.cc:1333
#, c-format
msgid "CPU: %s"
msgstr ""
#: src/gui/gui.cc:1335 src/gui/widgets/isobrowser.cc:102
#, c-format
msgid "GAME ID: %s"
msgstr ""
#: src/gui/gui.cc:1338
#, c-format
msgid "%.2f FPS (%.2f ms)"
msgstr ""
#: src/gui/gui.cc:1341
#, c-format
msgid "%.2f ms audio buffer (%i frames)"
msgstr ""
#: src/gui/gui.cc:1343
msgid "Idle"
msgstr ""
#: src/gui/gui.cc:1424
msgid "Logs"
msgstr ""
#: src/gui/gui.cc:1430
msgid "Lua Console"
msgstr ""
#: src/gui/gui.cc:1436
msgid "Lua Inspector"
msgstr ""
#: src/gui/gui.cc:1439
msgid "Lua Editor"
msgstr ""
#: src/gui/gui.cc:1442
msgid "Kernel events"
msgstr ""
#: src/gui/gui.cc:1445
msgid "Kernel handlers"
msgstr ""
#: src/gui/gui.cc:1451
msgid "Callstacks"
msgstr ""
#: src/gui/gui.cc:1500
msgid "Memory Card Manager"
msgstr ""
#: src/gui/gui.cc:1504 src/gui/widgets/registers.cc:65
msgid "Registers"
msgstr ""
#: src/gui/gui.cc:1508
msgid "Assembly"
msgstr ""
#: src/gui/gui.cc:1512
msgid "DynaRec Disassembler"
msgstr ""
#: src/gui/gui.cc:1516 src/gui/widgets/breakpoints.cc:81
#: src/gui/widgets/typed_debugger.cc:864 src/gui/widgets/typed_debugger.cc:910
#: src/gui/widgets/typed_debugger.cc:963
msgid "Breakpoints"
msgstr ""
#: src/gui/gui.cc:1520
msgid "Named Save States"
msgstr ""
#: src/gui/gui.cc:1524 src/gui/widgets/memory_observer.cc:382
#: src/gui/widgets/memory_observer.cc:388
msgid "Memory Observer"
msgstr ""
#: src/gui/gui.cc:1528 src/gui/widgets/typed_debugger.cc:1062
msgid "Typed Debugger"
msgstr ""
#: src/gui/gui.cc:1534
msgid "Output Video"
msgstr ""
#: src/gui/gui.cc:1539
msgid "Offscreen Render"
msgstr ""
#: src/gui/gui.cc:1545
msgid "PIO Cartridge Configuration"
msgstr ""
#: src/gui/gui.cc:1549
msgid "SIO1 Debug"
msgstr ""
#: src/gui/gui.cc:1553
msgid "ISO Browser"
msgstr ""
#: src/gui/gui.cc:1563
msgid "GPU Logger"
msgstr ""
#: src/gui/gui.cc:1566
msgid "UI Configuration"
msgstr ""
#: src/gui/gui.cc:1572
msgid "Locale"
msgstr ""
#: src/gui/gui.cc:1587
msgid "Reload locales"
msgstr ""
#: src/gui/gui.cc:1592
msgid "Main Font Size"
msgstr ""
#: src/gui/gui.cc:1593
msgid "Mono Font Size"
msgstr ""
#: src/gui/gui.cc:1595
msgid "Use Widescreen Aspect Ratio"
msgstr ""
#: src/gui/gui.cc:1596
msgid ""
"Sets the output screen ratio to 16:9 instead of 4:3.\n"
"\n"
"Note that this setting is NOT the popular hack\n"
"to force games into widescreen mode, but rather an\n"
"emulation of the fact users could change their\n"
"TV sets to be in 16:9 mode instead of 4:3.\n"
"\n"
"Some games have a \"wide screen\" rendering setting,\n"
"which changes the rendering of the game accordingly,\n"
"and requires the user to change the settings of\n"
"their TV set to match the aspect ratio of the game."
msgstr ""
#: src/gui/gui.cc:1615
msgid "System Configuration"
msgstr ""
#: src/gui/gui.cc:1617
msgid "Preload Disk Image files"
msgstr ""
#: src/gui/gui.cc:1618
msgid "Enable Auto Update"
msgstr ""
#: src/gui/gui.cc:1625
msgid "Update configuration"
msgstr ""
#: src/gui/gui.cc:1626
msgid ""
"PCSX-Redux can automatically update itself.\n"
"\n"
"If you enable the auto update option, it will check for new updates\n"
"on startup. No personal data nor identifiable token is sent for this\n"
"process, but Microsoft might still keep and record information such\n"
"as your IP address.\n"
"\n"
"If an update is available, you will get prompted to download and\n"
"install it. You can still download versions of PCSX-Redux as usual\n"
"from its website.\n"
"\n"
"If you want to change this setting later, you can go to the\n"
"Configuration -> System menu."
msgstr ""
#: src/gui/gui.cc:1639
msgid "Enable auto update"
msgstr ""
#: src/gui/gui.cc:1645
msgid "No thanks"
msgstr ""
#: src/gui/gui.cc:1654
msgid "Update available"
msgstr ""
#: src/gui/gui.cc:1656
msgid ""
"An update is available.\n"
"Click 'Update' to download and apply the update.\n"
"PCSX-Redux will automatically restart to apply it.\n"
"\n"
"Click 'Download' to use your browser to download\n"
"the update and manually apply it."
msgstr ""
#: src/gui/gui.cc:1663
msgid ""
"An update is available.\n"
"Click 'Update' to download it. While the update can be\n"
"downloaded, it won't be applied automatically. You will\n"
"have to install it manually, the way you previously did.\n"
"PCSX-Redux will quit once the update is downloaded.\n"
"\n"
"Click 'Download' to use your browser to download\n"
"the update and manually apply it."
msgstr ""
#: src/gui/gui.cc:1674
msgid "Update"
msgstr ""
#: src/gui/gui.cc:1686 src/gui/gui.cc:1691
msgid ""
"An error has occured while downloading\n"
"and/or applying the update."
msgstr ""
#: src/gui/gui.cc:1697
msgid "Download"
msgstr ""
#: src/gui/gui.cc:1707
msgid "An error has occured while downloading the update."
msgstr ""
#: src/gui/gui.cc:1713 src/gui/widgets/assembly.cc:947
#: src/gui/widgets/breakpoints.cc:38 src/gui/widgets/registers.cc:339
#: src/gui/widgets/sio1.cc:203
msgid "Cancel"
msgstr ""
#: src/gui/gui.cc:1722
msgid "UvFiles"
msgstr ""
#: src/gui/gui.cc:1725
#, c-format
msgid "Read rate: %s"
msgstr ""
#: src/gui/gui.cc:1727
#, c-format
msgid "Write rate: %s"
msgstr ""
#: src/gui/gui.cc:1729
#, c-format
msgid "Download rate: %s"
msgstr ""
#: src/gui/gui.cc:1731
msgid "Caching"
msgstr ""
#: src/gui/gui.cc:1732 src/gui/widgets/memcard_manager.cc:206
msgid "Filename"
msgstr ""
#: src/gui/gui.cc:1919
msgid "Emulation Configuration"
msgstr ""
#: src/gui/gui.cc:1920
msgid "Idle Swap Interval"
msgstr ""
#: src/gui/gui.cc:1925
msgid "Reset Scaler"
msgstr ""
#: src/gui/gui.cc:1931
msgid "Speed Scaler"
msgstr ""
#: src/gui/gui.cc:1933
msgid "Enable XA decoder"
msgstr ""
#: src/gui/gui.cc:1934
msgid "Always enable SPU IRQ"
msgstr ""
#: src/gui/gui.cc:1935
msgid "Decode MDEC videos in B&W"
msgstr ""
#: src/gui/gui.cc:1936
msgid "Dynarec CPU"
msgstr ""
#: src/gui/gui.cc:1944
msgid ""
"Activates the dynamic recompiler CPU core.\n"
"It is significantly faster than the interpreted CPU,\n"
"however it doesn't play nicely with the debugger.\n"
"Changing this setting requires a reboot to take effect.\n"
"The dynarec core isn't available for all CPUs, so\n"
"this setting may not have any effect for you."
msgstr ""
#: src/gui/gui.cc:1950
msgid "8MB"
msgstr ""
#: src/gui/gui.cc:1951
msgid ""
"Emulates an installed 8MB system,\n"
"instead of the normal 2MB. Useful for working\n"
"with development binaries and games."
msgstr ""
#: src/gui/gui.cc:1955
msgid "OpenGL GPU *ALPHA STATE*"
msgstr ""
#: src/gui/gui.cc:1956
msgid ""
"Enables the OpenGL GPU renderer.\n"
"This is not recommended for normal use at the moment,\n"
"as it is not fully implemented yet. It is recommended\n"
"to use the software renderer instead. Requires a restart\n"
"when changing this setting."
msgstr ""
#: src/gui/gui.cc:1970
msgid "NTSC"
msgstr ""
#: src/gui/gui.cc:1971
msgid "PAL"
msgstr ""
#: src/gui/gui.cc:1975
msgid "System Type"
msgstr ""
#: src/gui/gui.cc:1994
msgid "Fast boot"
msgstr ""
#: src/gui/gui.cc:1995
msgid ""
"This will cause the BIOS to skip the shell,\n"
"which may include additional checks.\n"
"Also will make the boot time substantially\n"
"faster by not displaying the logo."
msgstr ""
#: src/gui/gui.cc:2000
msgid "BIOS file"
msgstr ""
#: src/gui/gui.cc:2004 src/gui/widgets/assembly.cc:507
msgid "Enable Debugger"
msgstr ""
#: src/gui/gui.cc:2011
msgid ""
"This will enable the usage of various breakpoints\n"
"throughout the execution of mips code. Enabling this\n"
"can slow down emulation to a noticeable extent."
msgstr ""
#: src/gui/gui.cc:2014
msgid "Enable GDB Server"
msgstr ""
#: src/gui/gui.cc:2023
msgid ""
"This will activate a gdb-server that you can\n"
"connect to with any gdb-remote compliant client.\n"
"You also need to enable the debugger."
msgstr ""
#: src/gui/gui.cc:2027
msgid "GDB send manifest"
msgstr ""
#: src/gui/gui.cc:2028
msgid ""
"Enables sending the processor's manifest\n"
"from the gdb server. Keep this enabled, unless\n"
"you want to connect IDA to this server, as it\n"
"has a bug in its manifest parser."
msgstr ""
#: src/gui/gui.cc:2035
msgid "PCSX Logs to GDB"
msgstr ""
#: src/gui/gui.cc:2051
msgid "GDB Server Port"
msgstr ""
#: src/gui/gui.cc:2053
msgid "GDB Server Trace"
msgstr ""
#: src/gui/gui.cc:2054
msgid ""
"The GDB server will start tracing its\n"
"protocol into the logs, which can be helpful to debug\n"
"the gdb server system itself."
msgstr ""
#: src/gui/gui.cc:2057
msgid "Enable Web Server"
msgstr ""
#: src/gui/gui.cc:2066
msgid ""
"This will activate a web-server, that you can\n"
"query using a REST api. See the wiki for details.\n"
"The debugger might be required in some cases."
msgstr ""
#: src/gui/gui.cc:2070
msgid "Web Server Port"
msgstr ""
#: src/gui/gui.cc:2071
msgid "Enable SIO1 Server"
msgstr ""
#: src/gui/gui.cc:2080
msgid ""
"This will activate a tcp server, that will\n"
"relay information between tcp and sio1.\n"
"See the wiki for details."
msgstr ""
#: src/gui/gui.cc:2084
msgid "SIO1 Server Port"
msgstr ""
#: src/gui/gui.cc:2085
msgid "Enable SIO1 Client"
msgstr ""
#: src/gui/gui.cc:2098
msgid ""
"This will activate a tcp client, that can connect\n"
"to another PCSX-Redux server to relay information between tcp and sio1.\n"
"See the wiki for details."
msgstr ""
#: src/gui/gui.cc:2102
msgid "SIO1 Client Host"
msgstr ""
#: src/gui/gui.cc:2105
msgid "SIO1 Client Port"
msgstr ""
#: src/gui/gui.cc:2109
msgid "Reset SIO"
msgstr ""
#: src/gui/gui.cc:2120
msgid "Reconnect"
msgstr ""
#: src/gui/gui.cc:2133
msgid "SIO1Mode"
msgstr ""
#: src/gui/gui.cc:2191
msgid "Interrupt Scaler"
msgstr ""
#: src/gui/gui.cc:2192
msgid "Reset all"
msgstr ""
#: src/gui/gui.cc:2208
msgid "Classic"
msgstr ""
#: src/gui/gui.cc:2208
msgid "Default theme"
msgstr ""
#: src/gui/gui.cc:2208
msgid "Light"
msgstr ""
#: src/gui/gui.cc:2209
msgid "Cherry"
msgstr ""
#: src/gui/gui.cc:2209
msgid "Dracula"
msgstr ""
#: src/gui/gui.cc:2209 src/spu/cfg.cc:86
msgid "Mono"
msgstr ""
#: src/gui/gui.cc:2210
msgid "Olive"
msgstr ""
#: src/gui/gui.cc:2215
msgid "Themes"
msgstr ""
#: src/gui/gui.cc:2246 src/gui/gui.cc:2320
msgid "Version"
msgstr ""
#: src/gui/gui.cc:2251
msgid "Copy to clipboard"
msgstr ""
#: src/gui/gui.cc:2257
msgid ""
"No version information.\n"
"\n"
"Probably built from source."
msgstr ""
#: src/gui/gui.cc:2259 src/gui/gui.cc:2337
#, c-format
msgid "Version: %s"
msgstr ""
#: src/gui/gui.cc:2260
#, c-format
msgid "Changeset: %s"
msgstr ""
#: src/gui/gui.cc:2263
#, c-format
msgid "Date & time: %s"
msgstr ""
#: src/gui/gui.cc:2272
msgid "Authors"
msgstr ""
#: src/gui/gui.cc:2280
msgid "Licenses"
msgstr ""
#: src/gui/gui.cc:2292
msgid "OpenGL information"
msgstr ""
#: src/gui/gui.cc:2294
msgid "OpenGL error reporting: enabled"
msgstr ""
#: src/gui/gui.cc:2296
msgid "OpenGL error reporting: disabled"
msgstr ""
#: src/gui/gui.cc:2299
msgid ""
"OpenGL error reporting has been disabled because your OpenGL driver is too "
"old. Error reporting requires at least OpenGL 4.3. Please update your "
"graphics drivers, or contact your GPU vendor for up to date OpenGL drivers. "
"Disabled OpenGL error reporting won't have a negative impact on the "
"performance of this software, but user code such as the shader editor won't "
"be able to properly report problems accurately."
msgstr ""
#: src/gui/gui.cc:2307
msgid "Enable OpenGL error reporting"
msgstr ""
#: src/gui/gui.cc:2310
msgid ""
"OpenGL error reporting is necessary for properly reporting OpenGL problems. "
"However it requires OpenGL 4.3+ and might have performance repercussions on "
"some computers. (Requires a restart of the emulator)"
msgstr ""
#: src/gui/gui.cc:2314
msgid "OpenGL error reporting severity"
msgstr ""
#: src/gui/gui.cc:2317
#, c-format
msgid "Core profile: %s"
msgstr ""
#: src/gui/gui.cc:2317 src/gui/widgets/assembly.cc:535
msgid "no"
msgstr ""
#: src/gui/gui.cc:2317 src/gui/widgets/assembly.cc:535
msgid "yes"
msgstr ""
#: src/gui/gui.cc:2318
msgid "Vendor"
msgstr ""
#: src/gui/gui.cc:2319
msgid "Renderer"
msgstr ""
#: src/gui/gui.cc:2321
msgid "Shading language version"
msgstr ""
#: src/gui/gui.cc:2324
#, c-format
msgid "Texture units: %d"
msgstr ""
#: src/gui/gui.cc:2327
msgid "Extensions:"
msgstr ""
#: src/gui/gui.cc:2336
msgid "FFmpeg information"
msgstr ""
#: src/gui/gui.cc:2338
#, c-format
msgid "License: %s"
msgstr ""
#: src/gui/gui.cc:2339
#, c-format
msgid "Configuration: %s"
msgstr ""
#: src/gui/gui.cc:2342
msgid "List of supported formats:"
msgstr ""
#: src/gui/gui.cc:2360
msgid ""
"List of supported codecs: (D: Decoder, E: Encoder, L: Lossy, S: Lossless)"
msgstr ""
#: src/gui/gui.cc:2400
#, c-format
msgid "%s codecs"
msgstr ""
#: src/gui/gui.h:253
msgid "Ok"
msgstr ""
#: src/gui/gui.h:378
msgid "Open Binary"
msgstr ""
#: src/gui/gui.h:379
msgid "Open Archive"
msgstr ""
#: src/gui/gui.h:380
msgid "Select BIOS"
msgstr ""
#: src/gui/gui.h:381 src/gui/widgets/pio-cart.h:36
msgid "Select EXP1"
msgstr ""
#: src/gui/gui.h:428
msgid "Notification"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:53
msgid "Offscreen CRT shader Configuration"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:59
msgid "Enable gaussian blur"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:61
msgid "Hard Pixel factor"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:63
msgid "Hard Scanline factor"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:65
msgid "Enable Scanlines"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:67
msgid "Use S-rgb"
msgstr ""
#: src/gui/shaders/crt-lottes-offscreen.lua:70
#: src/gui/shaders/crt-lottes-output.lua:83
msgid "Reset to defaults"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:58
msgid "Output CRT Shader Configuration"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:64
msgid "Warp intensity"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:66
msgid "Mask intensity"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:68
msgid "Greyscale"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:70
msgid "Trinitron"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:70
msgid "Trinitron 2x"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:70
msgid "Trio"
msgstr ""
#: src/gui/shaders/crt-lottes-output.lua:72
msgid "Mask type"
msgstr ""
#: src/gui/widgets/assembly.cc:443
msgid "Load symbols map"
msgstr ""
#: src/gui/widgets/assembly.cc:444
msgid "Reset symbols map"
msgstr ""
#: src/gui/widgets/assembly.cc:450 src/gui/widgets/assembly.cc:525
msgid "Pause"
msgstr ""
#: src/gui/widgets/assembly.cc:451 src/gui/widgets/assembly.cc:527
#: src/gui/widgets/gpulogger.cc:47
msgid "Resume"
msgstr ""
#: src/gui/widgets/assembly.cc:453 src/gui/widgets/assembly.cc:529
msgid "Step In"
msgstr ""
#. Options, Filter
#: src/gui/widgets/assembly.cc:459 src/gui/widgets/console.cc:53
#: src/gui/widgets/dynarec_disassembly.cc:106
msgid "Options"
msgstr ""
#: src/gui/widgets/assembly.cc:460
msgid "Combined pseudo-instructions"
msgstr ""
#: src/gui/widgets/assembly.cc:465
msgid ""
"When two instructions are detected to be a single pseudo-instruction, "
"combine them into the actual pseudo-instruction."
msgstr ""
#: src/gui/widgets/assembly.cc:470
msgid "Pseudo-instructions filling"
msgstr ""
#: src/gui/widgets/assembly.cc:475
msgid ""
"When combining two instructions into a single pseudo-instruction, add a "
"placeholder for the second one."
msgstr ""
#: src/gui/widgets/assembly.cc:480
msgid "Delay slot notch"
msgstr ""
#: src/gui/widgets/assembly.cc:485
msgid ""
"Add a small visible notch to indicate instructions that are on the delay "
"slot of a branch."
msgstr ""
#: src/gui/widgets/assembly.cc:489
msgid "Draw arrows for jumps"
msgstr ""
#: src/gui/widgets/assembly.cc:493
msgid "Display arrows for jumps. This might crowd the display a bit too much."
msgstr ""
#: src/gui/widgets/assembly.cc:497
msgid "Columns"
msgstr ""
#: src/gui/widgets/assembly.cc:516 src/gui/widgets/log.cc:111
msgid "CPU trace"
msgstr ""
#: src/gui/widgets/assembly.cc:518
msgid "Skip ISR"
msgstr ""
#: src/gui/widgets/assembly.cc:520
msgid "Follow PC"
msgstr ""
#: src/gui/widgets/assembly.cc:522
msgid "Jump to PC"
msgstr ""
#: src/gui/widgets/assembly.cc:535
#, c-format
msgid "In ISR: %s"
msgstr ""
#: src/gui/widgets/assembly.cc:709 src/gui/widgets/assembly.cc:737
#: src/gui/widgets/breakpoints.cc:171
msgid "GUI"
msgstr ""
#: src/gui/widgets/assembly.cc:718
msgid "Create symbol here"
msgstr ""
#: src/gui/widgets/assembly.cc:723
msgid "Remove symbol"
msgstr ""
#: src/gui/widgets/assembly.cc:727
msgid "Copy Address"
msgstr ""
#: src/gui/widgets/assembly.cc:732 src/gui/widgets/registers.cc:39
msgid "Go to in Memory Editor"
msgstr ""
#: src/gui/widgets/assembly.cc:735
msgid "Run to Cursor"
msgstr ""
#: src/gui/widgets/assembly.cc:744
msgid "Toggle Breakpoint"
msgstr ""
#: src/gui/widgets/assembly.cc:748 src/gui/widgets/assembly.cc:753
msgid "Remove Breakpoint"
msgstr ""
#: src/gui/widgets/assembly.cc:757 src/gui/widgets/assembly.cc:954
#: src/gui/widgets/assembly.cc:956 src/gui/widgets/assembly.cc:962
msgid "Assemble"
msgstr ""
#: src/gui/widgets/assembly.cc:887 src/gui/widgets/breakpoints.cc:153
#: src/gui/widgets/memory_observer.cc:170
#: src/gui/widgets/memory_observer.cc:328
#: src/gui/widgets/memory_observer.cc:424 src/gui/widgets/typed_debugger.cc:961
msgid "Address"
msgstr ""
#: src/gui/widgets/assembly.cc:901
msgid "RAM base"
msgstr ""
#: src/gui/widgets/assembly.cc:910 src/gui/widgets/assembly.cc:1011
msgid "Symbols"
msgstr ""
#: src/gui/widgets/assembly.cc:936 src/gui/widgets/assembly.cc:938
msgid "Add symbol"
msgstr ""
#: src/gui/widgets/assembly.cc:939
#, c-format
msgid "Add symbol for address 0x%08x:"
msgstr ""
#: src/gui/widgets/assembly.cc:941
msgid "Add"
msgstr ""
#: src/gui/widgets/assembly.cc:957
#, c-format
msgid "Assemble code for address 0x%08x:"
msgstr ""
#. Clear items button
#: src/gui/widgets/assembly.cc:982 src/gui/widgets/console.cc:39
#: src/gui/widgets/dynarec_disassembly.cc:90 src/gui/widgets/log.cc:128
#: src/gui/widgets/pio-cart.cc:41 src/gui/widgets/typed_debugger.cc:827
msgid "Clear"
msgstr ""
#: src/gui/widgets/assembly.cc:984 src/gui/widgets/dynarec_disassembly.cc:73
msgid "Close"
msgstr ""
#: src/gui/widgets/assembly.cc:1012
msgid "Refresh"
msgstr ""
#: src/gui/widgets/assembly.cc:1014
msgid "Filter"
msgstr ""
#: src/gui/widgets/assembly.cc:1028
msgid "Code##{}{:08x}"
msgstr ""
#: src/gui/widgets/assembly.cc:1029
msgid "Data##{}{:08x}"
msgstr ""
#: src/gui/widgets/assembly.h:63
msgid "Load Symbols"
msgstr ""
#: src/gui/widgets/breakpoints.cc:30 src/gui/widgets/breakpoints.cc:128
msgid "Edit label of breakpoint {}##{}"
msgstr ""
#: src/gui/widgets/breakpoints.cc:32
#, c-format
msgid "Change the label of breakpoint %s:"
msgstr ""
#: src/gui/widgets/breakpoints.cc:33 src/gui/widgets/breakpoints.cc:164
msgid "Label"
msgstr ""
#: src/gui/widgets/breakpoints.cc:51
msgid "Clear maps"
msgstr ""
#: src/gui/widgets/breakpoints.cc:55
msgid ""
"The mapping feature is a simple concept, but requires some amount of "
"explanation. See the documentation website for more details, in the Misc "
"Features subsection of the Debugging section."
msgstr ""
#: src/gui/widgets/breakpoints.cc:57
msgid "Map execution"
msgstr ""
#: src/gui/widgets/breakpoints.cc:58
msgid "Map byte reads "
msgstr ""
#: src/gui/widgets/breakpoints.cc:60
msgid "Map half reads "
msgstr ""
#: src/gui/widgets/breakpoints.cc:62
msgid "Map word reads "
msgstr ""
#: src/gui/widgets/breakpoints.cc:63
msgid "Map byte writes "
msgstr ""
#: src/gui/widgets/breakpoints.cc:65
msgid "Map half writes "
msgstr ""
#: src/gui/widgets/breakpoints.cc:67
msgid "Map word writes "
msgstr ""
#: src/gui/widgets/breakpoints.cc:69
msgid "Break on execution map"
msgstr ""
#: src/gui/widgets/breakpoints.cc:70
msgid "Break on byte read map "
msgstr ""
#: src/gui/widgets/breakpoints.cc:72
msgid "Break on half read map "
msgstr ""
#: src/gui/widgets/breakpoints.cc:74
msgid "Break on word read map "
msgstr ""
#: src/gui/widgets/breakpoints.cc:75
msgid "Break on byte write map"
msgstr ""
#: src/gui/widgets/breakpoints.cc:77
msgid "Break on half write map"
msgstr ""
#: src/gui/widgets/breakpoints.cc:79
msgid "Break on word write map"
msgstr ""
#: src/gui/widgets/breakpoints.cc:107
msgid "Remove##"
msgstr ""
#: src/gui/widgets/breakpoints.cc:111
msgid "Disable##"
msgstr ""
#: src/gui/widgets/breakpoints.cc:114
msgid "Enable##"
msgstr ""
#: src/gui/widgets/breakpoints.cc:155
msgid "Breakpoint Type"
msgstr ""
#: src/gui/widgets/breakpoints.cc:163
msgid "Breakpoint Width"
msgstr ""
#: src/gui/widgets/breakpoints.cc:166
msgid "Add Breakpoint"
msgstr ""
#: src/gui/widgets/console.cc:34
msgid "Close Console"
msgstr ""
#: src/gui/widgets/console.cc:41 src/gui/widgets/dynarec_disassembly.cc:95
#: src/gui/widgets/log.cc:130
msgid "Copy"
msgstr ""
#: src/gui/widgets/console.cc:47 src/gui/widgets/dynarec_disassembly.cc:99
msgid "Auto-scroll"
msgstr ""
#: src/gui/widgets/console.cc:48 src/gui/widgets/dynarec_disassembly.cc:100
#: src/gui/widgets/log.cc:126
msgid "Monospace"
msgstr ""
#: src/gui/widgets/console.cc:97
msgid "Input"
msgstr ""
#. Disassemble button
#: src/gui/widgets/dynarec_disassembly.cc:60
msgid "Disassemble Buffer"
msgstr ""
#. Save to File button
#: src/gui/widgets/dynarec_disassembly.cc:65
msgid "Save to File"
msgstr ""
#: src/gui/widgets/dynarec_disassembly.cc:70
#: src/gui/widgets/dynarec_disassembly.cc:71
msgid "Disassembler Error"
msgstr ""
#: src/gui/widgets/dynarec_disassembly.cc:72
msgid ""
"Disassembly Failed.\n"
"Check Logs"
msgstr ""
#: src/gui/widgets/dynarec_disassembly.cc:82
msgid "Close Disassembler"
msgstr ""
#. Show buffer size returned from disassembly function
#: src/gui/widgets/dynarec_disassembly.cc:112
#, c-format
msgid "Code size: %.2fMB"
msgstr ""
#: src/gui/widgets/events.cc:38 src/gui/widgets/memcard_manager.cc:205
msgid "ID"
msgstr ""
#: src/gui/widgets/events.cc:39
msgid "Core"
msgstr ""
#: src/gui/widgets/events.cc:40
msgid "Spec"
msgstr ""
#: src/gui/widgets/events.cc:41 src/gui/widgets/sio1.cc:232
msgid "Mode"
msgstr ""
#: src/gui/widgets/events.cc:42
msgid "Flag"
msgstr ""
#: src/gui/widgets/events.cc:43
msgid "CB"
msgstr ""
#: src/gui/widgets/gpulogger.cc:34
msgid "GPU logging"
msgstr ""
#: src/gui/widgets/gpulogger.cc:42
msgid ""
"Logs each frame's draw calls. When enabled, all the commands sent to the GPU "
"will be logged and displayed here. This will contain only a single frame "
"worth of commands. The feature can be pretty demanding in CPU and memory."
msgstr ""
#: src/gui/widgets/gpulogger.cc:45
msgid "Breakpoint on vsync"
msgstr ""
#: src/gui/widgets/gpulogger.cc:50
msgid "Replay frame"
msgstr ""
#: src/gui/widgets/gpulogger.cc:52
msgid ""
"When enabled, the framebuffer will be constantly redrawned using the "
"selected commands, allowing to see the resulting output immediately. This "
"doesn't make sense to have this enabled when: (1) the CPU is running and (2) "
"the GPU logging isn't enabled. Selection of which commands to replay is done "
"using the first checkbox in the logger display below. The [T] button will "
"select all commands for replay from the top and until this command."
msgstr ""
#: src/gui/widgets/gpulogger.cc:57
msgid "Show origins"
msgstr ""
#: src/gui/widgets/gpulogger.cc:59
msgid ""
"When enabled, the logger display will also show where did the command come "
"from, which can be useful to debug or reverse engineer, but will also "
"clutter the logger view."
msgstr ""
#: src/gui/widgets/gpulogger.cc:72
msgid "Collapse all nodes"
msgstr ""
#: src/gui/widgets/gpulogger.cc:76
msgid "Keep collapsed"
msgstr ""
#: src/gui/widgets/gpulogger.cc:79
msgid "Expand all nodes"
msgstr ""
#: src/gui/widgets/gpulogger.cc:83
msgid "Keep expanded"
msgstr ""
#: src/gui/widgets/gpulogger.cc:87
msgid "Remove all highlight selections"
msgstr ""
#: src/gui/widgets/gpulogger.cc:90
msgid "Highlight on hover"
msgstr ""
#: src/gui/widgets/gpulogger.cc:92
msgid ""
"When enabled, hovering a command in the logger view will highlight it in the "
"vram display. Individual commands can be selected for highlight by using the "
"second checkbox in the logger view. The [B] and [E] buttons can be used to "
"specify the beginning and the end of a span of commands to highlight."
msgstr ""
#: src/gui/widgets/gpulogger.cc:99
msgid "Frame {}###FrameCounterNode"
msgstr ""
#: src/gui/widgets/gpulogger.cc:101
msgid "Reset frame counter"
msgstr ""
#: src/gui/widgets/gpulogger.cc:104
#, c-format
msgid "%i primitives"
msgstr ""
#: src/gui/widgets/gpulogger.cc:109
#, c-format
msgid "%i triangles"
msgstr ""
#: src/gui/widgets/gpulogger.cc:110
#, c-format
msgid "%i textured triangles"
msgstr ""
#: src/gui/widgets/gpulogger.cc:111
#, c-format
msgid "%i rectangles"
msgstr ""
#: src/gui/widgets/gpulogger.cc:112
#, c-format
msgid "%i sprites"
msgstr ""
#: src/gui/widgets/gpulogger.cc:113
#, c-format
msgid "%i pixel writes"
msgstr ""
#: src/gui/widgets/gpulogger.cc:114
#, c-format
msgid "%i pixel reads"
msgstr ""
#: src/gui/widgets/gpulogger.cc:115
#, c-format
msgid "%i texel reads"
msgstr ""
#: src/gui/widgets/gpulogger.cc:138
#, c-format
msgid "Data port write: %08x"
msgstr ""
#: src/gui/widgets/gpulogger.cc:141
#, c-format
msgid "Control port write: %08x"
msgstr ""
#: src/gui/widgets/gpulogger.cc:144
msgid "Direct DMA from"
msgstr ""
#: src/gui/widgets/gpulogger.cc:152
msgid "Chain DMA from"
msgstr ""
#: src/gui/widgets/gpulogger.cc:161
msgid "at PC = "
msgstr ""
#: src/gui/widgets/handlers.cc:40
msgid "Invalid data at 0x100"
msgstr ""
#: src/gui/widgets/handlers.cc:48
#, c-format
msgid "Priority %i"
msgstr ""
#: src/gui/widgets/handlers.cc:51
msgid " No handlers"
msgstr ""
#: src/gui/widgets/handlers.cc:58
msgid " Corrupted info"
msgstr ""
#: src/gui/widgets/handlers.cc:62
msgid " Handler data at "
msgstr ""
#: src/gui/widgets/handlers.cc:68
msgid " verifier: "
msgstr ""
#: src/gui/widgets/handlers.cc:75
msgid " handler: "
msgstr ""
#: src/gui/widgets/isobrowser.cc:97
msgid "No iso or invalid iso loaded."
msgstr ""
#: src/gui/widgets/isobrowser.cc:103
#, c-format
msgid "GAME Label: %s"
msgstr ""
#: src/gui/widgets/isobrowser.cc:119
msgid "Cache files"
msgstr ""
#: src/gui/widgets/isobrowser.cc:128
msgid "Compute CRCs"
msgstr ""
#: src/gui/widgets/isobrowser.cc:133
msgid ""
"Computes the CRC32 of each track, and of\n"
"the whole disk. The CRC32 is computed on the raw data,\n"
"after decompression of the tracks. This is useful to\n"
"check the disk image against redump's information.\n"
"\n"
"The computation can be slow, and can be sped up\n"
"significantly by caching the files beforehand."
msgstr ""
#: src/gui/widgets/isobrowser.cc:145
msgid "Disc size: {} ({}) - CRC32: {:08x}"
msgstr ""
#: src/gui/widgets/isobrowser.cc:148
msgid "Track"
msgstr ""
#: src/gui/widgets/isobrowser.cc:150
msgid "Length"
msgstr ""
#: src/gui/widgets/isobrowser.cc:151
msgid "Pregap"
msgstr ""
#: src/gui/widgets/log.cc:67
msgid "Enabled"
msgstr ""
#: src/gui/widgets/log.cc:69
msgid "Enable all"
msgstr ""
#: src/gui/widgets/log.cc:73
msgid "Disable all"
msgstr ""
#: src/gui/widgets/log.cc:86
msgid "Displayed"
msgstr ""
#: src/gui/widgets/log.cc:88
msgid "Display all"
msgstr ""
#: src/gui/widgets/log.cc:92
msgid "Hide all"
msgstr ""
#: src/gui/widgets/log.cc:105
msgid "Special"
msgstr ""
#: src/gui/widgets/log.cc:108
msgid "Log CD-ROM commands"
msgstr ""
#: src/gui/widgets/log.cc:112
msgid "Skip ISR during CPU traces"
msgstr ""
#: src/gui/widgets/log.cc:114
msgid "Log kernel calls"
msgstr ""
#: src/gui/widgets/log.cc:124
msgid "Follow"
msgstr ""
#: src/gui/widgets/luaeditor.cc:58
msgid "Auto run"
msgstr ""
#: src/gui/widgets/luaeditor.cc:60 src/gui/widgets/shader-editor.cc:492
msgid "Auto save"
msgstr ""
#: src/gui/widgets/luaeditor.cc:62
msgid "> Run"
msgstr ""
#: src/gui/widgets/luainspector.cc:95
msgid "Display"
msgstr ""
#: src/gui/widgets/luainspector.cc:104
msgid "Raw"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:64
msgid "Import file into memory card 1"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:68
msgid "Import file into memory card 2"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:72
msgid "Export memory card 1 to file"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:76
msgid "Export memory card 2 to file"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:121
msgid "Undo"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:141
msgid "Undo version: "
msgstr ""
#: src/gui/widgets/memcard_manager.cc:144
msgid "Latest"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:151
msgid "Clear Undo buffer"
msgstr ""
#. Insert or remove memory cards. Send a SIO IRQ to the emulator if this happens as well.
#: src/gui/widgets/memcard_manager.cc:156
msgid "Memory Card 1 inserted"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:161
msgid "Memory Card 2 inserted"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:166
msgid "Card 1 Pocketstation"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:173
#: src/gui/widgets/memcard_manager.cc:183
msgid ""
"Experimental. Emulator will attempt to send artificial responses to "
"Pocketstation commands, possibly allowing apps to be saved/exported."
msgstr ""
#: src/gui/widgets/memcard_manager.cc:176
msgid "Card 2 Pocketstation"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:186
msgid "Icon size"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:188
msgid "Draw Pocketstation icons"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:202
msgid "Block number"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:203
msgid "Icon"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:204
msgid "Title"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:207
msgid "Action"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:225
msgid "Chained block"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:230
msgid "Free block"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:243
#, c-format
msgid "%s (%dKB)"
msgstr ""
#. We have to suffix the action button names with ##number because Imgui
#. can't handle multiple buttons with the same name well
#: src/gui/widgets/memcard_manager.cc:248
msgid "Erase##{}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:253
msgid "Erased file {}({}) off card {}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:259
msgid "Copy##{}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:269
msgid "Copied file {}({}) from card {} to card {}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:281
msgid "Move##{}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:292
msgid "Moved file {}({}) from card {} to card {}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:305
msgid "Export PNG##{}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:311
msgid "Copy icon##{}"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:321
msgid "Memory Card 1"
msgstr ""
#: src/gui/widgets/memcard_manager.cc:325
msgid "Memory Card 2"
msgstr ""
#: src/gui/widgets/memcard_manager.h:76
msgid "Import Memory Card file"
msgstr ""
#: src/gui/widgets/memcard_manager.h:78
msgid "Export Memory Card file"
msgstr ""
#: src/gui/widgets/memory_observer.cc:97
msgid "Plain search"
msgstr ""
#: src/gui/widgets/memory_observer.cc:98
msgid "Pattern"
msgstr ""
#: src/gui/widgets/memory_observer.cc:99 src/gui/widgets/memory_observer.cc:288
msgid "Hex"
msgstr ""
#: src/gui/widgets/memory_observer.cc:152
#: src/gui/widgets/memory_observer.cc:413
msgid "Search"
msgstr ""
#: src/gui/widgets/memory_observer.cc:169
#: src/gui/widgets/memory_observer.cc:327
#: src/gui/widgets/memory_observer.cc:423
msgid "Found values"
msgstr ""
#: src/gui/widgets/memory_observer.cc:171
#: src/gui/widgets/memory_observer.cc:331
#: src/gui/widgets/memory_observer.cc:425
msgid "Access"
msgstr ""
#: src/gui/widgets/memory_observer.cc:184
#: src/gui/widgets/memory_observer.cc:373
#: src/gui/widgets/memory_observer.cc:438
msgid "Show in memory editor##{}"
msgstr ""
#: src/gui/widgets/memory_observer.cc:197
msgid "Delta-over-time search"
msgstr ""
#: src/gui/widgets/memory_observer.cc:200
msgid "First scan"
msgstr ""
#: src/gui/widgets/memory_observer.cc:243
msgid "Next scan"
msgstr ""
#: src/gui/widgets/memory_observer.cc:283
msgid "New scan"
msgstr ""
#. 1
#: src/gui/widgets/memory_observer.cc:289 src/gui/widgets/sio1.cc:150
#: src/gui/widgets/typed_debugger.cc:862 src/gui/widgets/typed_debugger.cc:908
msgid "Value"
msgstr ""
#: src/gui/widgets/memory_observer.cc:294
msgid "Value type"
msgstr ""
#: src/gui/widgets/memory_observer.cc:309
msgid "Scan type"
msgstr ""
#: src/gui/widgets/memory_observer.cc:324
msgid "Display as fixed-point values"
msgstr ""
#: src/gui/widgets/memory_observer.cc:329
msgid "Current value"
msgstr ""
#: src/gui/widgets/memory_observer.cc:330
msgid "Scanned value"
msgstr ""
#: src/gui/widgets/memory_observer.cc:332
msgid "Read breakpoint"
msgstr ""
#: src/gui/widgets/memory_observer.cc:333
msgid "Write breakpoint"
msgstr ""
#: src/gui/widgets/memory_observer.cc:362
msgid "Freeze##{}"
msgstr ""
#: src/gui/widgets/memory_observer.cc:379
msgid "Add read breakpoint##{}"
msgstr ""
#: src/gui/widgets/memory_observer.cc:385
msgid "Add write breakpoint##{}"
msgstr ""
#: src/gui/widgets/memory_observer.cc:398
msgid "Pattern search"
msgstr ""
#: src/gui/widgets/memory_observer.cc:400
msgid "Sequence size: "
msgstr ""
#: src/gui/widgets/memory_observer.cc:402
msgid "8 bytes (fast)"
msgstr ""
#: src/gui/widgets/memory_observer.cc:404
msgid "16 bytes (fast)"
msgstr ""
#: src/gui/widgets/memory_observer.cc:406
msgid "Arbitrary"
msgstr ""
#: src/gui/widgets/memory_observer.cc:409
msgid "Sequence"
msgstr ""
#: src/gui/widgets/memory_observer.cc:411
msgid "Step"
msgstr ""
#: src/gui/widgets/named_savestates.cc:62
msgid "Filename: "
msgstr ""
#: src/gui/widgets/named_savestates.cc:121
msgid "Create save"
msgstr ""
#. The save state exists
#: src/gui/widgets/named_savestates.cc:127
msgid "Overwrite save"
msgstr ""
#: src/gui/widgets/named_savestates.cc:131
msgid "Load save"
msgstr ""
#: src/gui/widgets/named_savestates.cc:137
msgid "Delete save"
msgstr ""
#: src/gui/widgets/pio-cart.cc:36
msgid "ROM"
msgstr ""
#: src/gui/widgets/pio-cart.cc:47
msgid "On/Off Switch:"
msgstr ""
#: src/gui/widgets/pio-cart.cc:53
msgid "Off"
msgstr ""
#: src/gui/widgets/pio-cart.cc:53
msgid "On"
msgstr ""
#: src/gui/widgets/registers.cc:34
msgid "Context##{}"
msgstr ""
#: src/gui/widgets/registers.cc:36
msgid "Go to in Assembly"
msgstr ""
#: src/gui/widgets/registers.cc:42
msgid "Copy Value"
msgstr ""
#: src/gui/widgets/registers.cc:50
msgid "Edit##{}"
msgstr ""
#: src/gui/widgets/registers.cc:52 src/gui/widgets/registers.cc:323
#: src/gui/widgets/sio1.cc:126
msgid "Edit value of {}"
msgstr ""
#: src/gui/widgets/registers.cc:104 src/gui/widgets/registers.cc:200
msgid "Show fixed point"
msgstr ""
#: src/gui/widgets/registers.cc:286
msgid "Misc"
msgstr ""
#: src/gui/widgets/registers.cc:325
#, c-format
msgid "Change the value of register %s:"
msgstr ""
#: src/gui/widgets/registers.cc:326
msgid "Register"
msgstr ""
#: src/gui/widgets/shader-editor.cc:322
msgid "Vertex Shader compilation error: {}\n"
msgstr ""
#: src/gui/widgets/shader-editor.cc:343
msgid "Pixel Shader compilation error: {}\n"
msgstr ""
#: src/gui/widgets/shader-editor.cc:365
msgid "Link error: {}\n"
msgstr ""
#: src/gui/widgets/shader-editor.cc:377
msgid "Missing attribute {} in shader program"
msgstr ""
#: src/gui/widgets/shader-editor.cc:490
msgid "Auto compile"
msgstr ""
#: src/gui/widgets/shader-editor.cc:494
msgid "Show all"
msgstr ""
#: src/gui/widgets/shader-editor.cc:496
msgid "Configure shader"
msgstr ""
#: src/gui/widgets/shader-editor.cc:521
msgid "Vertex Shader"
msgstr ""
#: src/gui/widgets/shader-editor.cc:527
msgid "Pixel Shader"
msgstr ""
#: src/gui/widgets/shader-editor.cc:533
msgid "Lua Invoker"
msgstr ""
#: src/gui/widgets/sio1.cc:142
msgid "Edit"
msgstr ""
#: src/gui/widgets/sio1.cc:148
msgid "Bit"
msgstr ""
#. Column 0
#: src/gui/widgets/sio1.cc:149
msgid "Description"
msgstr ""
#: src/gui/widgets/sio1.cc:189 src/gui/widgets/typed_debugger.cc:863
#: src/gui/widgets/typed_debugger.cc:909
msgid "New value"
msgstr ""
#: src/gui/widgets/sio1.cc:192 src/gui/widgets/vram-viewer.cc:546
#: src/gui/widgets/vram-viewer.cc:558
msgid "OK"
msgstr ""
#: src/gui/widgets/sio1.cc:223
msgid "Status"
msgstr ""
#: src/gui/widgets/sio1.cc:241
msgid "Control"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:282
msgid "Log reads and writes##{}{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:292
msgid "Add read breakpoint##{}{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:295
msgid "ReadPause"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:299
msgid "Add write breakpoint##{}{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:302
msgid "WritePause"
msgstr ""
#. Name.
#: src/gui/widgets/typed_debugger.cc:309
msgid "Display log entries##{}{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:336 src/gui/widgets/typed_debugger.cc:1067
msgid "Re-enable##{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:337 src/gui/widgets/typed_debugger.cc:1068
msgid "Disable##{}"
msgstr ""
#. Name.
#: src/gui/widgets/typed_debugger.cc:384
msgid "{}\t@ {:#x}##{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:416 src/gui/widgets/typed_debugger.cc:461
#: src/gui/widgets/typed_debugger.cc:488
msgid "Show in memory editor##{}{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:434
msgid "Add to Watch tab##{}{}"
msgstr ""
#. We have a uchar or something of size 1.
#. We have a ushort or something of size 2.
#. We have uint or something of size 4.
#: src/gui/widgets/typed_debugger.cc:597 src/gui/widgets/typed_debugger.cc:603
#: src/gui/widgets/typed_debugger.cc:611 src/gui/widgets/typed_debugger.cc:617
#: src/gui/widgets/typed_debugger.cc:625 src/gui/widgets/typed_debugger.cc:631
msgid "New value##{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:652
msgid ""
"Data types can be imported from Ghidra using tools/ghidra_scripts/"
"export_redux.py, which will generate a redux_data_types.txt file in its "
"folder, or from any text file where each line specifies the data type's name "
"and fields, separated by semi-colons; fields are specified in type-name-size "
"tuples whose elements are separated by commas.\n"
"\n"
"For example:\n"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:660
msgid "Arrays are specified as\n"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:664
msgid "and pointers as\n"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:668 src/gui/widgets/typed_debugger.h:48
msgid "Import data types"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:688
msgid ""
"Functions can be imported from Ghidra using tools/ghidra_scripts/"
"export_redux.py, which will generate a redux_funcs.txt file in its folder, "
"or from any text file where each line specifies the function address, name "
"and arguments, separated by semi-colons; arguments are specified in type-"
"name-size tuples whose elements are separated by commas.\n"
"\n"
"For example:\n"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:696
msgid "Arrays and pointers are specified as for data types.\n"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:697 src/gui/widgets/typed_debugger.h:50
msgid "Import functions"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:762
msgid "Reimport data types from updated file"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:764
msgid "Reimport functions from updated file"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:777
msgid "TypedDebuggerTabBar"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:778
msgid "Watch"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:816
msgid "{}[{}]"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:836 src/gui/widgets/typed_debugger.cc:883
msgid "Clear breakpoints"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:845
msgid "Restore disabled instructions"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:858
msgid "WatchTable"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:859 src/gui/widgets/typed_debugger.cc:905
#: src/gui/widgets/typed_debugger.cc:962
msgid "Name"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:860 src/gui/widgets/typed_debugger.cc:906
msgid "Type"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:861 src/gui/widgets/typed_debugger.cc:907
msgid "Size"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:877 src/gui/widgets/typed_debugger.cc:960
msgid "Functions"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:878
msgid "Clear log"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:892
msgid "Restore disabled functions"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:904
msgid "FunctionBreakpoints"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:917
msgid "{}\t(called from {}\t@ {:#x})##{}"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:964
msgid "Toggle"
msgstr ""
#: src/gui/widgets/typed_debugger.cc:979
msgid "Add breakpoint##{}"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:390
msgid "VRAM Shader Editor"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:486
msgid "View"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:487
msgid "Reset view"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:490
msgid "24 bits shift"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:491
msgid "View VRAM in 24 bits"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:495
msgid "View VRAM in 16 bits"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:499
msgid "View VRAM in 8 bits"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:503
msgid "View VRAM in 4 bits"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:508
msgid "Select a CLUT"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:510
msgid "Enable Alpha channel view"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:511
msgid "Enable greyscale"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:514
msgid "Show Shader Editor"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:521
msgid "Select read highlight color"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:522
msgid "Select written highlight color"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:540 src/gui/widgets/vram-viewer.cc:542
msgid "Read Highlight Color Picker"
msgstr ""
#: src/gui/widgets/vram-viewer.cc:552 src/gui/widgets/vram-viewer.cc:554
msgid "Written Highlight Color Picker"
msgstr ""
#: src/spu/cfg.cc:28
msgid "SPU configuration"
msgstr ""
#: src/spu/cfg.cc:39
msgid "Backend"
msgstr ""
#: src/spu/cfg.cc:48
msgid "Device"
msgstr ""
#: src/spu/cfg.cc:57
msgid "Use Null Sync"
msgstr ""
#: src/spu/cfg.cc:58
msgid ""
"More precise CPU-SPU synchronization,\n"
"at the cost of extra power required."
msgstr ""
#: src/spu/cfg.cc:65
msgid "Muted"
msgstr ""
#: src/spu/cfg.cc:66
msgid "Enable streaming"
msgstr ""
#: src/spu/cfg.cc:67
msgid ""
"Uncheck this to mute the streaming channel\n"
"from the main CPU to the SPU. This includes\n"
"XA audio and audio tracks."
msgstr ""
#: src/spu/cfg.cc:70
msgid "Loud"
msgstr ""
#: src/spu/cfg.cc:70
msgid "Loudest"
msgstr ""
#: src/spu/cfg.cc:70
msgid "Low"
msgstr ""
#: src/spu/cfg.cc:70
msgid "Medium"
msgstr ""
#: src/spu/cfg.cc:71
msgid "Volume"
msgstr ""
#: src/spu/cfg.cc:72
msgid ""
"Attempts to make the CPU-to-SPU audio stream\n"
"in sync, by changing its pitch. Consumes more CPU."
msgstr ""
#: src/spu/cfg.cc:74
msgid "Pause SPU waiting for CPU IRQ"
msgstr ""
#: src/spu/cfg.cc:75
msgid ""
"Suspends the SPU processing during an IRQ, waiting\n"
"for the main CPU to acknowledge it. Fixes issues\n"
"with some games, but slows SPU processing."
msgstr ""
#: src/spu/cfg.cc:78 src/spu/cfg.cc:81
msgid "None - fastest"
msgstr ""
#: src/spu/cfg.cc:78
msgid "Simple - only handles the most common effects"
msgstr ""
#: src/spu/cfg.cc:79
msgid "Accurate - best quality, but slower"
msgstr ""
#: src/spu/cfg.cc:80
msgid "Reverb"
msgstr ""
#: src/spu/cfg.cc:81
msgid "Simple interpolation"
msgstr ""
#: src/spu/cfg.cc:82
msgid "Gaussian interpolation - good quality"
msgstr ""
#: src/spu/cfg.cc:83
msgid "Cubic interpolation - better treble"
msgstr ""
#: src/spu/cfg.cc:84
msgid "Interpolation"
msgstr ""
#: src/spu/cfg.cc:87
msgid "Downmixes stereo to mono."
msgstr ""
#: src/spu/cfg.cc:88
msgid "Capture/decode buffer IRQ"
msgstr ""
#: src/spu/cfg.cc:90
msgid ""
"Activates SPU IRQs based on writes to the decode/capture buffer. This option "
"is necessary for some games."
msgstr ""
#: src/spu/debug.cc:62
msgid "SPU Debug"
msgstr ""
#: src/spu/debug.cc:84
msgid "Mute all"
msgstr ""
#: src/spu/debug.cc:90
msgid "Unmute all"
msgstr ""
#: src/spu/debug.cc:104
msgid "ADSR channel info"
msgstr ""
#: src/spu/debug.cc:107
msgid ""
"Attack:\n"
"Decay:\n"
"Sustain:\n"
"Release:"
msgstr ""
#: src/spu/debug.cc:115
msgid ""
"Sustain level:\n"
"Sustain inc:\n"
"Curr adsr vol:\n"
"Raw enveloppe"
msgstr ""
#: src/spu/debug.cc:123
msgid "Generic channel info"
msgstr ""
#: src/spu/debug.cc:127
msgid ""
"On:\n"
"Stop:\n"
"Noise:\n"
"FMod:\n"
"Reverb:\n"
"Rvb active:\n"
"Rvb number:\n"
"Rvb offset:\n"
"Rvb repeat:"
msgstr ""
#: src/spu/debug.cc:138
msgid ""
"Start pos:\n"
"Curr pos:\n"
"Loop pos:\n"
"\n"
"Right vol:\n"
"Left vol:\n"
"\n"
"Act freq:\n"
"Used freq:"
msgstr ""
#: src/spu/debug.cc:150
msgid ""
"Freq:\n"
"Stereo:\n"
"Samples:\n"
"Volume:\n"
msgstr ""
#: src/spu/debug.cc:159
msgid "Spu states"
msgstr ""
#: src/spu/debug.cc:160
msgid ""
"Irq addr:\n"
"Ctrl:\n"
"Stat:\n"
"Spu mem:"
msgstr ""